
Driven by a rare neurological affliction plaguing his family, Joshua has to recover his memories by exploring parallel realities through déjà vu. Facing the innermost depths of his past – moments both joyous and painful – seems to be the only way to get his life and family back together.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 23 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Gap tells a story of one man’s struggle to find a cure for his family’s illness through the exploration of parallel realities which include memories dear to his heart, forcing him to dive deeper into his psyche.
Joshua Hayes is a neuroscientist, whose family is affected by a rare neurological disorder that slowly eats away at one’s capability and mental well-being. The struggle and fight of the family is witnessed through the lens of his highest and lowest moments. While exploring the raw, minimalist spaces, he comes across items that act as gateways to his past.
Moreover, while taking part in an experimental neuroscientific program, led by a biotech giant - Neuraxis, Joshua unknowingly finds himself entangled in a corporate intrigue.
In hopes of unraveling the web of memories, he’ll need to face a distressing question - can he really trust himself?
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 155reviews | 94% | — | $51.9K |
| $5.99−70% | 137ratings | 83% | — | not modelled | |
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
me deixou muito triste, muito bom jogaço
TRIGGER WARNING: This game deals with HEAVY topics. BUT THE STORY IS FANTASTIC. Highly recommend to people who like puzzle games/good stories
Il y a des petits jeux comme ça , mais qui te donne une grosse claque émotionnelle. Faut être un amateur / passionné de la science et de ce qui se rapproche de prêt ou de loin à la psychologie mélangé à la technologie. Il y a beaucoup de lecture, (c'est important de lire pour pouvoir résoudre les puzzles) mais comme je l'ai dit précédemment, si vous aimez ça, la lecture sera agréable. Posez vous, lisez, et passez un bon moment.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Polish, Simplified Chinese, Japanese, Korean, Traditional Chinese*languages with full audio support
| $5.99−70% |
| 7ratings |
| 82% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Corto pero muy bueno, la forma de jugarlo me pareció excelente y la historia está buena.
