
Dean Holt, popular Urbex vlogger, sets off on another exploration of an abandoned home but this time things aren't going as planned. Something dark is lurking inside and Dean quickly finds himself in over his head
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A short and effective horror game. Play if you got horror bone like me
I gave it a fair shot… but the visuals just weren’t it for me. I get that it’s going for a specific aesthetic, but instead of immersive, it just made me dizzy. The flashlight is also way too intense, to the point where I couldn’t even see the action prompts at the start. After about five minutes, I tapped out.
Bad optimisation for widescreen gamers 6/10.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
There's something about this horror game that gets the blood pumping. Ig it's the unexpected moments that really give it a jolt. There is no doubt in my mind that this is one of the best horror games I have played in a long time.
Une ambiance pesante et crescendo, une histoire dramatique, screamers utilisés avec parcimonie, bref, tout ce que j'apprécie dans un jeu d'horreur. Je recommande sans hésiter [url=https://www.twitch.tv/layra_alixis]Layra_Alixis[/url] - [url=https://indiestogether.carrd.co]Indies Together[/url]
Pains me to give this a game thumbs down but this just seems to have so much wasted potential. Barring the poor voiceover, this was actually pretty well put together horror. Yes there was a lot of cliche but it was actually really starting to build an atmosphere with a couple of earned jumpscares along the way. And then I got hit with the most signposted and frankly silly looking jumpscare and the game ends to credits. The ending screen implies there was a way to get another ending but either my game bugged out or there really is no way to reload. I fired the game up again and it was pretty clear it was the same game again with no changes and the game was starting into a particularly annoying monologue voiceover again and given there seems to be no way to exit to menu I had to alt-F4 out. There was no way I was going to sit through that and then replay all of that again when there really wasn't anything obvious that I could have done differently and likely would have got same ending again.
Interessante
Une ambiance horrifique sans être remplie de screamers, vous êtes bien sur The Dire ! J'ai adoré mon expérience à travers l'histoire de Dean et l'histoire de la maison abandonnée qu'il visite ! Je ne vais pas tout vous révéler, ça serait dommage de divulgacher... Je recommande !
If your going to do a long winded opening narrative info dump on to the player you need to have visuals with interesting editing and good voice acting to help sell you on the story to draw you in, not you just rambling off fake radio stories in the most bland sleep inducing voice overs on a black screen with just subtitles that goes on WAY too long and is unskippable. so boring i decided that if this is how the creators try to tell a story the game play can't be any better and requested a refund in 5 minutes of starting. the fact that as of writing this has 85% of people saying its good makes me sad. come on people, don't have these low standards, you deserve better then this.
Great environments and sound design, but... Where's a menu and basic BASIC settings? Sometimes I can BARELY see icons that alert me there's something to interact with. The game needs the most fundamental settings, such as brightness, mouse speed, and as others have noted, the option to turn OFF head bob. Why does the E show up to interact and then not actually do anything? It's a habit of mine to close doors as sort of markers so I know when I've explored rooms. Can't do that here. Again, simple basic stuff is important. Pressing and holding the center mouse button to rotate? Clunky. No form of inventory or pause function? Needs those, too. And no auto-save or manual save? Both are must-haves, I can't always play through a game in a single sitting.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $7.2K | 109 | 93% | $3.99 | |
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| $2.3K | 21 | 76% | $5.99 | |
| — | 0 | — | — | |
| $0 | 21 | 43% | Free | |
| — | 0 | — | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $5.8K | 52 | 67% | $3.99 | |
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| $5.8K | 253 | 79% | $0.99 |