
“The Book of Hiro” is a 3D visual puzzle game where players solve challenges and puzzles using illusions and perspective to find the hidden key in the map. The game tells the story of a brave villager named Hiro who was ordered to meet the king and encountered various challenges and puzzles.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
“The Book of Hiro” is a 3D visual puzzle game developed by two independent developers. Players help Hero embark on an adventure to the palace, using illusions and perspective to solve puzzles and explore the magical world in this book.
The game features innovative visual puzzles that are imaginative and visually stunning. The innovative visual illusion finding gameplay involves moving the viewing angle, clicking, and other operations to find the hidden “key” pattern in the picture. Each puzzle solved can advance the plot and provide a unique gaming experience and visual impact.
The game features a simple and fresh 3D low-poly style that is full of childlike innocence while meticulously depicting the different scenes in the story. The game’s soothing and distant music complements the graphics to create a mysterious visual pop-up book.
The game features shiny gold coins, ordinary keys, hammers, gears, and other objects that are common but difficult to find due to the game’s unusual mechanics. Players must make bold guesses and not be fooled by seemingly unrelated images. They must carefully observe and remember that what they see is not necessarily what they get!
The game features an energetic and art-inspired storybook style. Behind the seemingly ordinary protagonist’s travel story is a hidden plot and an extraordinary experience. The game includes a main storyline and hidden endings waiting for you to explore.
Genres
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我会给所有解谜游戏好脸色,忍了。 整个游戏像是某种系列的序章,跳过了所有关键部分,准备迎接俗套的勇者故事却连基本的boss战都没有,隐藏结局的反转也很生硬。 拿小说来举例的话就是前几章不断拔高读者的期待,伏笔堆砌到最后突然烂尾跑路并假装自己本来就是准备写的短篇,底气不足地写了个番外表示其实伏笔回收都在下一本。 打折八块四买个大饼吃吃可以,原价不推荐。
缺点:1、经常图案找出来了,但不管怎么拖图纸都对不上;2、想拖在上空的物品的时候每次都点不中,直接变成转动地图了;3、有两个和两个以上物品的时候物品会转圈,本来就很难点中,转起来完全是在考手速和眼力;4、找出来的物品根本不知道用在哪里,又没有提示,到最后只能一个一个试,完全是在消耗耐心; 优点:玩法很新颖,后面打隐藏结局的时候真的很激动+紧张,结果还是没有知道前因后果有点遗憾吧,期待出下一部;好玩是好玩的,故事也有意思,打折8块4买的,没有遇上以前评论里说的蓝屏、打不开书,应该是修好了,体验很不错,前面提到的问题改一下就更好了,总之期待下一部。
Very interesting game. Good for my eyes. They are in pain now. @@
Media

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, French, German, Russian, Japanese, Traditional Chinese*languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
买来玩不如去看网上的实况有意思 而且一次性 价钱再低也不推荐
浪费我人生的一个半小时 没存档是觉得这种无聊的解谜值得玩家多打一周目去解锁隐藏结局吗?
[h1]视错觉!考验眼力的时候到了![/h1] 视错觉游戏一直都是非常令我感慨的游戏类型,从纪念碑谷到笼中窥梦,视错觉游戏给予了我不少欢乐与惊喜。而本作同样是一款利用视错觉推进的游戏,这部作品又会给我们带来怎样的惊喜? 《希罗之书》是一款卡通风格的视错觉解密小游戏。在游戏中,玩家将通过寻找卷轴,拖动图画,利用视错觉对齐卷轴所给的图案,获得各种各样的道具进行解谜。 [h1]游戏玩法上[/h1] 要说游戏的亮点,我个人认为并不在解谜上,而是本作有趣的关卡美术设计和画面画风,卡通风格的画面看起来非常的舒适有趣,配上童画般的配音和小故事,使得游戏看起来轻松休闲。 然而解密部分可就没有这么休闲了。游戏的主要流程便是在场景中找到卷轴,卷轴会给予你一个提示图案,你需要利用视错觉在挪动地图中寻找对应的图案,然后将它们贴合获得道具,再利用道具与地图互动。总体来说,流程还是比较清晰的,只不过游戏对视错觉的运用有些牵强,多数谜题并没有太多的逻辑关系,导致找起来非常的困难复杂。好在长时间找不到,会有旁白提示或帮你找,不然玩起来真的要红温了。 [h1]总结[/h1] 总的来说,本作是一款标签良好的解密小游戏,画面质量、色彩表现精美,谜题设计仍有提升空间,但是依旧是一款不错的解密小游戏。对于喜欢此类型视错觉解密游戏的玩家,本作还是非常值得尝试的。 [quote] 奏游戏之乐章,品人生之绚烂 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote]
一般般,不是很有趣。经常找到一个东西后不知道该用在哪。玩法和背景音乐比较单调,故事也不怎么有趣,为了打发时间而下的,故事稀里糊涂就结束了。
挺不错的一款作品,之前应该是玩过类似的游戏(记不清了),过关流程还算顺利,除了一两个会被卡一会儿,以及隐藏结局不看指南确实想不到[spoiler] 圣杯里的隐藏卷轴没有模型属实有点坑,又或者我没仔细看 [/spoiler],期待能有后续作品吧,可以把难度适当降低点,用数量换难度也是可以的
莫名其妙的,感觉过了一个新手关就没了
Good game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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