
“The Book of Hiro” is a 3D visual puzzle game where players solve challenges and puzzles using illusions and perspective to find the hidden key in the map. The game tells the story of a brave villager named Hiro who was ordered to meet the king and encountered various challenges and puzzles.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
“The Book of Hiro” is a 3D visual puzzle game developed by two independent developers. Players help Hero embark on an adventure to the palace, using illusions and perspective to solve puzzles and explore the magical world in this book.
The game features innovative visual puzzles that are imaginative and visually stunning. The innovative visual illusion finding gameplay involves moving the viewing angle, clicking, and other operations to find the hidden “key” pattern in the picture. Each puzzle solved can advance the plot and provide a unique gaming experience and visual impact.
The game features a simple and fresh 3D low-poly style that is full of childlike innocence while meticulously depicting the different scenes in the story. The game’s soothing and distant music complements the graphics to create a mysterious visual pop-up book.
The game features shiny gold coins, ordinary keys, hammers, gears, and other objects that are common but difficult to find due to the game’s unusual mechanics. Players must make bold guesses and not be fooled by seemingly unrelated images. They must carefully observe and remember that what they see is not necessarily what they get!
The game features an energetic and art-inspired storybook style. Behind the seemingly ordinary protagonist’s travel story is a hidden plot and an extraordinary experience. The game includes a main storyline and hidden endings waiting for you to explore.
Genres
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Damn, I'm so proud of myself I really found the hidden ending! Usually when I'm stuck I refer to guides - but no luck here, no guides for the hidden achievements. So I had to power through anyway... But self-praise aside I had quite some fun with this game. It's a bit short and the translation into German (I bet English too) is HORRIBLE, but I still liked the story and the unique gameplay, I hadn't encountered this kind of puzzle/HOG before - you get an outline and have to turn the 3D diorama (is that the right word?) up&down, right&left until you see a combination of shapes which make up exactly that outline - when you align it, you get an item and need to figure out where to use that, afterwards you get the next outline and so forth... For the hidden achievements you'll need to play through a second time and get additional hidden clues etc. which was quite the challenge. That will unlock a different ending (I was SO excited to learn about the plot twist I expected but sadly it was kinda lame and just points to a sequel...) Well - the hunt was fun! The soundtrack is nice but very repetitive (just one short song over and over), so I just turned it off. It's quite cheap already but if you're not sure (as I said it's short and badly translated) maybe wait for a sale. The gameplay is really cool IMO and the narrator's quips have some humour here and there, so still a clear thumbs up!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, French, German, Russian, Japanese, Traditional Chinese*languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
利用视错觉和空间转换,通过观察力找到对应图形,有点类笼中窥梦。 有些图案给人感觉设计的逻辑有点牵强的,指向性并不明显,道具的互动也挺迷,以至于到处疯狂试。 故事俗套,bgm单调,就配音有诚意。 双结局=成就党需要二周目。 其实整体很一般,几块钱还行,关键好像是国产?总之终于不是做丧丧中式主题的了,还是支持一下吧。
我看玩法很有意思就买了,怎么能这么恶心的,从没玩过这么烂的解谜游戏。玩得我快红温了。 谜题特别牵强附会,判定也不合理,不靠提示根本过不去。知道提示也得调换半天方向才能拼凑上图形。 更恶心的是隐藏结局还要从头再打一遍,你是不知道你游戏设计的有多不合理吗? 还有bug,我为了隐藏结局打第二遍,第二遍打到一半遇到bug无法推进,不得不又重打了一遍,怎么能这么恶心的。 如果不是我花钱买的,根本不会咬牙打通全成就 打完隐藏结局后,更红温了。 就这?????? 就这??????? 隐藏结局就两句话??????什么都没解释清楚,就是留下了一个坑。 让我多打了一小时,这是故意恶心人呢。 太恶心了,真的别买这游戏,浪费我人生三小时时间。关键是优化也特别差,明明只是个解密游戏,比我玩大型游戏电脑还烫,风扇呼呼呼呼地转啊。
真是一场酣畅淋漓等待提示的过程啊! 我眼神儿是真不好使!玩的太痛苦了! 有的时候给了提示我都得找半天才能找到在哪!好不容易找到的道具有时候也不知道用在哪!道具还没有提示!
很多谜题都太没有逻辑了,全靠旁白提示才过关,类似玩法利用3D视觉错觉解密的有笼中窥梦,要好玩的多。 而且剧情及其无聊,一个主线是勇者斗魔王的故事直接把boss战跳过了。 为了隐藏结局打了二周目,结果就这?啥都没有交代
和小时候玩的图案捉迷藏小书很像。 偶然刷到这游戏想怀下旧但是忘了名字,心心念了两年现在才意外找到。 终于玩到了后发现...好短啊(。ŏ_ŏ)。
没有存档点。。。。。。
确实是评论区说的问题,经常图案找出来了,但不管怎么拖图纸都对不上。就是转个角度才能对上,关键很多角度看着都一样啊。
First off, the game made my Windows crash two times so I decided there wouldn't be a third time and asked for a refund. But anyway, as a puzzle game it's not that worth it, despite the beautiful presentation. In fact I'll start with the positive. The general idea is very good: a kind of popup book that can only turn its pages when you open the door within it. The book also serves as a narrator, as well as providing clues. He's a bit too talkative though, and the clues often arrive before you would want them, with no way to turn this off. And it's either that or you click on the hint symbol which straight out spoils the solution. Also the music adds to the fairytale atmosphere, but there's only one repetitive track during the whole game, which made me switch it off now and then just to take a rest from it. Now as for the puzzles themselves, there are two types: finding a corresponding shape in the background by turning the book around and paying attention to the optical illusions between the shapes, then finding where to use the object that materialized from it. The first type is the most interesting, although the shapes are often way too simple and can almost be seen in other places than the correct one, which is misleading and not very satisfying when you find the intended solution. Also, sometimes you need to place the book in such an incongruous angle for the shape to appear, that it seems impossible to guess other than by chance. And the second type is simpler but doesn't work that much better, because it's either too obvious or too convoluted, forcing you to try everything. I'll admit that a few puzzles were pleasant to solve, I'd say maybe 1 out of 5. But with the constant crashes, the unbearable music and the narrator's rambling, I can't recommend this. 5/10
能不能别在拿到物品使用以后晃你那个B镜头了?????晕不晕??物品使用一点提示没有还要放那么精确,拿到物品后还在上方转来转去???很好玩???而且还没有存档,真是无语了。。。。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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