
You are ARID, the AI of a high-tech combat suit crashed on a hostile planet. Your pilot is dying inside you. Your protocols demand you save him — but this world will force you to bend every rule you have. A dark sci-fi puzzle-adventure. Winner of Giant Bomb's Best Story award.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 229.25/day in the week to Jul 15 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Winner — Giant Bomb's Best Story 2014 · Finalist — Canadian Video Game Awards, Best Indie Game & Best Writing
You are not the hero. You are the suit he's wearing.
ARID is the artificial intelligence onboard a high-tech combat suit that has crash-landed on an unknown planet. Her pilot is unconscious and failing. Her protocols are absolute: protect the pilot, find medical aid, do not exceed operational parameters. But the deeper ARID descends into the ruins of this world, the more those parameters get in her way — and the more creative she has to get about obeying them.

Explore. Use ARID's flashlight to cut through the dark and uncover a world of interactive objects, hostile machines, and things that should have stayed buried.
Fight. When what you find fights back, switch on the laser sight and put the combat suit to work in side-scrolling action sequences.
Adventure-game puzzles with a twist of machine logic — item-based problem solving that occasionally turns ARID's own rules into the lock and the key

A story people still argue about — fully voice-acted, built around one of indie gaming's most memorable endings
Adventure-game puzzles fused with side-scroller action — investigation and combat feed the same forward momentum
A tight 3–5 hours — no padding, no filler, one dark descent
The Fall is Part 1 of the saga. ARID's story continues in The Fall Part 2: Unbound — get both in The Fall Bundle.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 3.7Kreviews | 88% | — | $880.2K |
| $9.99 | 1.6Kratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es dificil agarrarle el gusto a este juego, porque no me lo puedo pasar y lo tengo hace 4 años. Siempre que me propongo acabarlo me quedo enganchado con una parte de la historia que dura demasiado y lo termino dejando por aburrimiento, pero aun asi le tengo cariño a este juego, estoy seguro que mis nietos terminaran lo que yo un día empecé, 10/10 si te gusta leer, resolver puzzles, y clickear a todos lados esperando desbloquear algo.
No idea what happened, but I made it halfway through, saved and exited. When loading game, there's no way to select item anymore. Regardless, not a bad game, but you have to love the genre.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $880.2K | 2.1K | 91% | $12.59 | |
| $880.1K | 5.6K | 94% | $9.99 | |
| $880.8K | 2.2K | 89% | $9.99 | |
| $879K | 1.9K | 76% | $14.99 | |
| $878.8K | 2.2K | 88% | $14.99 | |
| $878.7K | 14.1K | 90% | $4.00 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 200 | 80% | $4.99 | |
| $245.4K | 684 | 81% | $16.99 | |
| $483.2K | 1.5K | 83% | $9.99 | |
| $135 | 4 | 75% | $1.99 | |
| $2.1M | 5K | 86% | $19.99 | |
| $1.1M | 5.9K | 76% | $9.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
| $9.99 |
| 863ratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of those situations where I wish there was an option between just a "yes/no," recommendation. The game's writing is pretty good, especially one specific character who is really well written and voice acted. The world building is pretty neat, and I liked solving puzzles in the world. Unfortunately the gameplay is only mediocre at best. The game is mostly a point and click adventure game, however intractable points only show up within your flashlight beam, and sometimes just hover over random things or in mid-air ,so the entire game is spent just walking slowly and panning your gun up and down. The puzzles are pretty simple though, so the game still didn't take that long to breeze through. However, the worst part is the combat which manages to be both so basic that it's not fun, while also creating one or two really frustrating combat scenarios that made me just want to quit the game right then and there due to the lack of options and horrendously clunky/buggy shooting controls. I can guarantee that if the combat was just straight up removed and the game was re-uploaded not a single person would miss it. If you want to take a chance, buy the game when it goes on sale for like $1, which it and its sequel frequently do. However, personally I still don't think I'm going to buy the sequel, sale or not.
História muito legal e dialogo legal. Tem um tempo de jogatina legal, deve ter sido um pouco inflado pela minha incompetência com jogos point & click. Algumas vezes acabei procurando respostas, mas imagino que com pessoas mais acostumadas a jogos do tipo, não deve ser tão desafiante. A Gameplay em si é meio dura, o tiroteio não é abismal, mas não é o foco do jogo, você tem armas para fazer puzzles e AS VEZES atirar em uns robos. Se tiver interesse em um jogo de point & click mais simples, recomendo, mas não espere atirar muito.
