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Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 22 → 6.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1062 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Playing the original as a new gen Issac Player (2023) is an experience, a very good one, even if you have Rebirth, you should also play the original as they're both amazing...
the holy bible
I dont have 100% completion on steam but I promise I got 100% on my school chromebook like 8 years ago
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.4M | 4.1K | 94% | $49.99 | |
| $6.4M | 20.3K | 95% | $19.99 | |
| $6.4M | 26.1K | 94% | $9.99 | |
| $6.4M | 13.8K | 72% | $13.99 | |
| $6.4M | 9K | 93% | $29.99 | |
| $6.4M | 39.3K | 81% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5K | 18 | 61% | $3.99 | |
| $221 | 1 | 100% | $9.99 | |
| $152.1K | 721 | 85% | $9.99 | |
| $116.2K | 459 | 63% | $11.99 | |
| $61.7K | 195 | 36% | $14.99 | |
| $40.3K | 200 | 82% | $9.99 |
Reviews, worldwide (the counter carries no country): 2739.8/day in the week to Jul 16 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The Binding of Isaac — это культовый инди-роглайк (roguelike), созданный Эдмундом Макмилленом, который навсегда изменил индустрию видеоигр и популяризировал жанр «roguelite». Игра сочетает в себе мрачную библейскую атмосферу, геймплей в стиле классической The Legend of Zelda и бесконечную реиграбельность благодаря процедурной генерации. 📦 Сюжет и Атмосфера Сюжет игры глубоко метафоричен, мрачен и пропитан черным юмором.Завязка: Маленький мальчик по имени Исаак (Isaac) счастливо живет со своей мамой, пока та не начинает слышать «голос Бога». Голос требует изолировать сына, а затем — принести его в жертву. Исаак спасается бегством через люк в подвал. Сеттинг: Подвал превращается в бесконечный кошмар, наполненный монстрами, ожившими страхами, экскрементами и религиозными символами. Темы: Игра исследует темы детских травм, религиозного фанатизма, чувства вины и ухода от реальности. 🕹️ Игровой процесс (Геймплей) Основа игры — это исследование подземелий с видом сверху. Каждое прохождение (забег) уникально. Боевая система: Исаак атакует врагов собственными слезами. Управление напоминает шутеры Twin-Stick (одним стиком/группой клавиш вы двигаетесь, другой — стреляете в четырех направлениях). Случайная генерация: Комнаты, враги, боссы и, главное, предметы генерируются случайно. Два одинаковых забега получить невозможно. Перманентная смерть: Если вы погибаете, вы теряете весь прогресс текущего забега и начинаете заново в подвале. 🎯 Вердикт The Binding of Isaac — это шедевр игровой индустрии. Она может раздражать своей сложностью и несправедливостью, но дарит невероятное чувство триумфа, когда вам удается собрать мощную комбинацию и победить сложнейшего босса. Рекомендуется всем любителям сложных игр, рогаликов и глубокого геймплея. Дайте мне уже награду сообщества, я уже устал эти обзоры клепать.
отличная игра, когда говорят пощекотать нервы - можете спокойно заходить. но будьте готовы к тому, что ваши нервы достанет ♥♥♥♥♥♥ кусок мяса и запихает их вам в простату вместо легкой щекотки. 10 isaac and his mother из 10.
Much harder than the rebirth, but thats what makes it so much fun, definitely for a super player
упал в подвал а там дети цыганские
awesome game but its a bit hard eh
this game is great! i accidently bought this game instead of rebirth but this was still so incredibly fun. i HATED gurdy tho he just felt so op but maybe that was a crazy skill issue cuz i can easily defeat gurdy now ( in rebirth i havent played this version in a while ) still, this game is very awesome and would def buy to support edmund and the team. tboi is one of the best indie games in my opinion and i play it like every day lol. but this game is incredible!!
eternal edition такая ♥♥♥♥♥
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.