
Battle the corporate machine in The Company Man! A 2D action-adventure where you can hit your crazy coworkers with a keyboard and shoot your evil bosses with emails. Survive the struggles of working life and fulfil your lifelong quest to be CEO!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Simplified Chinese*, Traditional Chinese**languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I expected something more "dark" and atmospheric like Yuppie Psycho, but this is still a good game. Short, but sweet.
Queria bater na minha antiga chefe com um teclado, esse jogo me deixou fazer isso :)
Came into this hoping for Yuppie Psycho aesthetics applied to a 2D platformer, but unfortunately: [list] [*] Jumps are hard to gauge [*] No way to duck [*] The bosses mix tells and at least one expects one to fight patiently, not intelligently [/list]
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game was mentioned in our local newspaper and sound interesting. So I bought it but the game kept crashing at the introduction stage and couldn't proceed. After number of failed attempts, I had no choice but have to ask for refund. Sad....
Gran juego, algo muy similar a la vida corporativa
グラフィックはヌルヌル動くし相当良い。最高レベル。 会社をアクションゲームにするアイデアも面白い。 だが、内容がシンプルで探索要素もかなり薄めですぐ飽きる。難易度もかなり低め。 そしてたまにバグって壁にハマったり、倒さなければ次に進めない敵が降りてこなくて進行不可能になることがある。そうなるとそのステージの最初からやり直さなければならなくなりめんどくさい。チェックポイントでセーブできるようになったほうが良いと思う。ゲームを途中でやめることもできないのは今どき不便すぎる。
Unfortunately, I couldn't enjoy the game. First of all the positive: The character and environment design is pretty good. And I love the humor... I mean, your weapon is a keyboard. The developers have integrated the office theme perfectly. But playing the game was a bit frustrating. Especially (and this is why I angrily quit the game) the very strange hitboxes. It seems as if the enemies' hitboxes are too small and your own character's too big. That's no fun at all. So yeah... I don't recommend it if you're used to Hollow Knight/ Ori etc.
After getting my keyboard handling and wireless carry registration I can now legally shoot my co-workers strongly worded emails. 8/10
[h1] Ода офисного каторжника [/h1] Этот платформер я приглядывал давно, ещё с момента анонса на одной именитой японской платформе с большой "N" в названии. И вот, на зимней распродаже мне наконец удалось ухватить его по приятной для такой короткой игры цене. Первое, что меня зацепило в этой игре, — это сатира на типичную офисную работу в большой корпорации. Будучи сам офисным клерком, я местами просто катался со смеху под стол — разработчики идеально попадали в мои личные переживания и моменты из реальной жизни с их шутками. [h2] Гамание [/h2] Геймплей на первый взгляд кажется простым, но оружие аутентичное местному миру: обычная атака проводится клавиатурой, стрельба электронными письмами вкупе с обычным прыжком и дэшем. Однако в сочетании с продуманным левел-дизайном этот простой набор механик раскрывает свою глубину. Каждый уровень предлагает интересные ситуации, с которыми вам, как игроку, предстоит оперативно справляться. В то же время сразу видно, что левел-дизайн специально заточен под спидран. Даже список достижений намекает: игра короткая и идеально подходит для скоростного прохождения. Лично у меня на прохождение ушло около шести часов, хотя одно из достижений я взял, уложившись в пять. Игра не требует сверхъестественных навыков, но и заставляет двигаться вперёд, не задерживаясь на одном месте. [h2] Боссы-руководители [/h2] Боссы в игре разнообразные, однако всё сводится к правильному выбору времени атаки. Если запомнить паттерны атак и не торопиться, победить можно без особых проблем, не потеряв ни одной полосочки здоровья. Стоит отметить, что при открытии местного аналога дробовика боссы проходят гораздо быстрее (некоторых можно победить за один цикл), если вы выучите их мувсет. Лично для меня самым раздражающим и ярким боссом стала Каломётчица — из-за неё я потерял целый час игрового времени!!! [h1] Подытожим: [/h1] Этот проект стоит вашего внимания, если вы хотите провести вечер за лёгким, но увлекательным платформером с отличным юмором и аутентичной офисной атмосферой. Кто же не захочет виртуально «надрать зад своему боссу»? [h3] ФаНоВо [/h3]
Overall pretty disappointing. It comes off as a Mega Man styled action platformer with a big business twist where you going around defeating all of the different department managers and gain their abilities. Its far from it, unfortunately, and just ends up being a pretty one note action game with some very mild platforming thrown in. For starters it is a completely linear game, which isn't bad, however it does make the levels less of a challenge and make the later enemies more of the "bullet sponge" type instead of the skillfull timing and positioning enemies that Mega man is known for. The platforming is basic and really only ends up being jump at the end of the ledges instead of staying on top of what on nearby platforms and moving platforms with different obstacles like fire and stuff to force you to stay on your toes. The bosses are basic patterns that have no changes and just end up with you wailing on them during specific animations in which they hold still instead of you finding different times to get hits off on them during their attacks. The different abilities are all different shot types, shotgun, chain gun, snipe, etc. You will almost never use them unless you want to deal a little extra damage during a point in which you can approach the enemies. Finally, while the story appears to have a message on the surface, it can be summed up as , moving up in a corporation takes a lot of your personal freedom away and even if you rise to the top your still beholden to somebody. Yeah, that's work, corporations tend to pay a bit more and be more straightforward than running your own business or living off of the land. That's why so many people work for them, its a bit simpler and more financially rewarding. I thought for a second there it was gonna go into how the government and big corporations will work hand in hand to increase they're own profits and take away from others, essentially forming government sanctified monopolies but nope, that's it. TL;DR Honestly quite a disappointment, you tolerate bad game play for a non story if you get this, so don't.
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Players by region
Where this game's players are, estimated from review languages.
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