
Detective Sebastian Castellanos has lost everything, including his daughter, Lily. To save her, he must descend into the nightmarish world of STEM. Horrifying threats emerge from every corner, and he must rely on his wits to survive. For his one chance at redemption, the only way out is in.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Jul 30 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 994 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tango flexing their creative talents with some short comings. The Story feels very typical and oddly paced at some points which is weird due to the themes and ideas that this game dabbles in. One thing that I will give it praise for is its lore as the world of The Evil Within is really interesting especially with the Mobius corporation and STEM and there are some documents that give some really cool insight into this inception like world. The Characters are pretty weak with their being some iffy writing and average voice acting. Even Sebastian (which I've heard has no character in the first game) is just ok, but my god sometimes I wish he would shut up as he has to make a comment on every single thing. The Setting of Union is a double edge sword as even though the idea of a collective consciousness town is cool in theory, it does come across as a little bland and generic. This does however lead into the Semi Open world sections as it was refreshing to be able to look for resources in different locations (which you can enter majority of them) whilst sneaking around all sorts of monsters in a more open design rather than the typical linear corridors that the genre is known for. Visually, it still holds up to this day. Performance was solid for the most part and I didn't run into any bugs or glitches. One thing I will say is that some of the textures were kinda poor when looking at them up close and there would even be some very noticeable pop-in that could ruin the immersion. Another thing to mention is that while I didn't run into any bugs, the game can be Janky (which I will talk more about in the gameplay section. The Art Direction can be really creative and even though the town can feel a little stereotypical, the sections where you have to deal with Stefano and Anima are really inspired and showed a lot of creativity on tango's team. Sound and Audio were also just ok with the soundtrack being pretty standard for this type of game (except for the classical pieces that really give it some identity) and the audio design was pretty decent with both weapons and enemies. In terms of Gameplay, it isn't reinventing the wheel but is really solid. I really loved the amount of upgrades that you can make to both Sebastian and your weapons as you can definitely feel the improvements you make. I also love the fact that there are side missions which help develop the world more and offer some great rewards. Combat is decent, however the only thing that I will say is that the head movement for the enemies can make the experience tedious as they can never sit still for one moment making shots feel purposefully wasted. There is a great arsenal of weapons at your disposal and I really enjoyed the diversity of the crossbow and the different ammo types. Finally, movement can be pretty janky especially when trying to vault or climb over stuff as the game kinda does its own thing at times. Overall, The Evil Within 2 showed a lot of promise and displayed Tango's creativity. While there were some shortcomings that the game faces, I still really enjoyed my time with it and think that its worth picking up on sale!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Russian*, Korean, Polish, Portuguese - Brazil*, Traditional Chinese, Simplified Chinese*languages with full audio support
| $39.99 |
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| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 996 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Big upgrade from the first. Still has the player on rails, but offers something more than wandering down a small dead end hallway in terms of exploration, finding upgrades, and story bits. The horror parts of the game are good and the exploration and variety of play style made this one of the most enjoyable horror games Ive played recently. If this type of game is your thing, get it on sale and you wont be disappointed.
整体玩下来体验其实不差,但如果放在恶灵1续作的位置上看还是差了点意思。相比前代很多地方确实都有进步,关卡从纯线性流程改成了半开放世界,加入支线任务和更多探索内容,操作手感和整体可玩性都有所提升。 但改变明显也是有代价的,剧情叙事完全平铺直叙了,塞巴斯主动进入和乐镇目标明确,也没有前代被突然拽进鲁维克精神世界的悬疑未知感和不可预测性。反派登场也是纯套娃,艺术家、神父、麦拉,一个解决完马上无缝衔接下一个接力式搞事,还有后期反复意识流切换的部分拖节奏实在是很无聊,也就让贞子、屠夫和保险柜限时返场卖情怀能给些惊喜还能有点意思了。 另外怪物和场景设计相比前代有所收敛没有那么颠,猎奇和精神污染式的设计明显减少,开放世界也把恐怖氛围稀释得差不多了,除了女鬼支线也没有前代那种记忆极强的Boss,开头压迫感很强的喜锯人后期也成路边一条的精英怪了。
This game surprised me. It cares about story, variety and pacing. I don’t usually like “open worlds” but the flow is simple and almost linear, you still get to explore a bit on the side for more looting. It feels modern, runs super smoothly on steam deck.
没有续作了实在可惜不过也算是一个he圆满了,美味可口的生化代餐^^,三上yyds
Просто Синдзи Миками и этим все сказано.
el mejor juega del la historia
Amazing game. Finished twice in row.
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剧情不错,氛围不错,关卡设计不错,但是这操作手感就是大便,还有BUG太多了。7/10分
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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