
The Bazaar is a fast-paced multiplayer Roguelike where every run is a new puzzle. Choose from unique heroes, uncover powerful combos, and outwit your opponents in a dynamic, ever-changing marketplace. Play at your own pace while discovering endless ways to win.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Welcome to The Bazaar, a hero-building strategy game set in a vibrant, ever-changing galactic marketplace. Collect exotic tools and weapons and strategically assemble them on your board, then unleash your arsenal against fantastical creatures and rival players! Hundreds of fully-voiced, unique encounters await adventurers looking to find fortune in The Bazaar.
Master the meta or make your own.

Choose from an expanding roster of heroes, each with their own distinct play-style, over 100 unique items, and an ever-growing catalog of content. Equip weapons, skills, tools, potions, dinosaurs, and more to construct the ultimate strategy–then watch it destroy your enemies! With hundreds of items and combinations to discover, every run is a unique puzzle to be solved. Choose wisely!
Plan your adventure on your own time. You'll face real players during their journey, turning encounters into a unique combination of planning and creativity, all without worrying about real-time timers.

Whether you're building your board around one powerful item to crush your opponents in a single blow, or orchestrating elaborate combos, The Bazaar rewards creativity and risk-taking. No two runs are the same, and mastery comes from learning to adapt on the fly.

There’s more to the Bazaar than combat! Each hero has their own journey, and you’ll meet a sprawling cast of memorable characters along the way, from friendly merchants to robot revolutionaries to powerful entities with motives unknown–all fully voiced in a rich and atmospheric environment. The Bazaar is a surreal crossroads of magic, machines, and ancient secrets, a high-tech fantasy world packed with deep lore that you’ll uncover one run at a time.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1504 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
进不去总是访问错误
这游戏的设计师100%神人,他的削弱加强从来不看职业的选择率和胜率,只看某个卡牌和套路在这个职业中的选择率和胜率,这也就意味着即使你已经是垫底职业路边一条,也会在平衡补丁里再挨一刀,而不是去思考为什么某张卡牌的出场率如此之高,是不是因为没有任何的替代品或者别的牌弱得完全用不了被逼着选择玩这张牌,一刀砍死然后不给任何补偿是常规操作,更夸张的是有时候连削弱都削不到点子上让人发笑,就好比对面已经是个盲人了你还给他来发太阳拳
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $7.5M | 18.1K | 91% | $19.99 | |
| $7.5M | 1.5K | 68% | $99.99 | |
| $7.5M | 30.3K | 96% | $7.99 | |
| $7.5M | 8.7K | 79% | $34.99 | |
| $7.5M | 27K | 91% | $9.99 | |
| $7.5M | 12.2K | 98% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $59.3K | 93 | 52% | $19.99 | |
| $4.7K | 21 | 95% | $7.49 | |
| $0 | 0 | 75% | Free | |
| — | 0 | — | — | |
| $0 | 12 | 58% | Free | |
| $0 | 102 | 70% | Free |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Korean, Portuguese - Brazil, Simplified Chinese, Italian, Spanish - Spain, Spanish - Latin America, Turkish*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这次真的是无语了,刚买的角色可以这么大幅度的削弱调整脸都不要了祝愿褒姒吧
该听前辈言的
平衡做的一坨屎
私人走位游戏,私人发牌游戏,私人背刺游戏,私人运气游戏,玩这游戏不如玩背包,德国小夫妻至少不是神人白皮运营
Game is alright I guess. I'm a fan of the genre of inventory management auto battler but I think this is my least liked game of it so far. My biggest gripe is the fact that all the dlc characters COST THE SAME AS THE GAME ITSELF. I should not be buying your game twice just to play another character. Lower it to like 10 or 15 at least, make it feel like its not such a money grab to charge as much as they can for it. Especially releasing a character you announce will be released as free eventually and still charging 20 whole dollars for it for the time being. As it stands, the game is kinda mid without spending more and more on it for variety of character/build choice. I'm gonna occasionally play on the characters that came with the game but its not going to be something i would recommend to friends of mine that like backpack battles. Especially considering most of those other games are single purchase for all gameplay content and have more variety imo.
史一样的平衡,用免费角色就等着被DLC操,用DLC角色,。就等着被更强的DLC角色操。
什么叫每个角色卖tmd115HK$ 115HK$能买好多游戏了 在这里只配买一个角色 而且你花钱买的角色还要因为要给新角色让路而削弱 评价为制作组想钱想疯了 ------------------------------ 很难想象一个卡牌游戏没有图鉴 每个角色一开始玩都是两眼一抹黑 玩熟的角色想看看图鉴想想康巴都不行 圈钱倒是使劲圈 sb制作组
I received the game as a gift as well as one of the DLCs, and after getting several gold wins and starting to grasp the game's depth and complexity I've become very enamoured with it. However, I cannot in good faith recommend this to anyone; the ranked gameplay is basically build poison and regen/healing or lose, Two of the DLC characters feel wildly stronger than the rest of the cast combined. The full game is well over *$100* and it just doesn't feel worth that steep investment cost. If you do buy this game, do yourself a favor and either get mak or karnok and never buy any others :/
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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