[h1][b]《The Gap心隙》平行时空中刻舟求剑,记誓者能否终抵彼岸?[/b][/h1] [hr][/hr] 早就在游戏发售之处,就借由散老师的视频体验过这部2个半小时流程作品的[b]残酷美好[/b],由斯洛文尼亚双人团队开发,用简单的步行模拟与点击交互解密,慢慢展开了一场跨越生死与时空的爱与科幻故事。[b]游戏官中已上线,玩家可以亲历反转,穿越这道关于记忆、执念与既视感的迷宫。[/b] 为了治疗神经疾病,男主科学家约书亚不惜涉险,[spoiler][u]自身涉入“既视现实”穿越不同年份的平行时空,将交错荡开的关键信息纳合,寻找挚爱唯一的解药[/u]。[/spoiler] [h2][b]既视感解密:破碎的时间线里,慢慢理解约书亚的玩家[/b][/h2] 像是游戏本名裂隙一样,开篇不可谓不混沌,约书亚从混乱一片的公寓中醒来,房间非常适合此时的约书亚,2045年的他应该可以说贴满了失败者该有的全部标签,混乱的布局、杂碎的家具以及[b]墙上扯下的治愈方针[/b],他在那些致幻的灵感回溯中,感受到一个念头——[b]自己已经离解开困扰自己已有的神经解药不远了[/b]。 玩家需要从这一年份的公寓出发,对每一处交互的物件进行辑录,触发既视感回忆,将他拉回2020年、2029年、2038年以及2040年不同的人生阶段,打碎了时间的顺序,让玩家反而有种在阿西莫夫笔下永恒时空中观察不同时期发展的第三人称全知视角。 但开头还是十分混乱,随着推进,在短篇中,我们随着约书亚的青葱岁月一起成长,见证他与妻子的相识热恋,看到他面对家族遗传的疾病而提前担忧可能会很短暂的幸福,像是女儿出生一样,他感觉到幸福,以及随之而来的疯狂焦虑,因为这个疾病的存在,让他珍惜真爱,也让他害怕自己幸福。 随着时间线的逐渐补全,爱开始异化,[b]拯救家庭的执念变成控制家庭,珍惜陪伴的时光变为孤身一人的研究,家人眼中的他从来不是一个称职的父亲,错过女儿的成长、错过家庭的聚会,终于,在高清的门锁摄像头下,这位科学家见证了家人的离开[/b]。 游戏的谜题并不复杂,同样利用既视感,采取年份交叉的限时、依序操作,或是观察回忆不同时间线中的信息差,乱序的记忆恰似北山猛邦在琉璃城中的主旨:“我所谓的无序,是一种能够逆命运而行的力量,一种非常美丽的力量。它强大到足以与所谓的秩序——这个严守规则,并井井有条的、被整合了的世界相抗衡。那才是我说的无需,为了对抗鼓吹着注定的‘[b]名为命运的秩序[/b]’人们总是竭尽全力。正因为这样,无需才是必须要比有序更多才行。” 正是当叙事的时空乱流达到了一定程度后,故事迎来了高潮,男主似乎[spoiler]找到了拯救家庭的解药,但也面对失去家庭且无法挽回的悲剧[/spoiler]。 拼凑这些无序的时间碎片,我们似乎从未离开方寸公寓,在简化后的写实主义空间中,玩家时常遁入黑色虚空与破碎边缘,无数次的错位中,逐渐生成了足以改变结局的“例外”,[b]两个结局都不算顶好的包饺子,但确实足够引人深思,或许是成为无限时空中孤独寻找幸福可能性的偏执者,或许是和解并且承认有些失去是怎么做都无法弥补的回归。[/b] [h2][b]强迫性回忆:游玩的Meta感,慢慢被玩家夺舍的约书亚[/b][/h2] 故事内,拯救破碎家庭的一种解法还当是,在无数平行时空接力寻找幸福的可能,玩家便充当了接力棒。作为叙事游戏,玩家可以在时空中横跳进行解密,了解事态发展,并且在不同的时间线里真正找到“本可以挽救一切”的机会。而且游戏内置大量线索,玩家追求剧情的完整性而力求填满调查墙,男主又何尝不是。所以当看到,玩家做出的选择不止影响约书亚,更影响着“自己下一个玩家”的时候(游戏不算异步联机,但是会给人一种与不同玩家接力的感觉),meta内容虽然微量,但足以让人起鸡皮疙瘩。 有关技术企业部分的信息补完我觉得本身就是一个比较讨巧的设定,可以将玩家自然而然地加入到游戏中,从而服务好meta叙事的逐渐融入。 The gap是男主家庭疾病带来的[b]记忆空白[/b],是因为男主执念偏拗带来的[b]家人隔阂[/b],是多层记忆反复套嵌的[b]时间裂缝[/b],更是一个人[b]当下的自我与过去的自我[/b]之间完全无法弥合的距离,即为心隙,也叫做[b]后悔[/b]。 [quote]欢迎关注 [url=https://store.steampowered.com/curator/45531068/]黑白测评[/url] [hr]黑夜显真 白昼辨伪
写出这个剧本的作者和《魔女之家》的编剧坐一桌!!!!哭死我了,要干嘛啊!!!!!!!!!!!TTTTTTTTTTTTTTTTTTT我一直在哭!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
太好玩了!!!要是能中途存档就好了,想打全成就
It's kinda of a "Immortality" but shorter: you discover the story part by part as you travel through the game. It is a short game but that's great, because you are able to know everything in one sit. I loved the story, it's a great game.
Intriguing game with an important message. I even enjoyed the second playthrough (for the achievements i missed) - you notice all sorts of things that are meaningful, but you ignored on the first run.
Gameplay is great; wall notes feature makes it easy not to get lost in a nonlinear puzzle-based narrative (which I'm a huge sucker for). Voice acting is the weakest point, and it's not terrible - standards for voice acting are simply much higher than they once were. Story is decent, but it's delivered well. It's not difficult; I made technical mistakes a couple times but there was never a point where I was stumped by a puzzle. Definitely worth it on sale.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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