
Jump into this free‑to‑play looter‑shooter RPG featuring tactical combat, deep progression, and an exclusive canon storyline, playable solo or with friends.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About





Genres
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 2.5Kreviews | 47% | — | $0 |
| Free | 16.6Kratings | 96% | — | not modelled |
Engagement
Reviews
Themes across 1130 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bonjour, ce jeu n'est pas mal, mais cependant les loots sont trop peu important pour évoluer rapidement et de manière cohérente, trop de limites imposées dans le jeu, le dps est complètement broken et instable, pour ma part je viens de passer de 40k de dégâts à 7000... le jeu en devient fatiguant, dommage. Il pourrait être tellement mieux. La montre shd ne monte plus dès le lvl 65, augmenter les armes et les équipements sont quasi impossible, c'est très long avec seulement quelques objets par semaine, on avance pas, vos imites sont bien trop dur, le légendaire c'est quasi impossible sauf a partir de 25K, seulement encore faut il y arriver, le mode conflits ne sert à rien et est inaccessible pourtant beaucoup de beaux loots sont à gagner la bas. SVP faite quelques chose de positif ppur lancer ce jeu correctement et que l'on est plaisir à y jouer. Merci, cordialement.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nu
Mağazadan coin satın alıyorsunuz ve size o coin ulaşmıyor. Ayrıca destek ekibi yanıt vermeyi bırakıyor ve sorunu çözmüyor. You buy coins from the store, but you don't receive them. Furthermore, the support team stops responding and doesn't resolve the issue.
nice game
Ce jeu n'a aucun intérêt sur PC, autant aller sur division 1 ou 2 qui vous proposera une expérience de jeu tellement plus intéressante, complète et agréable à vivre.
its a good story for a mobile game and its nice to see other players outside the saferooms ruuning around the city but there is far too few enimies running around that said a great game to fill the void till division 3
V.e.r.y. Nice game! TLOU 1 & 2 level of game Much müch better than expected for a free 'mobile-game' style product. -It remind me in graphics & playstyle of The Last of US 1 & 2, perhaps w. some 'Metro' vibes. But much better graphics. /dr. Mabuse
As a diehard Division fan, I find there's a lot to like about this game. It's NOT perfect, but this is early on, and it's interesting. First, the game feels like a mix of the Heartland beta, combined with the original New York map from the first Division. The game itself isn't as rich, gameplay wise, as the OG's, but it offers more of a plug and play arcade style. It feels a bit more basic, but I do like the story direction. And I feel like there's a lot of room to grow, (what Season is D2 on now? :) ). Free to play, for PC gamers, it's like a solid B game that has potential to be something very interesting. Welcome to New York, Agents. Let's get some!
un gacha avec une mécanique de déplacement vers couverture très forcé, un truc aussi dégueulasse faut pas abuser, il se passe quoi si tu cour simplement ? tu te fait toucher bien plus souvent et pour forcer cette daube les bots te tire dessus a travers des voiture, caisse et mur ! et te touche quand même ????! pour un jeu mobile c'est décevant, allez ailleurs, c'est une pale copie d'un division fait sous manque d'argent (et de compétences CLAIREMENT (chez ubisoft sa devient un running gag)), un énième jeu qui va fermer sous quelques mois car pas de com, pas intéressent, fait pour l'argent et non les joueurs, qui a un taux de joueurs qui a déjà baisser de 75,25% en 18 jours d'existence (steam DB).
bugged crap
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 36.2K | 79% | $2.99 | |
| $9K | 6 | 17% | $49.99 | |
| $4M | 77K | 72% | $2.99 | |
| — | 0 | — | — | |
| — | 12.6K | 77% | — | |
| $17.5M | 115K | 78% | $9.99 |