
Turn-based RPG, inspired by classic titles from the golden age of handheld gaming. But make no mistake: This ain't no f@#%ing kid's game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About












Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−70% | 235reviews | 89% | — | $30.5K |
| $5.99−70% | 9ratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Homenaje a la primer generacion de pokemon en cuestiones visuales: graficos tipografia. No hay captura de monstruos. el protagonisita se enfrenta mano a mano ante cualquier especimen. El juego se distingue en 4 cosas. Los sectores ocultos entre arboles que limitan la pantalla. Tu mascota te bloqea las rutas que aun no puedes acceder, pero desde que empieza el juego te llevara a cualquier sitio que elijas del mapa (no rutas). El metodo de apreneder movimientos es muy interesante (creo que innovador) cada arma que adquieres mejora tus estadisticas y te otorgara un nuevo movimiento. EL JUEGO BRILLA Y SE DESTACA POR LOS DIALOGOS .. CONSTANTEMENTE ES SUMAMENTE INFORMAL EXPLICITO LATINO DESCARADO SUBIDIISIMAMENTE DE TODO . DEMASIADO GRACIOSO Y DIVERTIDO PARA LA GENTE QUE LE GUSTA EL HUMOR EXEDUDIDO Y SIN FILTRO ALGUNO.
What an absolute blast! If you like retro gaming with an updated sense of humour than look no further! Combining the game play and visuals of Pokemon Red and Blue, with a teenager's sense of humour straight out of the original Fallout, Edge of Allegoria is a fun romp through the world of GameBoy JRPGs. The story is humourous, following the adventures of a provincial nobody as they ascend the levels to God-hood in a quest that is more forced on them, than willingly taken up. And, the completing of town quests along the way will conpletely change the world of Allegoria. I love the streamlined combat system that eliminates the need to manage a team of fighting monsters and lets you get straight in to the action. The simplified inventory system is also amazing, allowing you to quickly bulk sell the junk items you collect and to decide which other items you want to sell individually. Overall, I have found the experience to be awesome and am happy to see it completed - I remember watching it get built on Twitter when I was an active member of the Pixel community! Love it!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, French
| $24.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Kinda hard to give a proper yes or no for this game .... don't get me wrong, I do somewhat like it BUT it is frustratingly hard and feels super unfair at some points. Having not even completed half the game I am at a point where a beaten boss gives me an achivement saying "only 20% managed to do it" so yeah the game is HARD !!! You can not "catch" anything like in other games of this kind and you don't have a party or anything. My health right now is about 100 and some even non boss enemies can do attacks that hit up to 7 times dealing 8-12 dmg almost insta killing you only for you to spam healing items and get almost insta killed again before you can do anything at all. I am currently stuck at a boss that buffs itself and debuffs you causing non of your attacks to do any visual dent into its hp while its sucking your hp dry going back to 100% in no time Not sure if grinding would work but as I haven't seen any item to higher encouter rate it is very tiresome also as I said even normal opponents can in some cases almost insta kill you at any time and you need to spam lots and lots of heal items. For some this might be fun, for me its just furstrating. Also when I did grind a little bit the bosses all leveld with me making it impossible to outgrind them. The Dev seems super nice and answers most questions in the discussion board though.
Ich habe damals dieses Spiel auf der Polaris in Hamburg gefunden und mich sofort verliebt, ich wusste das ich es irgendwann unbedingt mal zocken muss, hatte mich da auch letztens mit einem freund drüber unterhalten und er hat es mir dann geschenkt :). Ich muss auch echt wieder sagen, WOW! Dieses Spiel hat genau meinen 12 Jährigen Humor und trotzdem keine Ur langweilige Story, sie ist echt nett verpackt! Das Gameplay macht auch echt spaß! Das Waffen Meistern und sich so verstärken macht echt spaß. Die Grafik und die Musik fängt auch echt schön den alten Gameboy Stil ein, den ich damals so geliebt habe! Eines der besten Dinge an diesem Spiel ist aber das Haustier was kooomischerweise immer da liegt wo man gerade nicht lang soll XD Aber hey, man kann es jederzeit Streicheln! Das Spiel ist alles was ich von diesem Spiel wollte! 10/10!
I’ve been playing for six hours now and I think it’s an incredible game. I’m enjoying it as much as I did back in the 90s with my Game Boy. I love the gameplay, especially how altered states affect the player, combat and the map. I also love how the map, weapons, pixel art, animations and combat are all put together. On the subject of combat, if I have to say one thing, I think it’s, from my point of view, unbalanced. Obviously, your level in battle matters, but I’ve found myself in situations where I’m 10 levels higher than the enemies, and I’m still dealing the same damage, and they’re still dealing the same damage to me... I think that if I’m several levels higher, their health points should just drop to zero. This did spoil the experience for me a bit at the time, but nothing serious. Another thing worth mentioning is the humour. I’ve seen comments saying it’s a bit ‘negative’. In my case, I grew up watching all sorts of films and series in the 90s and 00s, so I’m used to it and don’t find it that ‘heavy’. In fact, over the last few hours I’ve come to think it’s very original and daring, as I believe it’s aimed at the audience of that era. Would opting for a more traditional narrative perhaps attract a wider audience from the younger generations? But it would lose its essence. PS: I didn’t see what would happen in the first castle coming, not even remotely, ha ha ha.
10/10 game calls enemy Gorgon not Medusa using race name not given name
The gameplay is a blast and you can sort of build out your character how you like. I love the art style, even though I don't usually go for the monochrome thing. There are plenty of secrets for old school RPG fans. And a lot of the writing/theme is funny, I just didn't jive with the pot humor, but I know that's a me thing. Personal tastes may vary with the humor, but overall, play the demo and if it seems up your alley, give it a go!
Top Story und Dialoge. Ausrüstungen kann man durch das verwenden in Kämpfen meistern, wodurch die Attribute permanent zugerechnet werden und man neue Ausrüstung und Waffen tragen kann. Das ist das Hauptfeature des Spiels. Ich finds gut, dass das ganze auf Schwarzen Humor aufbaut und somit eine Parodie zu den klassischen JRPG's darstellt, welches in der Regel sehr primitiv und kindisch gestaltet ist. Eine sehr wilkommene Auffrischung. Dennoch kann sich das Spiel nicht allein durch den Humor tragen, es wird sehr sehr repetativ und langweilig, da Abwechslung und Motivation fehlt das Spiel durch zu spielen. Mehr als 7 Stunden packe ich einfach nicht, dafür ist es einfach zu langweilig. Schade eigentlich bei dem Potential.
J'ai beaucoup aimé ce jeu qui est drôle, amusant, retourne un peu les codes des histoires rpg :) J'y ai passé un bon moment même si le RNG était clairement pas de mon côté hahaha
gioco rotto nel cervello
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $61.2K | 3.5K | 92% | $0.74 | |
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| $1.2M | 7.7K | 88% | $8.74 | |
| $25.8K | 1.5K | 84% | $0.74 | |
| $5.2K | 22 | 95% | $7.99 | |
| $4.1K | 35 | 97% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $30.5K | 161 | 62% | $7.99 | |
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| $30.5K | 67 | 55% | $14.99 | |
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| $30.5K | 143 | 86% | $9.99 | |
| $30.5K | 207 | 93% | $3.99 |