
The Beginner's Guide is a narrative video game from Davey Wreden, the creator of The Stanley Parable. It lasts about an hour and a half and has no traditional mechanics, no goals or objectives. Instead, it tells the story of a person struggling to deal with something they do not understand.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 10 → 15/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1072 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
在遊戲發售的10年以後,我在玩The Stanley Parable時已經沒有特別驚艷的感覺了,但我在這款遊戲中找到了我想要的驚豔感 打破第四道牆的敘述方式現今已經被許多遊戲創作者學習並使用了,但這款遊戲真的給了我一個從未有過的體驗 超級推薦!!!!!
truly one of the most unique experiences I've had. The media someone creates is subject to different views, but at the end of the day, how or why someone made what they made, is just how it's made to be, and it can never be wrong.
Beautiful game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 4.8K | 57% | $39.99 | |
| $4.2M | 17.2K | 83% | $14.79 | |
| $4.2M | 15.1K | 87% | $14.99 | |
| $4.2M | 10.7K | 94% | $19.99 | |
| $4.2M | 39.2K | 91% | $6.99 | |
| $4.2M | 15.9K | 89% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $818 | 12 | 83% | $1.99 | |
| $0 | 19 | 58% | Free | |
| — | 0 | — | — | |
| $743.5K | 2.6K | 72% | $19.99 | |
| $10.6K | 43 | 93% | $12.99 | |
| $8.3K | 45 | 93% | $11.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pale Fire the videogame
One of the most powerful experiences I've had with a game. Go into it as blindly as possible.
I think i'm finally free. Thank you.
oyun falan değil, sanat eseri
It's hardly a video game by conventional definition. It still hit me like a freight train. But it's still something worth experiencing if you've ever cared about creating things.
started off playing thinking this was just a pointless confusing game. by the end i had goosebumps and in awe of how beautifully the suffering was portrayed
MÜKEMMEL
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.