
Detective Sebastian Castellanos has lost everything, including his daughter, Lily. To save her, he must descend into the nightmarish world of STEM. Horrifying threats emerge from every corner, and he must rely on his wits to survive. For his one chance at redemption, the only way out is in.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Jul 30 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1007 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ITS ALWAYS THE FAMILY. i'm shocked that how this old game is better than silent hill 2?
恐怖又好玩
The Evil Within 2 is truly amazing. Unlike the first game, the atmosphere of TEW2 is less gloomy and more colorful. But that doesn't mean the feeling of fear and unease is lost. The game world is much larger, allowing you to explore and find more interesting items. The side quests are also a new feature compared to the previous game. The monster designs in this game are still very good and some old monsters also reappear. The storyline of TEW2 is a strong point compared to its predecessor, it's simple but incredibly emotional. Overall, The Evil Within 2 is a good sequel and well worth playing. I hope one day The Evil Within 3 will be released, continuing the story of the great father Sebastian Castellanos or the unfinished story of Joseph Oda.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.5M | 17.1K | 93% | $69.99 | |
| $24.6M | 31.4K | 73% | $39.99 | |
| $24.6M | 80.3K | 94% | $14.99 | |
| $24.4M | 80.2K | 97% | $17.99 | |
| $24.4M | 23.1K | 81% | $24.99 | |
| $24.3M | 57.4K | 94% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15M | 33.7K | 85% | $19.99 | |
| $53.2M | 136K | 90% | $29.99 | |
| $255 | 1 | 0% | $9.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $50.6M | 142K | 92% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Russian*, Korean, Polish, Portuguese - Brazil*, Traditional Chinese, Simplified Chinese*languages with full audio support
| $39.99 |
| — |
| — |
| — |
| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
es god
Немного насрано
Core gameplay is Resident evil 4 with stealth mechanics, accompanied by Max payne type Dream sequences, but it still has its own identity. This game really suprised me, cool enemy design and death animations, nice character progression and unlockables, second half was really strong, fantastic ending. certified banger.
Such a brilliant game to follow the first, wont be ashamed to say i cried at the storyline.
The game is a really good sequel. A game that didn't get as much attention. Love the lighting and the story telling. Love the fact that this game can take place in multiple locations. As in, you are in a town, to a base, then a catacombs area. While some other locations are memories of others. This series has so much flexibility in where they could or could have gone. A great series people go over.
相比一代二代不是那么线性而是改成了半开放,恐怖与刺激感有所减弱,一开始还不太适应那么大的地图,后面好些了,其实作为续作还算不错,补完了塞巴斯汀的个人塑造,主要是一代的关卡设计太天才了有点落差)
jogo muito bom.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.