
"The Black Within is a single-player first-person psychological horror game that takes players on a chilling journey into the depths of the human psyche. When selling her soul for fame and fortune, Laila Rose faces the consequences of her actions. A tale where greed, fear, and change intertwine.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 27 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 130reviews | 88% | — | $8K |
| $7.99 | 145ratings | 66% | — | not modelled | |
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Thought this was a little annoying to play tbh, and the writing at the end is silly. But I can see some potential from an indie dev, with some surprising attempts at production value.
Daje kciuka w górę i cieszą mnie projekty od serca. Fabuła: Wcielamy się w Lailę, która w pogoni za marzeniem postanawia podpisać kontrakt z diabłem. Gra skupia się na eksploracji w poszukiwaniu właściwych przedmiotów i używaniu we właściwych miejscach. Grafika jest czasem poprawna; assety nieszczególnie do siebie pasują, nie dają radę. Np. początkowy pokój miał być stylizowany na biedny, szary i depresyjny, a wyszedł... jak karton. Muzyka - przyjemna. Aczkolwiek dziwiło mnie, że historia kończy się muzyką jak po epickie przygodzie. Rozumiem, że miała ona wywołać emocje, ale za mało czasu poświęcono bohaterce, aby graczowi zaczęło na nie zależeć. A ba - nawet chciało! Tutaj narracja poza wątkiem upadku kuleje - bystre cytaty o lęku nie odzwierciedlają ani decyzji bohaterki, ani... no właśnie, czego? To historia o ambicji, więc bardziej cytaty o pysze byłby właściwsze. Moralizatorstwo potrzebuje większej przestrzeni i trafiać w punkt. Jest i nawet Voice Acting - coś, co uwielbiam w grach; i wyszedł przyzwoicie. Na pewno w finale dobrze dawał się we znaki. Jak najbardziej na plus. Porady na przyszłość: - Staranniej dopracować grafikę - Utrzymać spójność narracyjną (cytaty, historia)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $0.49−95% |
| 21ratings |
| 64% |
| — |
| not modelled |
| $4.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really wanted to like this game. It looked good at least. I streamed it and it took a bit over 2 hours to complete when i saw videos on YT of full walkthroughs from 21-50 minutes so I guess I just wasn't able to figure out what to do next most the time. Visually the game looked good. The audio had some issues. The dialogue and main game sounds where really quiet while the jump scares and cut scenes seemed to be on a volume 500% louder then the rest of the games sounds. That made it where I had to keep the in games slider on 2% to avoid blowing our ears out when it would get loud fast. I missed a lot of the storyline due to that so I found it very hard to follow along or get into what was going on the entire game. There where some other issues as well. Overall my chat thought the game was a 2-2.5/5 star game. I would say I felt it was a 2.5/star game due to a few major issues.
Good short horror! Very enjoyable, definitely recommend. My gameplay here: https://youtu.be/h3zzvDNo_HI
Muito bom! Tomei vários sustos
Perfect
Müthiş bir korku oyunu...benden izlemek isterseniz buyrunuz: https://www.youtube.com/watch?v=7VdVhsOb_6k
Good game, i played you on rl one time
I love the message, and the way it was told <3 shout out to crow
The Black Within - a horror themed walking simulator - is a fairly short and to-the-point horror game with a slightly confusing and, at times, illogical storyline. The story is about an artist who signs their first contract and is excited by the prospect of fame and success while the reality looks vastly different. Pros: ❤ Really good voice acting. ❤ Clear objectives. ❤ Nice pieces of artwork can be found throughout the game. ❤ Some eerie happenings. Cons: 💀 Begins with frustration and confusion (at least for me) which doesn't lift entirely at any point during the game. 💀 Confusing and, at times, illogical storyline. 💀 General atmosphere not really scary or even creepy even though it tries. 💀 A bad job at actually scary jumpscares. (I usually missed them, and if I didn't, I didn't get scared nevertheless.) Rating: ★★ (2/5 Stars) If you'd like, you can find my full playthrough here: https://youtu.be/64PUFDAYO4U?si=QJb3SKBUcT0O2w7o
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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