
Jump into this free‑to‑play looter‑shooter RPG featuring tactical combat, deep progression, and an exclusive canon storyline, playable solo or with friends.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About





Genres
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 0reviews | 47% | — | $0 |
| Free | 16.6Kratings | 96% | — | not modelled |
Engagement
Reviews
Themes across 1161 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
O jogo em si não é tão ruim, porem tem alguns bugs e passa uma vibe de jogo genérico
Bonne entrée en matière pour ceux qui ne connaissent pas la licence. La scénarisation est dans le niveau des deux jeux PC, le gameplay assez proche bien qu'un peu plus simple. Pour les autres, c'est The Division avec moins de contenu et de variétés mais ça reste un jeu convenable sachant qu'il vient du smartphone. Contrairement à d'autres avis, je ne vois aucun pay to win ou paywall. Du pay to fast oui mais en même temps le jeu est gratuit de base... et tout peut être fait sans payer et sans y mettre des milliers d'heures.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its okay
Genuinely dissapointing, i wanted more of what The Division 1/2 were and i was greeted with hastily thrown together slop that was made for phones/tablets and really should have stayed there.
So far the game runs smooth and plays well. All controls feel tight and the graphics (whilst being a mobile port) are crisp and fine to look at. The GUI does not appear to be overcrowded and the menues are simple to navigate. I'm excited to continue with the game and see how it develops moving forward.
Agent Kelly makes me mad.
Division 0.5 certain bug de collision mais sinon savaaaaaaaa
It plays fine the only reason i recommend it. Didn't care about the story, it was nothing special.
GOOD GAME
DEMAIS
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 32.7K | 79% | $2.99 | |
| $9K | 6 | 17% | $49.99 | |
| $5M | 96.8K | 71% | $2.99 | |
| — | 0 | — | — | |
| — | 12.6K | 77% | — | |
| $17.5M | 115.1K | 78% | $9.99 |