
The Forever Winter is a tactical shooter where you and your squad must loot the dead to survive beneath gargantuan war machines in a dystopian future of AI automata, cybernetically enhanced soldiers, and endless conflict. Millions of deaths later, the war continues with our latest update!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Sep 14 → 4.57/day in the week after.
About

Scavenge and fight for your next day alive under the shadow of gargantuan war machines. Enemies in the game can literally tower over the battlefield. To put it another way:

The battlefield is unpredictable thanks to The Forever Winter’s Dynamic Encounter system: enemies have their own goals and agendas, operating in coordinated groups, undertaking full-scale battles — and they’ll intelligently react to your actions. The battlefield you leave won’t be the same one you return to.
Use your wits, stealth, and skilled gunplay to make it out alive. Choose your path in the shadow of the two great superpowers, loot the dead, and make it out alive. While the warring factions may ignore you at first, the more disruptive you become to their goals, the more they'll seek to remove you from the equation.
Ecological collapse compounded by runaway technological advancement brought us here: a dystopian world choked by 40 years of industrial-scale violence between two military superpowers, AI automata, cybernetically enhanced soldiers, human-machine hybrids, and relentless automated warfare. There's two sides to this war, and you're not on either.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 24.9Kreviews | 68% | — | $16.4M |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1126 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game dares to do what no other extraction game has the balls to do: Infinite stash with no tetris-sorting in between runs.
I am giving this game a real good chance, but it seems like around every corner there is another bug, and/or unpolished feature that tests my patience and convinces me otherwise. Although the vibes are there, these seemingly minor issues sometimes just make it for a very frustrating and unpleasant finish to a gaming session.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.4M | 44.3K | 95% | $14.99 | |
| $16.5M | 22.2K | 92% | $19.99 | |
| $16.5M | 14.5K | 68% | $39.99 | |
| $16.5M | 15.4K | 97% | $29.99 | |
| $16.5M | 26.9K | 85% | $19.99 | |
| $16.3M | 41.3K | 94% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | 55% | Free | |
| $2K | 7 | 43% | $14.99 | |
| $124 | 2 | 50% | $2.99 | |
| $0 | 74 | 69% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — |
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Ukrainian*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The Forever Winter é um jogo com uma proposta excelente e bastante promissora. Como qualquer título ainda em desenvolvimento, ele apresenta alguns problemas de otimização e bugs que podem prejudicar a experiência em determinados momentos. Mesmo assim, sua atmosfera, seu estilo visual e sua jogabilidade conseguem se destacar. Um dos pontos mais interessantes é que o objetivo nem sempre é eliminar todos os inimigos, mas avaliar os riscos, administrar recursos e sobreviver o máximo possível. Essa abordagem torna cada partida mais tensa, estratégica e diferente, fazendo com que o jogador pense antes de agir.
Nur für Gamer mit hoher Frustrationstoleranzgrenze. Dann kann es extrem viel Spass machen. Aber seid gefasst auf Rückschläge die gerne mal aufgrund von Bugs passieren. Beispiel: Nach über 50std. fand ich endlich ein benötigtes Crafting Teil, habe es aber verloren weil ich beim Versuch in DT LA von einem Beton Pfeiler auf den nächsten zu springen nicht auf diesem gelandet bin sondern einfach durchfiel als wäre er gar nicht da. Sowas verprellt Spieler, was bestimmt ein Grund dafür ist das nur so wenige das Game spielen, obwohl es wie gesagt sehr viel Spass machen kann.
its scary and pretty fun it forces you to question you're every move and its not just a run and gun it will get you killed.
이 게임을 하면서 드는 생각은 엄청나게 고급스러운 레스토랑에 갔더니 정작 나오는 음식은 사골 국밥, 김밥, 순대,내장, 파전, 김치전 같은 맛은 있지만 비교적 저렴한 음식들이 나오고 스테이크나 고급와인은 없고 주정과 여러 첨가물을 섞은 싸구려 소주를 고급스럽게 포장해서 판매하고 가게 직원들은 제대로 교육도 못받고 메뉴얼 체계도 없고 횡설수설 하면서 외국손님들이랑 제대로 된 소통도 안되는데 억지로 번역기와 제스쳐를 사용해서 간신히 서비스를 제공해주며 자국 손님들한테는 엄청나게 친절하지만 제대로 된 응대를 하지 못하는 겉만 번지르르하게 꾸며진 고급 레스토랑을 방문한 느낌이다. 이 레스토랑은 앞으로 1~2년 이상 꾸준히 메뉴얼과 직원 교육, 가게 메뉴 레시피 개선, 각종 와인과 맥주, 음료를 적절하게 추가해서 본격적으로 장사를 시작 할 수 있는 더 많은 시간과 노력이 필요하다. 번외로 끔찍한 최적화로 본인 중급형 그래픽카드가 평균 80~85도를 넘어가서 밤에 전장에서 나를 미친듯이 쫒아오는 적들을 피해서 도망 다니던 그 쫄깃함을 계속해서 느낄수있게 해줌 덕분에 에프터 버너 프로그램과 같은 실시간 프레임 온도를 모니터링 하면서 플레이 해야 함 정식 출시까지는 기약이 없지만 언젠가 정식 출시때는 최적화가 지금보다 훨씬 나아져서 그래픽 옵션도 다양한 선택지가 나와서 그래픽 카드 온도 좀 낮춰주면 좋겠음 그래픽카드 먼지나 서멀구리스 문제가 전혀 아님에도 비슷한 사양에 다른게임들과 비교해도 이 정도로 그래픽 카드 온도가 미친듯이 높아지는 경우는 잘 없었음. 최적화만이라도 시급한 개선이 필요함.
I really like this game because I think it can greatly help the LGBT community grow, given its many pro-LGBT policies.
Bought it Day 1 of EA and recently picked it back up. Definitely some quirks but the artstyle, environment, and lore really pull you in.
It's not bad. I mean, it's not the type of game that I like to play, but it has good graphics and an interesting plot, even creepy sometimes.
Buged as ♥♥♥♥,
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.