
The Doors of Trithius is an open-world RPG roguelike. Engage in tactical turn-based combat in a living world of warring factions, wandering behemoths, and ancient magic. Level your skills, cook, craft, and explore dungeons. Will you follow the story, or let adventure be your guide?
Modeled estimate, not a reported figure. How we estimate →
About
The Doors of Trithius combines classic roguelike ruthlessness with the freedom and depth of an expansive, open-world RPG.
Explore a vast, procedurally generated world that doesn't hold your hand. Here you'll need all your skill and strategic prowess to overcome the ancient dungeons, faction armies, and wandering behemoths found in the unpredictable and mysterious realm of Enalia.

Random Generation: Each adventure is unique as towns, dungeons, and the world map are newly generated on every playthrough.
Exploration: Navigate a vast, dangerous world where survival is key. Establish campsites, forage for sustenance, and manage your weariness to endure the wilderness. Every tile on the world map can be explored and persists across time.
Warring Factions: As factions war for territory, regions on the world map evolve. These conflicts impact a region's prosperity, affecting available goods and quests in its settlements. Join battles to influence the outcome.
Varied Enemy Types: Over 100 unique enemy types with customized AI challenge your skills and adaptability.
Challenging Dungeons: Test your mettle against 8 unique dungeon types, each with custom layouts and room types, including castles, caves, fortresses, hideouts, and temples.

Turn-Based Combat: Our tick-based time system brings a fresh twist to turn-based combat. Turn priority hinges on your movement, weapon speed, and action speed, emphasizing the importance of tactical decisions.
Combat Options: Customize your strategy with over 200 combat abilities, and 12 weapon skill types, each with a unique playstyle.
Dungeon Events: The world is brimming with life and at times, special events can trigger in dungeons requiring quick thinking and perhaps, eyes in the back of your head!
Skills: Experience 14 non-combat skills such as Medicine, Alchemy, Quartermastery, Athletics, and Reading. Level skills through use and strategic focus point allocation, unlocking abilities and passives to tailor your character to your playstyle.

Expansive Loot: Hundreds of items including potions, armor, recipes, and in-game readable lore books. Stumble upon rare enchantments or learn to enchant your items yourself.
Questing: Complete quests for rewards and to increase your reputation among the locals, unlocking exclusive benefits. On top of the hand-designed quests, towns and cities generate dynamic quests based on NPC roles in each town.
In-Depth Crafting: Craft food, potions and medicine; upgrade and maintain your armor with salvaged materials. Enhance your crafting skills by purchasing or finding recipe scrolls.
Character Customization: Shape your character's destiny with 7 background choices and over 30 starting traits.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Czech, Dutch +5 more
Engagement
Reviews
Themes across 76 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Вроде простенькая игра, но затягивает. Множество скиллов для прокачки практически без ограничений в какой комбинации использовать, неплохие квесты(хотя их вариантов немного), множество внутриигровых текстов о событиях и вселенной. На несколько десятков часов вполне можно залипнуть уже сейчас.
Fun game with a lot of potential. The settlement prosperity system really makes your actions feel impactful, and it's cool seeing a town grow and expand as you clear dungeons and complete quests. The skill trees are fairly expansive, and I can see there being a lot of build variety on subsequent playthroughs, even with similiar classes. Different weapons also having different skill trees also adds more variety. The early game is a bit grindy, but overall progression feels enjoyable. Endgame is a bit sparse at the moment, but that will hopefully be fixed with time. Each dungeon type feels unique with different mechanics and enemies, though some more variation in their types and layout would be nice---hopefully will also come with future updates. Overall a really fun RPG with a lot of potential and a good deal of polish for an early access game. I'm excited to see how it develops in the future!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 76 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
平民パーマデス(まだ実装されてないので自主縛り)で現時点最強の敵まで撃破 面白かったのでけっこうやりこんだな あまり攻略情報が出回ってないので、下にルート(というほど大したものでもないが)を書いておく チュートリアルはスキップ 全体マップに出たら近場のでかい街に移動。街の繁栄度によって店が開いたり閉まったりする、初期値ランダムなので50以上ひくまでリセマラ(すぐ引ける) 街の上で足踏みして時間送り、クエスト確認を繰り返してこなせるクエストあればやってく 金がたまったら、雑貨屋で自然の書→適当な弓と矢→自宅→装備→食料品の順で買う。食料品で料理上げする、クエストに役立つ、ベースレベルも上がる、余った分はあとで葉の民の村で売って金策できる。防具はシャープシューター一式がおすすめ。 時々ゴブリンの襲撃があるが、街がでかくて衛兵多いので何もしなくても負けることはない。敵が画面内いるときに行動すると(敵に対してでなくても)スキル経験値が入るので、戦いは衛兵に任せて自然魔法や弓矢を打ってスキル上げする。画面内でキャラが死ぬと経験入るのでレベルも勝手に上がる。 ある程度準備できたら近場の葉の民の村にいく(ここが一番死にポイント)、無事たどり着ければローブ買ってレベル2の自然魔法が使えるようになる、レベル2の鳥召喚が使えればリス地付近のマップイベントで死ぬことはほぼ無くなる 近場の山岳いって崖挟んで空打ちスキル上げ。面倒なので上げるのは使用武器・騎士道・身体能力だけでいい。レベルのポイントはドレッドハートと付呪に振る。身体能力はある程度まで鍛えた後はタンブリングで上げるほうが楽 安全に旅できるくらいまで鍛えたら全国の葉の民の村の雑貨屋行脚、火炎免疫の装飾品が出るまで回り続ける。付呪のための買い物をしてもいいが、命中と重量があれば他はいらない これで完成。もう適当に突っ込んでも死なないのでダンジョン攻略していく。植物学・サバイバル・医学・錬金術は最後まで取らなくていい
그냥뭐...씨발
오랜만에 제대로 즐긴 RPG겜 아직 얼엑이라 그런지 편의성은 많이 부족한 것 같음 지금까지 나온 컨텐츠만으로도 꽤 재미있게 했음 업데이트가 주기적이고 꾸준하니 앞으로가 기대된다
Great roguelike, just needs permabuff potions and ability to create your own guild/family and attack/build/defend with it as an army yourself.
Skvělá hra. Rozmanitost skillů, obtížnost. Co víc si přát. Počítejte s tím, že F5 budete používat dost často
great
Gd
Quite addicting so far. Has enough depth and complexity to not bore you, while not leaving you brainf***ed. Looking forward to sinking more hours into it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.4M | 35.7K | 75% | $24.99 | |
| $12.1M | 12.7K | 95% | $29.99 | |
| $4.4M | 6K | 87% | $19.99 | |
| $1.1M | 1.4K | 75% | $19.99 | |
| $671.8K | 1.6K | 84% | $14.99 | |
| $10.3K | 32 | 84% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $416.2K | 1.1K | 90% | $14.99 | |
| $416.4K | 1.2K | 76% | $14.99 | |
| $416.1K | 559 | 70% | $29.99 | |
| $416.5K | 706 | 92% | $16.49 | |
| $416K | 1.8K | 75% | $9.99 | |
| $416.6K | 907 | 96% | $14.99 |