
The Backrooms: 1998 is a first-person found footage psychological horror survival game where it tells the story of a young teen after accidentally falling into the depths of The Backrooms in 1998. Roam freely, mark, explore and try unravel the story - however you are not alone. Don't scream.
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TRIGGER WARNING: This game may be disturbing to some audience as this game contains disturbing footage, sounds, fear nature, jump scares, gore, extreme violence, murders and intense horror that may not be for the faint of heart. Play this game at your own risk.
The Backrooms: 1998 is a is a first-person found footage psychological survival horror game where it tells the story of a young teen after accidentally falling into the depths of The Backrooms in 1998. Roam freely, mark, explore and try unravel the story - however you are not alone. Don't scream or it will hear you. Mind your footsteps, if you step on glass it will hear you. If you knock over objects, it might hear you. Everything comes at a consequences.
Search for supplies, tools and items to help in your escape. Such tools as a spray gun which can help you to mark your path so you don't get lost in The Backrooms. Things you may see in the shadows, are sometimes not shadows. Something or someone may be lurking in there with you. Use your stamina only when needed, and tread carefully. Hiding in crawl spaces, under tables or inside lockers if you see something unusual can be a good idea.
Please note: The Backrooms: 1998 is a survival horror game being worked on by one developer, the premise of the game is an "escape room" type of game - where you have to collect clues, find supplies to help you in The Backrooms and try to escape them. It is currently in Early Access and I will try my best to update the game frequently to give you the best enjoyable experience. Please do submit your feedbacks and suggestions as it really helps out with the development!
Try to escape by completing objectives, finding clues and unfold the mystery surrounding how you got stuck in The Backrooms. This is an 'escape room' type game - you have to find your own way out by searching for clues and tools to help live longer. Mark your paths, hide in furniture and try not to make a sound - every corner can be your last. Making too much noise can attract unwanted attention.
The game takes place in 1998, it tells the story of a young teen after accidentally falling into the depths of The Backrooms. Each room can look the same, and they can also play tricks on you. That is why it's vital to search for supplies to help you mark your paths, find medicine to stay sane and try to escape if you dare. Just remember, that you are never alone in the backrooms. In order to survive, you must stock your inventory with items and collect supplies you may find in different rooms that can be essentials to your survival. In addition to finding items such as a spray gun to mark your path, medicine to stay sane, syringes to heal yourself, crowbars to open barricaded doors and such you also have to manage your inventory carefully and also manage your flashlight's batteries. Ending up in the darkness in the backrooms is not a good idea.
Microphone Input: The enemy can hear your breathing, voice and screams through your microphone. Don't scream.An immersive found-footage experience with a thrilling story and a claustrophobic environment set in The Backrooms in 1998. Survival elements with full inventory system, objectives, clue-findings and tools to help you survive longer, or escape.Find, uncover and unravel the terrifying backstory of The Backrooms with ever-changing rooms, hallways, areas that all seem too familiar. Flashlight, Tools & Supplies: Find tools and supplies to guide you in The Backrooms such as flashlight that also requires batteries, spray gun to help you mark your paths so you know you been there before, and others.Stamina System: You won't be able to outrun it. It will catch you as it never gets tired.Mark-Your-Paths: Tools that can be used for path-marking such as a spray gun to help you to mark your path so you don't get lost. "Escape-Room" Objectives: Roam freely, mark locations and find clues, complete objectives and try to escape The Backrooms, if you can.Inventory Management: Find supplies and tools to help you survive longer in The Backrooms. Such tools will be vital for your survival.Doors, crawl spaces and more: Roam around hallways, passages, crawl spaces and rooms. Be sure to close the doors behind you, or it can notice. Hiding System: Hide from the enemies in lockers, crawl spaces and under tables to get past your enemies or hide from them. Changing Environment: The environment may change with your sanity in The Backrooms. That's why it's vital to mark your path. Gut Wrecking Moments: Walking on broken glass can make noises that the enemy may hear, same as moving crates or knocking over objects. all these things can give away your position. Try to evade them or use them as your advantages. Hardcore-Gameplay: This will be an objective-finding type game, where you have to complete a set of objectives in the backrooms and find clues. You are only allowed to save limited number of times only when you are in the 'safe room'. Enemy That Listens: The enemies can hear your footsteps, your breathing through the microphone and your fear. Plan Accordingly: Plan your next move as it may be your last. Peak around corners, watch your foosteps, move slowly on glass and use stealth.Limited Saving System: You can only save limited number of times in a 'safe room' - If you lose after the limit, you are forever stuck in The Backrooms.
