
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $30.5K — a different platform, not this one.
Do you like adventure? Are you a sucker for a world of monsters and magic? Do you like wholesale violence peppered with coarse language, and served with a side of pixelated booty? Then buckle up, you legend. We're going for a ride... Get ready to travel far and wide, taking on creatures of all shapes and sizes in classic turn-based fashion, while discovering the secrets and adventures that Allegoria has in store. Harvest the body parts of your adversaries for financial gain and personal satisfaction, level up to strike down even greater foes, and arm yourself with more weapons and equipment than any sane person could be reasonably expected to carry on their person at any given time. There are more than 144 unique enemies to face on your adventures through Allegoria, from ferocious Canadian geese and majestic tortoises to your bog-standard fantasy staples like dragons, unicorns, and the ever-ubiquitous slimes! There are plenty of beasts and beyond to encounter, each with unique item drops that can be sold in shops for the gold you'll need to purchase weapons and equipment to aid you on your journey. Have you ever played a game that has one weapon you just can't put down, or an armor set that makes you indestructible? It's a great feeling, isn't it? Too bad that's not the case here. In Allegoria, if you want to get stronger, you'll need to master as much equipment as you can if you want to increase your stats, and if you think you need new attacks or magic spells to bring with you into battle, you'd better replace that old gear with something new, and fast. With more than 80 skills to learn and almost 150 pieces of equipment to collect, you'll want to try them all to find the right move set for you! There's no shortage of personality in Allegoria, and everyone seems to have something to say. Most of it's just fluff to fill in empty spaces and make the world seem more lifelike, but every once in a while, someone actually has something useful to say. They may be a little rough around the edges, but the people of Allegoria are always willing to guide you on your journey, and they might even have a quest or two for you to earn gold and other helpful items. There's a story in there somewhere... it's just buried under layers of madness and debauchery. If you think grinding for experience and mastering weapons is tedious, try to unravel this Gordian knot of a narrative. Does it have a deeper meaning? Absolutely! Does it matter? No! It's a video game! Just enjoy it and stop worrying about what kind of subliminal messaging the developer is trying to inject into your subconscious... If you're a fan of retro handheld RPGs with a 2-bit pixel art aesthetic but are tired of the same played-out, stereotypical, fantasy adventure, then be sure to pick up The Edge of Allegoria today for a refreshing take on the genre that influenced a generation!
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
10 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
10 on sale4 answered “not sold”1 we did not ask
The 4 “not sold” markets are read from the GOG price pass of Sep 4: that day the store answered for this game elsewhere and gave no price in those. The 10 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 1 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Do you like adventure? Are you a sucker for a world of monsters and magic?
Do you like wholesale violence peppered with coarse language, and served with a side of pixelated booty?
Then buckle up, you legend. We're going for a ride...
Get ready to travel far and wide, taking on creatures of all shapes and sizes in classic turn-based fashion, while discovering the secrets and adventures that Allegoria has in store.
Harvest the body parts of your adversaries for financial gain and personal satisfaction, level up to strike down even greater foes, and arm yourself with more weapons and equipment than any sane person could be reasonably expected to carry on their person at any given time.
There are more than 144 unique enemies to face on your adventures through Allegoria, from ferocious Canadian geese and majestic tortoises to your bog-standard fantasy staples like dragons, unicorns, and the ever-ubiquitous slimes! There are plenty of beasts and beyond to encounter, each with unique item drops that can be sold in shops for the gold you'll need to purchase weapons and equipment to aid you on your journey.
Have you ever played a game that has one weapon you just can't put down, or an armor set that makes you indestructible? It's a great feeling, isn't it?
Too bad that's not the case here.
In Allegoria, if you want to get stronger, you'll need to master as much equipment as you can if you want to increase your stats, and if you think you need new attacks or magic spells to bring with you into battle, you'd better replace that old gear with something new, and fast. With more than 80 skills to learn and almost 150 pieces of equipment to collect, you'll want to try them all to find the right move set for you!
There's no shortage of personality in Allegoria, and everyone seems to have something to say. Most of it's just fluff to fill in empty spaces and make the world seem more lifelike, but every once in a while, someone actually has something useful to say.
They may be a little rough around the edges, but the people of Allegoria are always willing to guide you on your journey, and they might even have a quest or two for you to earn gold and other helpful items.
There's a story in there somewhere... it's just buried under layers of madness and debauchery.
If you think grinding for experience and mastering weapons is tedious, try to unravel this Gordian knot of a narrative.
Does it have a deeper meaning? Absolutely!
Does it matter? No! It's a video game! Just enjoy it and stop worrying about what kind of subliminal messaging the developer is trying to inject into your subconscious...
If you're a fan of retro handheld RPGs with a 2-bit pixel art aesthetic but are tired of the same played-out, stereotypical, fantasy adventure, then be sure to pick up The Edge of Allegoria today for a refreshing take on the genre that influenced a generation!
Genres
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 4 | 66% | $8.99 | |
| — | 8 | 66% | $19.99 | |
| $30.5K | 235 | 89% | $5.99 | |
| — | 17 | 90% | $5.99 | |
| — | 430 | 88% | $4.99 | |
| — | 5 | 92% | $7.49 |