
A tense stealth game with super-powers, set in the 70s, filled with glorious fat pixels. Transform into enemies, dash, teleport, slow time and super-punch your way through this moody retro stealth game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great stuff, It's like playing a really good ps1 game inspired by late 70's/early 80s horror movies.
My favourite Antonio Freye that I have so far. The game is short (like the rest of their games) but it does the social stealth mechanics realy well, on top of some great art direction.
A short and sweet stealth-action game. Escape in a excellent shirt.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
am chameleon
great small experience with a lot of personality
SCP MOMENT
Random Scuffed Games #470 https://twitch.tv/DitoMido Aktuelle Spielequeue: https://rsg.ditomido.de Bisherige Reviews Archiv: https://rsg.ditomido.de/archive Vorgeschlagen von: tony1fcm The Chameleon hat finde ich eine sehr coole Ästhetik auch wenn es Spielerisch eher einfach gehalten wurde. Mit ein paar übernatürlichen Fähigkeiten versuchen wir einem Forschungskomplex zu entkommen und bekämpfen oder weichen dabei Wachen aus welche genau wie wir mit einem Schlag außer Gefecht gesetzt werden. Es gibt allerdings auch welche, die wir nicht besiegen können und somit nutzen wir Stealth taktiken wie Tarnung, Ablenkung und schleichen um uns nach und nach voranzuschreiten. Grafik und Musik hat mir gut gefallen, auch wenn stellenweise generative AI für bestimmte Assets verwendet wurde, hielt es sich allgemein doch im Rahmen. Rating: Dito: 4.1/5 Chat: 3.41/5 Gesamt: 3.76/5
Short but sweet experience! Cool vibes all around. :)
I don't usually have patience for stealth, but this one is pretty basic and easy to get into. It's pretty short too, so it doesn't overstay it's welcome. Those robots suuuuure gave me a lot of grief, but without getting into spoilers, let's just say you get to pay them back in kind by the end... Pretty fun little experience that will take you around 2 or 3 hours, unless you're stupid like me and somehow manage to get lost for an unreasonable amount of time (the map isn't too big, that was all on me!)
making the playable character faster than the enemies was a terrible ♥♥♥♥♥♥♥ choice, never do it again in a stealth game. you can literally have every enemy running after you without getting killed. i love stealth but just because there are so little consequances of being found, i just turned this game into a running away game and hope i don't reach a dead end. another problem is that some of the paths/hallways in the map are so long, which makes you run a lot more than walk, but if you run you get caught, and since you got caught in a "none stealth area" (a area that divides 2 diffrent guards and is supposed to be safe to walk) you feel that it is unfair that they are going after you, so you keep on running. you find out that you can do it with most parts of the game so you take the easy way again, and again. i am upvoting because i love stealth and indie game and in general it's adecent game, but this is a MAJOR game design issue. but a very easy fix luckily. just make your hallways/safe area's shorter. (or don't make them at all if you want constant paranoia in your players) and make the playable character slower. for the rest this game is good but these 2 issues can ruin the stealth experience.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $697.3K | 1.1K | 73% | $19.99 | |
| $46.8K | 438 | 96% | $4.99 | |
| $26.9K | 478 | 93% | $2.99 | |
| $7.5K | 122 | 84% | $2.99 | |
| $1.9K | 9 | 89% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.5K | 91 | 84% | $5.99 | |
| $10.5K | 973 | 38% | $0.54 | |
| $10.5K | 123 | 83% | $3.99 | |
| $10.5K | 171 | 27% | $3.99 | |
| $10.5K | 105 | 74% | $2.49 | |
| $10.5K | 80 | 65% | $4.99 |