
The Chef’s Shift is a fast-paced typing game in a restaurant setting, where you’ll both cook & serve food to hungry customers, all done by TYPING.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.25/day in the week to Jul 21 → 3.2/day in the week after.
About
Get ready to cook up a storm in "The Chef's Shift" - a fast-paced typing game set in a bustling restaurant! With your keyboard as your weapon, you'll need to cook and serve delicious dishes to hungry customers before they lose their patience. But that's not all - you'll also need to juggle all kinds of crazy distractions, from rat invasions to unruly customers.

1 teaspoon of chaotic, fast-paced gameplay
1 package of easy-to-pickup hard-to-master TYPING mechanic
1 cup of fun time management bits

And we mean it!
Navigate through the menu by typing
Prepare & serve your customers by typing
Select your dialogue choices by typing


Embark on a culinary journey through 6 vibrant chapters, savoring the diverse flavors of cuisine all around the world, where each restaurant will represent different food culture, posing different quirks & challenges.


Throughout the game you will meet various characters, from customers with their own personality, to characters who propel the story forward.

Engagement
Reviews
Themes across 215 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've not played many typing games so I don't have much of a base for comparison but I thought it was a lot of fun. The story is fun and cute, the difficulty felt to be in a good spot, just enough to have to try but not so difficult that I felt overwhelmed. Artstyle was enjoyable is cute and the restaurants and mechanics change just often enough to keep things fresh and exciting.
Really cute typing game that has a very fun "you gotta think about it" aspect that I really enjoyed!
I thought it would be just another one of those games I play for an hour and then quit. Something about it though... I don't exactly know what had me hooked. Time to go for the last achievement now.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $828.2K | 1.3K | 86% | $19.99 | |
| $828.8K | 3.8K | 94% | $11.99 | |
| $827.8K | 1.1K | 88% | $12.49 | |
| $829K | 1.7K | 89% | $29.99 | |
| $829K | 2.6K | 96% | $14.99 | |
| $829.2K | 895 | 88% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 524 | 98% | Free | |
| $171 | 1 | 100% | $4.99 | |
| $2.9M | 13.3K | 99% | $5.99 | |
| $1.1M | 2.8K | 96% | $11.99 | |
| $8.3K | 39 | 87% | $5.99 | |
| — | 0 | — | — |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Portugal, Simplified Chinese, Russian, Portuguese - Brazil, Spanish - Latin America, Indonesian, Japanese, Korean +1 more
Hours played at review time, across 215 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a great example of exactly what it claims to be. It's a great typing game with plenty of variety of words and symbols, and it's a great cooking management style game with plenty of recipes and mini games to complete them.
I've played all kinds of typing games far and wide, from The Texorcist to random games on Chrome; none can compete with this one. It's a very fun and engaging game on its own, and yet they keep adding new minigames and environments to keep things engaging and fun. Addition I can tell that my typing has drastically improved. This is easily the best typing game I've ever played.
Hitting a flow state in Chef's Shift really feels like being a chef working the line in a small but busy cafe. It's so good. The story is cute and interesting, the gameplay is super tight and enjoyable, and the levels get progressively more complex in a satisfying way. The game design reminds me of a Nintendo game, where ideas are introduced slowly and built upon over time. I couldn't recommend it enough. One of my favorite games I've played this year.
Love the game BUT AHHH THE LAST LEVEL IS SO ANNOYING THE AMOUNT OF RATSSSSSS ALL I HEAR IS RATS RATS RATS otherwise a amazing game
好玩 锻炼反应力和打字速度
7/10 作为打字游戏可玩性还行,但是微妙地觉得体验不太好。 这个不推荐是写给可能看到这里的好友的: 如果我说我是备战7.56的金碟打字小游戏………… 剧情 -/10 废话太多太拖沓需要人点太多次按键,看了两章就受不了了一直skip,毕竟跳过只需要连打7个字母但看剧情就不一样了。评测里也有人总结剧情,我只能说见仁见智吧,我就是看了剧情方向彻底懒得鸟这个剧情的。 对话写的太难看了,属于比金曦还让人看不下去,但好歹你狒还有自动播放呢,这个属于无法忍受的程度。 美术 7/10 风格很完整,于是7分。 但是个人觉得不怎么好看,角色处理的有点差,平平无奇的美术。 部分菜品识别度很差。 玩法 6/10 没有什么创新的纯打字游戏 好评的部分: 所有交互都是通过打字来完成的 我喜欢做饭主题 菜品有很多杂七杂八的小游戏减弱重复感 差评的部分: 个人觉得特殊符号加的非常非常累赘,很卡手,想说何意味。 每一关的路径都太相近了。 词条没有针对难度进行优化,比如使用频率较低的交互可以设置得音节长一些,而像【需要连打4~5个交互】、【收银台】这种类型的交互可以固定在2~3个字母。 词库太小。 顾客的特性设计真的很脑残。老年人遗忘菜谱+贵宾+不给饭吃就闹闹在靠后的章节连打,玩的我想呕,从来没觉得这种做饭游戏这么恶心过……加上忽长忽短但居然没有一个设计得让人舒服的烧熟/烧糊时间,玩法在各种做菜游戏中成功抄了个四不像 ❤ 各种左右脑互搏式的设计和【打字交互】的相性非常差! 我不明白您隔一段时间就要不明理由地重置词条到底是什么意思。 有的小游戏设计的很打断打字的手感。 后期关卡滥用小游戏。 菜谱的摆放刻意打乱顺序而有助于人无法快速阅读,能别在这上面堆料吗。 总有一种死活不想让玩家舒服的味道,有人懂吗? 其他没什么想说的了,打完一遍普通难度不想玩了。 如果你喜欢这款游戏那么我理解你,我也认为这款游戏质量中上(7/10),但是我在游玩中很不喜欢它,所以不推荐,严肃不推荐。
Came for the typing cooking game, stayed for the sims-on-steroids wacky story.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.