
The Bazaar is a fast-paced multiplayer Roguelike where every run is a new puzzle. Choose from unique heroes, uncover powerful combos, and outwit your opponents in a dynamic, ever-changing marketplace. Play at your own pace while discovering endless ways to win.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Welcome to The Bazaar, a hero-building strategy game set in a vibrant, ever-changing galactic marketplace. Collect exotic tools and weapons and strategically assemble them on your board, then unleash your arsenal against fantastical creatures and rival players! Hundreds of fully-voiced, unique encounters await adventurers looking to find fortune in The Bazaar.
Master the meta or make your own.

Choose from an expanding roster of heroes, each with their own distinct play-style, over 100 unique items, and an ever-growing catalog of content. Equip weapons, skills, tools, potions, dinosaurs, and more to construct the ultimate strategy–then watch it destroy your enemies! With hundreds of items and combinations to discover, every run is a unique puzzle to be solved. Choose wisely!
Plan your adventure on your own time. You'll face real players during their journey, turning encounters into a unique combination of planning and creativity, all without worrying about real-time timers.

Whether you're building your board around one powerful item to crush your opponents in a single blow, or orchestrating elaborate combos, The Bazaar rewards creativity and risk-taking. No two runs are the same, and mastery comes from learning to adapt on the fly.

There’s more to the Bazaar than combat! Each hero has their own journey, and you’ll meet a sprawling cast of memorable characters along the way, from friendly merchants to robot revolutionaries to powerful entities with motives unknown–all fully voiced in a rich and atmospheric environment. The Bazaar is a surreal crossroads of magic, machines, and ancient secrets, a high-tech fantasy world packed with deep lore that you’ll uncover one run at a time.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1515 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
can someone at least try jules for one time? this game sucks ass, theres literally no way of you playing jules. the balance is beyond insane, you cant win the early game, cant win 5-8 days cant win late game, there is no way jules is in the same game compare to characters such as the dragon, the way they nerf the card is dilutional, the fact the designer said they dont know what they can do with jules is ♥♥♥♥♥♥♥ crazy, ever thought of hire some one who can work on the class? ever thought why theres certain card got insane win rate compare to other cards? cuz other cards sucks ass. i can write a whole essay explaining why jules sucks ass but the thing is its the devs job not mine. at curent stage this game is unplayable. yeah it was fun at the beginning, but whenever you find that one character that you enjoyed so much this game is over, especially when your favorite character was always in the bottom cuz the dev dont know how to balance the game and how to make the character more enjoyable.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Korean, Portuguese - Brazil, Simplified Chinese, Italian, Spanish - Spain, Spanish - Latin America, Turkish*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
buggy and overpriced, adjacency of items effects are still wonky after all these years and you have to pay out the ass for the characters. i keep coming back for an hour or two to see if it got good, but nah, same as the free beta basically
You build a really good structure, you beat everyone, but then suddenly a pay-to-win player comes along and easily beats you with absurdly powerful cards. I can't even believe there's such a ridiculously pay-to-win game on Steam.
制作组神了
i would love to give this game a mixed for all the ♥♥♥♥♥♥♥♥ that happened in before it went on steam, and all the ♥♥♥♥♥♥♥♥ the devs did and all mental gymnastics to justify stuff and even blame the players. but alas this is the best auto battler on the market and im such a sucker for one weapon venessa builds.
游戏底子是好的,玩的过程中发现新combo的体验是惊喜的,但是这个游戏机制给玩家的正反馈太差了。既然这样,何必花本来就不多的空闲时间给自己添堵呢,不如做点其他让自己开心的事情。
Jeu bien sympa au début et puis des mises à jour arrivent avec de nouveaux personnages au prix du jeu, pour finalement se rendre compte que les persos payants (et encore plus les derniers sortis) roulent sur tous les persos de base...
走位比胡更重要。赢的莫名其妙,输的莫名其妙
平衡性做的一坨答辩,为了卖新英雄脸都不要了
1、每次出新职业,就会暗改削弱其他职业; 2、职业平衡稀烂,不配这个价,哪怕是打折也不配; 3、玩玩本体得了,别买职业,买了肯定后悔。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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