
The First Berserker: Khazan is a hardcore action role-playing game. The player will become Khazan, the great general of the Pell Los Empire, who overcame death, and sets out to reveal the incidents that led to his downfall and seek vengeance on his enemies.
Most likely between $21.5M and $60.8M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $59.99 | 85% | approximately $35.8M |
| PlayStation | $59.99 | 90% | — |
| Xbox | $59.99 | 92% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Best combat system in any soulslike. Really fun once you get the hang of it.
Amazing game, if you love difficult combat like Sekiro, download this!
So after completing it on expert no summon with greatsword, I have to say its one of the best souls games I played personally. Combat reallly is on another level for a souls game, its flashy, its fun, its brutal and has a great flow to it. Bosses are all unique and challenging, some can be a bit harder than others depending on what weapon you run, but they never felt bad, cheap or have weird hitboxes. Every dead was my mistake and with patience and learning all can be beaten in the end. This game also has a nice quality of life feature of when fighting a boss you always gain xp, so even if you die you always make progress to the next level. The exploration is linear and strict but its a welcome change after a massive game like Elden Ring. The story also kinda suprised me with how deep it goes for a souls game that looks like this. If you are a souls fan, you really gotta try this game. Its a 9/10 for me On a side note the complains of bosses having to much hp and it takes a long time to kill is kinda a farce imo. Once you figure out how to do combos and learn how to play they go down in a normal time frame.
Графика и стиль кайфовые Левл дизайн тоже неплох Боёвка по началу показалась хорошая, поэтому не вернул игру Выбесила шкала выносливости у боссов По кд бьёшь, парируешь Когда босс бьёт, всё ок Его шкала уменьшается от моих ударов, всё честно Только он перестаёт бить Сразу за секунду восстанавливает шкалу выносливости, даже если ты его бьёшь В итоге ты долго пытаешься атаковать, агрессировать, чтобы выбить шкалу выносливости, а босс тупо её восстанавливает, не смотря на твои атаки ... на разрабе придумал такую систему Почему не сделать как в Sekiro, непонятно Идея была, видимо, такая же, но качественно позаимствовать не получилось Из боссов Волбейно понравился и я реально получил кайф от битвы Остальные ... дно Играл на максимальной сложности Рангкуса прошёл на минимальной, потому что босс дно Малуку тоже прошёл и в итоге дропнул игру
I managed to clear Normal mode. The game was quite good, and I really enjoyed the core combat—especially the satisfying mechanics of just-guarding and just-evading. However, starting around Toroka, the enemy attacks became so overwhelmingly strong that there was no more slack left in the build freedom, forcing me to shift entirely into HP and pure attack stats. I still thoroughly enjoyed everything through the Elmein boss fight, but after that point, the enjoyment drastically dropped for me. The maps started to become overly complex, with enemies crammed everywhere. I found myself forced into countless fights inside narrow buildings and tight dungeons. While the world itself is beautiful, the camera work and visual clutter inside these cramped spaces made it impossible to appreciate the scenery, and the layout of the buildings just made it feel overly crammed. Instead, you are forced into hyper-focus just to see where the next attack is coming from. Additionally, because of the flawed hack-and-slash progression, any rare item you find becomes complete trash within a few hours due to stat inflation. In the end, I had to stop caring about armor set bonuses and just equipped whatever gear had the highest raw stats.
여캐 카잔플레이 할때 남캐컷신이라도 나오게 해주지 컷신 다시보기 없는것도 아쉽고 1회차는 즐겁게 했는데 2회차 들어가니 급격히 텐션이 떨어짐 이건 칼질하는 게임인데 보스중 상당수가 날아다니면서 뿅뿅 쏴대기만 하니까 개 피곤함 추천은 할만한데 1회차용 이라고 생각하니 정가는 아까움
fun game kind of a mix of all games that i like.hope get updated later for more content
Game is very fun.
pinche juego increible
Became my favorite souls-like game, usurping Sekiro's throne. What a shame that this will likely never see the sequel it deserves.