
The Fall of Lazarus is first person exploration and puzzle game. A deeply narrative scifi mystery game based on the exploration of an abandoned cargo spaceship about redemption and second chances.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English*, Spanish - Spain*languages with full audio support
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ce jeu est passé en free to play en ce début d’année 2023. Je l’ai joué il y a plus de 3 ans et me souviens d’avoir apprécié. Un simulateur de marche / énigmes avec une ambiance solide.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
for free overall alright.
Strange and misterious game, try it now that is free... thanks to devs, unfortunatelly they didnt get what they spected monetarily talking. But it is not "Money for nothing", hope you give the code to the community... maybe something will come back from your main idea.
Gra nie działa, cały czas wyrzuca do pulpitu bez żadnego komunikatu.
It's not a good puzzle game if there is only one "solution."
Good game with very good puzzles to progress to the next stage. Does not have run on the gamepad as an option so user has to keep keyboard nearby.
[h1]Before I played The Fall of Lazarus, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
The Fall of Lazarus is a first person sci fi mystery game where I wake up from cryo sleep aboard the USSC Lazarus with no memories and almost no idea what is going on. The ship is supposed to be carrying out a long mining mission, but it is completely deserted. The only thing still running is Hybris, the ship's artificial intelligence, and figuring out what happened becomes the main reason I kept exploring. The atmosphere is easily the strongest part for me. The Lazarus is a huge abandoned cargo ship, and walking through the empty rooms while hearing strange noises and slowly finding out what happened creates a really lonely feeling. The game does a good job making me curious about what is around the next corner without relying on constant enemies or cheap jumpscares. The story is also where most of the game gets its strength. I slowly find documents, messages and other clues scattered around the ship, while visions and strange memories start making me question what I am actually experiencing. I like that the game expects me to pay attention instead of explaining absolutely everything through constant dialogue. There is a lot of information hidden around the ship if I am willing to investigate properly. The puzzles give the exploration something to do as well. There are logical and mechanical puzzles along with some social hacking sections, so I am not just walking from one room to another. Some of them are fairly straightforward, while others made me stop and actually think about what I had already discovered. My biggest problem is the technical side. The game was released in 2017 and the developers later explained that they were unable to continue supporting it because they had run out of money and resources. They also acknowledged that the game still had bugs and compatibility problems because there was not enough testing before release. That is pretty noticeable when I am playing it, especially when something does not behave quite how I expect. The pacing can also be slow. I spend a lot of time walking around the ship, reading things and looking for the next clue, so there are stretches where not much seems to happen. I actually like slow atmospheric games, but I think some parts could have been tighter because the mystery sometimes loses momentum. I still think the setting and story are worth experiencing though. There is something interesting about exploring the Lazarus and gradually putting together what happened to the crew and to the main character. The game is not particularly long or polished, but the central mystery kept me interested enough to keep looking for answers. Overall, The Fall of Lazarus is a rough but interesting sci fi mystery that has a much stronger atmosphere and story than its technical problems would suggest. I really like the abandoned ship setting, the hidden clues and the psychological side of the story, while the bugs and slow pacing definitely hold it back. It feels like a game with a lot of ambition that never quite got the final polish it needed, but I still think there is something worth finding here. Rating: 7.3/10
на что я жимаю
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