
The Door in the Basement is an atmospheric pixelated horror game set in a mysterious subterranean world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was really impressed with how well the dev used sound design, every little noise put me on edge. I've played games by far more seasoned developers that don't put this much care into how their game sounds so hats off to you! I thought that this game struck a really good balance between atmosphere, scares, and danger. Checkpoints and save rooms were plentiful so even if you did die it wasn't that punishing. I dislike when horror games become punishing or require a lot of backtracking because the tension can quickly give way to irritation. When the player stops being scared and starts being annoyed that's a death sentence to fun and atmosphere. This dev seems to get that. The fact that this seems to be the developers first game on steam is really promising and I picked up their other two titles. I'm looking forward to seeing what else they come up with.
The Door in the Basement is a more visual horror experience. The designs caught my eye years ago and are what led to to play it. It's a very short game, but worth its time. I'll keep it real, this is a years later review with no attempt at making the experience fresh in my mind. Why? Because I remember everything still as if I played it more recently. There were many moments that stuck out in my mind, many spots that have been scratched into my memory. There is a sort of ethereal horror to a whole brutalist world existing just beyond a door in your basement. Full of horrors and danger that no one would willingly subject themselves to. I love that feeling which is why I believe this one has stuck with me all these years. I don't think about it often, but sometimes the thoughts strike me. Gameplay wise, it's alright. There's nothing too special and the game is mostly a walking sim. There is a good amount of immersion you get from progression. Seeing how badly the world distorts as you go deeper into the space beyond the door. There were some spots that felt sort of confusing to navigate, but I may be somewhat misremembering. Check this one out if you're looking for a short horror experience that aims to get under your skin.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just finished The Door in the Basement. Pleasantly surprised at how well made this game is and how much content it has. Got it as part of a bundle, assumed it was going to be one of those micro horror games that lasts 20 maybe 30 minutes... but The Door in the Basement actually has a solid 2 hours worth of content. The semi-pixelated graphical style is great. The atmosphere is definitely creepy/unsettling and there are some good jump scares. It's mostly linear but there are a couple areas where you can explore a bit. There are some puzzle-ish segments as well as areas where you have to find keys/objects. You cannot attack, but some enemies can attack you (although I never died). Thankfully the game is generous with save points so you don't have to replay long segments if you need to stop playing (you have to find a save room though). The gameplay itself isn't really that engaging though to be honest. It's mostly just walking from creepy place to creepy place, sometimes running, sometimes finding the occasional key or object or solving a minor puzzle. It's more than a walking simulator... but not by much. Still, if you're looking for a creepy indie game to spend a couple hours in, The Door in the Basement is a very solid choice... especially if you can get it on sale for $5 or less. Rating: 7.5 out of 10.
Pros: spooky walking sim. one of the better backrooms x scp horror the one unique place was the dark souls like swamp Cons: walking sim, the notes and eye ball trader messages are 1000% useless information too much cave and factory levels
10/10
https://youtu.be/sDafgttsR_w Arguably a 'fine' one of these types of horror game that stitches various spooky rooms together to keep the player on their toes, but without any connective tissue to turn into anything but vignettes.
Good game. My only complaint is toooooooo many letters >.>
glad i played this
Super hra s atmosférou která by se dala krájet a celkově zajímavá stylizace
yes but no bc of spiders
Players by region
Where this game's players are, estimated from review languages.
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