
Now 20% More Evil with the Free Halloween update!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 22 → 6.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1062 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game! Totally worth it! I also love the flash animations!
Убил мать
очень весело
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 2739.8/day in the week to Jul 16 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game is rng to the max win one time out of 1000 attempts not fun only fun the few times you beat it basically if you have 400 hours in the game do the math in ur head 1 win out of 1000 runs. no one wants to play a rng simulator.
it's just a great game. it's difficult, there's lots of enemy diversity and the game has a very dark yet tongue in cheek tone. I used to play it years ago when it was first on newgrounds and playing it now i can still say i love it just as much. If you like a difficult run based gaming experience I would highly recommend this game.
10/10 would cry in the basement again
this game is the peakest ♥♥♥♥ i have ever played
[h1]6/10 老版本[/h1] =============== Steam上有更新的重生版可直接游玩 不过仍具有一些差异,且这个版本也有自己的DLC
Me gusta el juego pero lo que pasa es que las arañas del diablo jjoden todo y bueno ahora tengo 5 horas todas intentando pasarmelo pero me mata la araña o la cabeza que corre
The Binding of Isaac presenta uno de los gameplays más divertidos y adictivos que he jugado nunca. Quizás pueda parecer que es broma, sobre todo viniendo de un juego donde la mecánica principal es dispararle lágrimas a moscas y monstruos hechos de excremento, pero nada más lejos de la realidad. Lo que más contribuye a esta jugabilidad es la enorme cantidad de ítems que te puedes encontrar durante las partidas, que pueden resultar desde cambios menores en tus stats, hasta cambiarte por completo el modo en que tenías pensado jugar. Esto último, desde mi experiencia, es lo que más te anima a seguir jugando, esperando siempre encontrar la combinación de objetos que te hará derrotar, por fin, a ese jefe que se te lleva resistiendo durante horas. Muy muy recomendado, al igual que todo lo demás que haya pasado por las manos de Edmund McMillen.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.4M | 9K | 84% | $29.99 | |
| $6.4M | 7.2K | 83% | $29.99 | |
| $6.4M | 20.3K | 95% | $19.99 | |
| $6.4M | 3.1K | 94% | $49.99 | |
| $6.4M | 26.1K | 94% | $9.99 | |
| $6.4M | 13.8K | 72% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5K | 18 | 61% | $3.99 | |
| $221 | 1 | 100% | $9.99 | |
| $152.1K |
| 721 |
| 85% |
| $9.99 |
| $116.2K | 459 | 63% | $11.99 |
| $61.7K | 195 | 36% | $14.99 |
| $40.3K | 200 | 82% | $9.99 |