
Jump into this free‑to‑play looter‑shooter RPG featuring tactical combat, deep progression, and an exclusive canon storyline, playable solo or with friends.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About





Genres
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 2.5Kreviews | 47% | — | $0 |
| Free | 16.6Kratings | 96% | — | not modelled |
Engagement
Reviews
Themes across 1130 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
For a mobile game, it's actually pretty solid. I dumped probably 200+ hours over on the Ubisoft launcher, max level, endgame build, completed the hardest content. Outside of the downright criminal PvP balancing, I had a good time. It scratches the loot shooter itch. I would argue it does loot better than Div 1 & 2. Good stuff was actually rare and difficult to obtain, as opposed to being constantly showered on you in the other games. I can farm a full build in less than an hour on Div 2, took me like 50 hours in this, and the payoff for the effort felt nice. The OG Dark Zone single handedly carries this game. I hold onto so many memories from it, and it was surreal to walk through a populated DZ again. Jumping random people. Fighting the entire server at once. It was the closest I'll ever get to experiencing that again, because they completely dropped the ball with the dark zone in Div 2, and Div 1 is dead. That timer needs to go, though. It doesn't provide a sense of urgency at all, which is what they were going for. It just adds a sense of tedium. "Oh, I gotta go reset my timer because the devs have decided my playtime is over". Delete that timer, and it's perfect. This game is definitely missing endgame content like raids/dungeons/open world activities, and I hope they are added. The P2W mechanics are not egregious at all. Everything you can purchase is simply not worth it. It's far more beneficial to just farm things legitimately. No FOMO slop, hardly P2W, you can make absolutely insane build and nuke everything. The brain chemicals are unmatched compared to the other division games. Overall 8/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No.... Fun about 6 - 8 hour mark then start to see Daily's cap's like XP cap form repeatable world mission's and loot drops caps so on,,, then pvp unfair of course advantage gear aka typical pay to win time skip nonsense.. so.... It's you're typical mobile game slope tell you it's time to stop playing and go touch some grass nonsense...
Highly recommend The Division Resurgence! Runs incredibly well on Steam Deck. I’m playing on high graphics settings, staying perfectly smooth even at only 8‑9 watts. This is amazing, pure‑quality optimization, huge respect to the dev team for pulling this off. Gameplay is really fun and satisfying. Only small issue I ran into: audio occasionally cuts out, but this is totally expected for a beta build
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it's basically a light version of the original Division. pretty sure it uses the same maps, but a little limited in terms of accessing points of interest. still, pretty good for a free game
se gia the divsion 2 porta a noia presto,mi chiedo perchè riportare poi un gioco che dal cellulare non cambia assolutamente nulla,grafica da ps3 ma nei periodi peggiori,gameplay pietoso quasi tutto automatico e intelligenza artificiale che scade piu nella "demenza" che intelligenza
No está mal, pero los menús y el ESC de los menús tiene bugs y a veces no funcionan, por el resto bien
brace your expectations for graphics and some bugs as it is a F2P game but being a F2P game i give it a solid 8/10 gameplay 10/10 bugs 5/10 (i only experienced 2 in 16 hours) graphics 3/10 it looks liek a mobile game overall 8/10
Top, la bonne suite du division 1
- ACHTUNG - Keine Lieferung trotz Zahlung – So vergrault man Spieler Eigentlich hatte ich mich riesig auf das Spiel gefreut. Durch Crossplay ist die Spielerbasis lebendig und das Gameplay macht Laune. Doch was der Shop sich erlaubt, ist eine absolute Frechheit: Vor-Gestern (14.08.2026) habe ich den Pass plus 10 Stufenaufstiege für 19,90 € gekauft – bis heute (16.08.2026) fehlt von den Inhalten jede Spur. Ich erwarte bei In-Game-Käufen eine sofortige und reibungslose Gutschrift. Zwei Tage später immer noch mit leeren Händen dazustehen, ist inakzeptabel. Die Inhalte sind durch den Fehler nie bei mir angekommen und somit klar ungenutzt – die Rückerstattung ist bereits angefordert. Die größte Frechheit ist aber, das sich Steam wehrt mir etwas zurück zu erstatten. Ich habe Paypay kontaktiert die werden das hoffentlich übernehmen. SO geht das nun aber wirklich nicht. Hat Ubisoft aus den Fehlern der Vergangenheit denn überhaupt nichts gelernt? Schade drum, aber sobald das Geld zurück ist, wird deinstalliert. Den Speicherplatz vergebe ich an Entwickler, die ihre Community und ihren Support respektieren!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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