
The Bard's Tale IV: Director's Cut is the triumphant return of one of the most iconic RPG series of all-time. Delve into a tactically rich combat system that rewards creativity, solve puzzles to gain treasure and advantages, and discover a beautifully crafted world.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.74−75% | 693reviews | 78% | — | $117.2K |
| $39.99 | 537ratings | 81% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Für mich besser als das Original, nur die Charaktermodelle sind bisschen awkward.
I will continue but not because I'm making a healthy choice, that precludes a negative review and what I want to give. Like I suspect most bards require in games with depth; I need penicillin as I'm fairly sure this puzzle game gave me something communicable. Purchased at deep discount on the wave of fond memories, I lost little, but gained equal measure. -Edit- and now I'm not continuing, changing the review (wish there was a middle ground). Ambitious game, didn't succeed in my view.
Apres 30h a passer son temps sur internet pour trouver les soluces complétements débiles, des boss tous au si debiles, n'achetez pas ce jeu d'un autre age
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian*languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I am not the audience for this game, but I thought that I might be. It's just slow and not very fun or exciting. Also it's full of bugs and every door I encountered I struggled to open.
It has unique tactical combat, lots of puzzles - some very difficult - and amusing party banter. The story is serviceable, but a tad predictable. Overall, I can recommend! There is a known major, unfixed bug in the area where you do the fairy golf puzzles for the first time. One of the gates will re-lock after loading a save, potenrially forcing you to redo the entire thing or forcing you to fight one or more difficult battles on the alternate route. As a workaround make sure to activate the fast travel point after the puzzle set!
Великолепная игра, похожа на Гримрок, Меч и магию или же wizardry. Определённо рекомендую. Багов за время игры не встретил, перевод неплохой.
Ein hervorragendes Spiel, das verschiedene Gameplay-Aspekte miteinander verbindet: Es bietet reichlich Raum für Erkundung und das Entdecken von Geheimnissen, Denkanstöße in Form von Rätseln sowie herausfordernde, aber durchweg fesselnde taktische Kämpfe. Alle Fähigkeiten sind gleichermaßen nützlich durch gute Balance zwischen den Klassen(Gegenständen), nützliches und einfaches Handwerk, eine ausgewogene Wirtschaft. Darüber hinaus besticht das Spiel durch eine wunderschöne Grafik und eine ansprechende akustische Untermalung. Kenntnisse von Bard's Tale Trilogie wünschenswert, da du sonst mit unbekannten Namen/Geschehnisse überfordert wirst. Kleinere Bugs bei mir: seltene Spielabstürze, schlechtere Optimierung der Küste auf der Insel 9.0/10
剛玩沒幾個小時 戰鬥系統目前覺得做的還不錯,有點像下棋的感覺 要想辦法讓肉盾擋在前面扛傷害的同時,後排又可以輸出 比較困難的時期是只有自己一人的時候,等到有隊友加入就會好一點,隊伍有三人的話就簡單不少了。 只要打可以打得過的敵人就好,打不過的先繞開,之後再回來打。 以我七小時的經驗來說,賊的輸出能力驚人,我的主角是選吟遊詩人 I’ve only been playing for a few hours. So far, I think the combat system is pretty well-designed; it feels a bit like playing chess. You have to figure out how to keep the tank in front to absorb damage while letting the backline deal damage. The toughest part is when you’re on your own, but it gets easier once teammates join you—and it’s much simpler with a three-person party. Just fight enemies you can handle; avoid the ones you can’t beat for now and come back to them later. Based on my seven hours of experience, the Rogue’s damage output is incredible. I chose the Bard as my main character.
Feels like an old game with high production value but the old school design choices and lack of Qol features hold it back
AAA game makers can't top this, quite an amazing game!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $117.2K | 494 | 60% | $9.99 | |
| $117.2K | 1.2K | 82% | $6.99 | |
| $117.3K | 302 | 73% | $11.99 | |
| $117.3K | 775 | 73% | $5.99 | |
| $117.2K | 299 | 62% | $19.99 | |
| $117.1K | 326 | 93% | $11.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $77K | 584 | 77% | $7.49 | |
| $58.1K | 1.2K | 89% | $1.99 | |
| $4K | 13 | 46% | $11.99 | |
| $487.9K | 3.4K | 66% | $5.99 | |
| $137.8K | 546 | 77% | $9.99 |