
The Bazaar is a fast-paced multiplayer Roguelike where every run is a new puzzle. Choose from unique heroes, uncover powerful combos, and outwit your opponents in a dynamic, ever-changing marketplace. Play at your own pace while discovering endless ways to win.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Welcome to The Bazaar, a hero-building strategy game set in a vibrant, ever-changing galactic marketplace. Collect exotic tools and weapons and strategically assemble them on your board, then unleash your arsenal against fantastical creatures and rival players! Hundreds of fully-voiced, unique encounters await adventurers looking to find fortune in The Bazaar.
Master the meta or make your own.

Choose from an expanding roster of heroes, each with their own distinct play-style, over 100 unique items, and an ever-growing catalog of content. Equip weapons, skills, tools, potions, dinosaurs, and more to construct the ultimate strategy–then watch it destroy your enemies! With hundreds of items and combinations to discover, every run is a unique puzzle to be solved. Choose wisely!
Plan your adventure on your own time. You'll face real players during their journey, turning encounters into a unique combination of planning and creativity, all without worrying about real-time timers.

Whether you're building your board around one powerful item to crush your opponents in a single blow, or orchestrating elaborate combos, The Bazaar rewards creativity and risk-taking. No two runs are the same, and mastery comes from learning to adapt on the fly.

There’s more to the Bazaar than combat! Each hero has their own journey, and you’ll meet a sprawling cast of memorable characters along the way, from friendly merchants to robot revolutionaries to powerful entities with motives unknown–all fully voiced in a rich and atmospheric environment. The Bazaar is a surreal crossroads of magic, machines, and ancient secrets, a high-tech fantasy world packed with deep lore that you’ll uncover one run at a time.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1504 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
第一次评价没有给ck3,给了这个游戏。前5小时坐牢,中50小时好玩,后面还没感受到。 实在是要狠狠吐槽一下cult机制,纯nt来着的,后期一人一个毁灭物品玩nm,纯纯rng,那放进排位里是什么意义,比谁运气好比谁的职业和神器相性好吗?又想骂又默默去开一把。设计师nmsl
掉线导致对局丢失。
Why is this game especially bad about dropping OP characters? Is it because they are $20 on drop and busted while still being available to play in ranked all the way until they drop a new character to force in this P2W game? I get its hard to balance things, but its a little obvious when everyone I know only gets the new character for free ranked points. You'd think that with a player representing the game there would be some decency but its basically Chinese P2W slop all over again. Why pay so much for a worse backpack battles.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Korean, Portuguese - Brazil, Simplified Chinese, Italian, Spanish - Spain, Spanish - Latin America, Turkish*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Completely unbalanced.
垃圾匹配机制
什么叫每个角色卖tmd115HK$ 115HK$能买好多游戏了 在这里只配买一个角色 而且你花钱买的角色还要因为要给新角色让路而削弱 评价为制作组想钱想疯了 ------------------------------ 很难想象一个卡牌游戏没有图鉴 每个角色一开始玩都是两眼一抹黑 玩熟的角色想看看图鉴想想康巴都不行 圈钱倒是使劲圈 sb制作组
你就为了你那个新角色猛猛削弱旧角色就行了哈
Сел покидать картишки пару вечеров, вспомнил про другие игры через пол года. 10 свиней из 10.
达成9连胜+3连败=游戏结束+可以退游了
I supported the game with Founder pack during the beta. It looked like a good passionate project so I wanted to support the devs. I moved to steam once this was possible (I hate launchers). It's really mostly fun game. But then the monetisation model hit. It was god awful and got worst. I just installed to verify that content is still locked behind $20 DLCs - yup, it is. I was OK to support the project with few bucks here and there while playing it casually, but being extorted is not something I'd ever agree on. I'm out. If you think you want to pay one good indie game price every now and then - go for it. I can't recommend this game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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