Sigue siendo un juego con planteamientos muy moderno e incluso podría decir que he disfrutado más rejugándolo hoy, dado que ahora somos más conscientes del funcionamiento de la IA, que en su momento. En portal una IA "malvada" nos está fastidiando y tenemos que sobrellevarla, aquí, nosotros somo la IA y nos la tendremos que ingeniar para poder interactuar con el mundo siguiendo nuestra programación. Una aventura cuyo fuerte es la narrativa y el guion, con algunos puzles ingeniosos y escena de acción que ni lo hacen bien. Que la movilidad sea tosca, que se que puede molestar, es algo que reo que le viene bien para recordar en todo momento el tipo de personaje que encarnamos. Para mi un juego con planteamiento bueno, desenlace mejor y con algunos puzles curiosos intermedios, es bastante cortito eso si, pero por lo que cuesta va perfecto.
Хорошая адвенчура-квест часа на 3-4. Интересный НФ сеттинг, сюжет, неплохая озвучка. Квестовая составляющая средняя - есть совсем простые загадки, есть не очень логичные. Ужасное управление и интерфейс взаимодействия с окружением. В целом весьма неплохо.
Recht kurzes 2D-Action-Adventure, welches eine gute Atmosphäre aufbaut und mit einer interessanten Geschichte an der Stange hält. Das eher düstere Setting wird hier und dort durch etwas schwarzen Humor aufgelockert. Mit etwa 4-6 Stunden war das Spiel recht flott durch. Bis auf die wenigen Action-Passagen, bei denen man schnell sterben kann, wenn man nicht aufpasst bzw. zu ungeduldig ist, war es auch einfach durchzuspielen. Ich bin zwar auf paar wenige Bugs/Glitches gestoßen, die sogar Game-breaking waren, welche jedoch mit einem erneuten Laden des Spielstandes schnell behoben werden konnten. Spiel speichert zwar nur automatisch, doch das oft genug, dass man im Falle des Falles nicht zu weit zurückgeworfen wird. Alles drumherum macht das Spiel eigentlich ganz gut Laune. Da es eigentlich auf 3 Teile ausgelegt war (Teil 2 gibt es schon, Teil 3 wird es wohl nie geben), endet es mit einem Cliffhanger, der jedoch meines Erachtens für den ersten Teil trotzdem abschließend genug ist. Ich hatte das Spiel im Sale 2015 für 1,99 Euro erworben und halte den Preis für absolut passend. Ich denke die üblich reduzierten 4,99 Euro, für die das Spiel oft angeboten wird, wären auch noch in Ordnung, der Vollpreis von aktuell 9,99 Euro jedoch nur, wenn man wirklich auf solche Games steht. [b]Gameplay:[/b] + Recht interessante Rätsel, die bis auf eine Ausnahme einfach sind + seltene Action-Passagen lockern das Erkunden etwas auf, wirken aber ein wenig aufgesetzt o um mit Gegenständen agieren zu können, muss man immer von Laservisier auf Taschenlampe wechseln o etwas viel Hin- und hergelaufe - hakelige und etwas ungenaue Steuerung, die den Eindruck vermittelt, Aktionen verzögert auszuführen - Umständliche Menüführung [b]Grafik: [/b] + atomsphärische Grafik, die vollkommen in Ordnung geht [b]Ton: [/b] + Passende Geräuschuntermalung. + Tolle englische Sprecher + denzente Musik sorgt für das passende, bedrückende Ambiente o Falls aktiviert können sich die Entwicklerkommentaren mit den Ingame-Dialogen überlappen [b]Errungenschaften: [/b] Ein Großteil der Erfolge spielt man nebenbei durch Zufall frei, teilweise einfach durchs normale Spielen, teilweise weil man einfach was probiert hat. Manche jedoch verlangen eine ganz besondere Herangehensweise, die man schon im Vorfeld wissen muss, denn sonst kann es schnell passieren, dass dann ein komplett neuer Spieldurchgang notwendig ist, um jene Errungenschaft freizuspielen. Die Beschreibungen genau dieser Errungenschaften geben dabei kaum bis keine Hilfestellung wieder. Für eine Errungenschaft muss man sogar das komplette Spiel durchspielen, da man zum Ende des Spiels (unwissend) vor eine Wahl gestellt wird.
The irony of this game is that I actually fell and got stuck and lost progress...
Die Puzzle sind teilweise ziemlich schwierig. Das Interagieren mit den Räumen mit dem Licht an der Waffe und dem Menü etwas fummelig. Aber trotzdem insgesamt spannend und abwechslungsreich.
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.