
Girl's Moving Castle is a turn-based RPG where you collect and nurture companions, engage in strategic battles, and experience idle growth with light interactions. Enjoy a no grind, no pay game with free daily rewards rivaling big-spender perks.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Discord
Official website:
We aim to create the #1 Visual Aesthetics Idle Game on Steam. What is a Visual Aesthetics Game? It deeply integrates visual art and casual idle gameplay—no grinding, no rat race. In your fragmented time, you can enjoy the relaxed pleasure of AFK progression while immersing yourself in a stunning visual feast. Every login is an artistic healing moment, every AFK session a visual delight.
Mobile Castle of Maiden is set in a fantasy world woven with swords and magic. It breaks the visual limits of traditional idle games, redefining the casual idle experience with breathtaking visuals. It also overturns the stereotype that "you must pay to be strong", allowing free-to-play (F2P) players to easily enjoy the premium experience of top-tier spenders, balancing leisure, style, beauty, and fun.
No forced spending, no pay-to-win grind. F2P players can enjoy the game to the fullest—this is the core promise of Mobile Castle of Maiden.
We completely break the industry formula of "pay-to-power" and build a fully fair welfare system. Every F2P player can easily unlock VIP-level treatment without spending a penny, enjoying gameplay comparable to heavy spenders.
We give away massive diamonds automatically every day—no more worrying about resources. Working adults and students only need a few minutes daily to collect rewards, steadily raise power, and easily unlock all core gameplay and beautiful content.
Our definition of a Visual Aesthetics Game is centered on casual idle play: no complicated controls, no long online hours, free from grinding and pressure. Amid your busy life, find a healing corner and relax in stunning visuals.
Mobile Castle of Maiden features fully automatic idle gameplay. Resources keep pouring in even when offline. Whether during work breaks, study gaps, commutes, or rest time, a single tap lets your characters grow and resources accumulate automatically. Advance easily without heavy time investment—truly get stronger while relaxing.
The game is filled with rich, beautiful content: countless gorgeous illustrations and dynamic characters to collect, plus fantasy home building, mythical pet hatching, castle restoration, secret realm treasure hunting, and more casual gameplay.
Light Roguelike secret realms bring random surprises; PVE dungeons and PVP challenges balance fun and relaxation. Friend interactions and guilds warm up your leisure time—visual enjoyment and casual fun in one.
Mobile Castle of Maiden targets to be the #1 Visual Aesthetics Idle Game on Steam. We do not chase overcomplicated mechanics or pay-gated progression. We only focus on beautiful, fun, relaxed, fair.
Here, F2P players unlock VIP experiences; casual play delivers a visual feast. Every gameplay design stays true to leisure.
We heal players’ tiredness with beauty, guard their passion with fair welfare, and match their pace with idle gameplay.
We want Mobile Castle of Maiden to become the most recognizable visual idle game on Steam, your healing companion in fragmented time, and the most stunning artistic gem in your library.
No spending, no grinding. Just bring your love, join this double feast of aesthetics and leisure.
Together with the maidens, pilot your Mobile Castle across the sword-and-magic fantasy land for a relaxing, healing, visually stunning idle adventure—and write your own fantasy story!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Indonesian, Japanese, Thai, Simplified Chinese, Traditional Chinese, Korean
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不氪金,每天发钻石
以前給好評,但最近更新之後,常常會斷線或LAG,讓人玩得很不痛快,所以今天來改負評,等系統優化之後再改回來。
國際服出來後網路好很多了,玩起來就是中規中矩的氪金手遊破解版
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
问题很大
看着不错
新手不了解游戏建议别买,高高兴兴玩的,别玩到后面被一两个老玩家压着郁闷,诺伦迷宫什么天天一个回合就KOBOSS,卡牌全随机,全是暗箱操作谁知道他有没有作弊,也没什么攻略看,反正我就觉得是有问题的所以不玩,玩的很郁闷。想玩也行就是你必须受的了老玩家的欺负。
评价时间:2025-12-21 深度玩了一段时间,感觉这游戏整体不错。对于休闲、养老、非氪玩家来说,是这游戏是那些坑逼氪金抽卡手游完美的平替, 该有的要素都有了。(重度氪佬和强迫症请出门左转)。而且是PC、安卓双端,平时干活的时候都能时不时摸下鱼。 唯一比较担心的是,因为游戏是联网的,再加上目前销量貌似不是很高,所以很怕厂家跑路关服、、、 当然,你们后续出DLC什么的,我都会支持。毕竟这是难得一款很良心很不错的买断制抽卡手游。希望游戏能坚持久些吧。 以下是一些意见和建议: 1、英魂立绘比较粗糙,边缘有锯齿;关键是涩涩度还不够! 2、游戏内文字字体较小,特别是PC端,即便是1920全屏,看的都有些吃力。(英魂界面内的英魂名字更是如此) 2、套装图鉴(pc端),进入套装详情,里面绿色的描述文字看瞎了眼。 3、无尽之塔,没有自动爬塔功能。 4、英魂界面,SSSR红色英魂感叹号很难发现(SSSR英魂边框也是红色) 5、阵容调整界面,建议增加可以查看英魂详细属性的功能。 6、建议在秘境寻宝模式里对整个流程速度和动画速度加一个2~3倍速的选项,目前这个模式的速度太慢了。
666
好评给作者,差评给游戏, 作者的理念和行动是相当好的,应该是买了一个挂机手游作为底子然后增加了ai作画皮肤然后在初期准备了50m并通过每天发5w钻来达到他“不肝不氪”爽玩的理念,但问题就是这点改动显然不足以将这个原本就不好玩的游戏改造成功,游戏本身极为苛杂繁琐的各种小系统在光是每天点一轮就已经非常头大了,游戏界面上只能拉俩立绘来填空,甚至不能把动态立绘放两边,攒了大量游戏资源升级的ai立绘也很难提起兴趣,对于游戏本身我只能给一个大大的差评
好玩,就是资源给的太少了,希望能多给的金币。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| $320 | 3 | 33% | $3.99 | |
| — | 0 | — | — | |
| — | 5 | 80% | — | |
| $0 | 22 | 45% | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43K | 115 | 94% | $9.99 | |
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| $43K | 346 | 98% | $6.99 | |
| $43K | 120 | 78% | $9.99 | |
| $43K | 181 | 91% | $9.99 | |
| $43K | 74 | 77% | $15.99 |