1. Crouch and stay low, so enemies won't hear you.
2. Hide under tables, furniture, lockers or crawl spaces and stay safe.
3. Don't run or you will make noise. Run only when necessary.
4. Be careful when walking on glass and rubbish - since it makes noise.
5. You can cause a distraction by throwing objects around.
6. Mind your stamina, if you get tired then you cannot outrun it.
7. Search every corner for medicine, just in case you get injured.
8. Use your spray-gun and mark location that you already been too, so you don't get lost.
9. If you hear running foosteps, that's not good news - as it may have heard you. Run or hide!
10.
The Backrooms: 1998 is a horror game made by one developer at Steelkrill Studio. Please note this game is an objective-collection game with a story. Your objective is to find and collect clues in the Backrooms while also finding supplies, items and objects to help you out - all this while you are being hunted by the enemy. If you can, please submit your feedback and report any bugs and this will really help speed up the progress of the development! Thank you so much.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 837reviews | 84% | — | $237.6K |
| $9.99 | 10ratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the film grain effect is cool and the gameplay and monsters are well made, except for the one blind tentacle monster which just traps you for a while if you get stuck in a dead end
IM a streamer using a vtuber and ur game is to to to heavy pls make it better my vtuber is broken thank u
Скримеры на каждом поворте. + гг еблан - не затыкается
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| $9.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥♥
Olha, eu joguei a primeira vez e joguei no controle, funcionou mas funcionou meio estranho, e depois da primeira vez NUNCA MAIS funcionou no controle, e pior ainda, ele não respondia a comando algum, não funcionava nem o controle e nem o teclado, ai procurando na internet descobri q é problema no controle, q se vc desativar o controle ele funciona normal no mouse e teclado... Mas a primeira vez q eu joguei ele funcionou no controle, meio capenga mas funcionou... Q loucura, hauiahuiahiuaha Bem, em todo caso, peguei por 15 reais, a imagem é ruim, mas é proposital, simulando uma câmera de mão em 1998, mas achei meio maçante, segue minha primeira gameplay abaixo, depois dela eu joguei outras vezes pra tentar ver melhor qual era a do jogo, é legalzinho, tem o labirinto ali, tem um perseguidor... Mas, sei lá, achei meio maçante... Bem, segue minha primeira gameplay (a propósito, na primeira gameplay, por algum motivo não tinha opção de mudar resolução, então eu tive q jogar em 4k e a minha 1060 já é velha de guerra, por isso a gameplay ta com fps baixo, mas quando desliguei o controle e joguei em mouse e teclado, a opção de mudança de resolução reapareceu milagrosamente e a 1060 roda ele em 1080p no ultra a 60 fps de boa. https://www.youtube.com/watch?v=B8-2MHtzimw
The Backrooms: 1998 is a strong atmospheric horror experience that understands what makes the Backrooms concept scary. The sound-based mechanics, microphone detection, and oppressive environment create genuine tension. However, the gameplay loop can become repetitive, and the heavy reliance on wandering and objectives may not be for everyone. This is a game for players who enjoy slow-burn horror, immersion, and psychological pressure — not constant action. Pros: Excellent atmosphere and sound design Microphone-based enemy detection is terrifying Strong found-footage presentation Great use of paranoia and sanity mechanics Cons: Can become repetitive Limited save system can feel punishing Rough edges due to Early Access Verdict: This is one of those games that I would give an neutral rating. But since I can't, for that price I'm recommending it.
Aaaaa no manches llamen a dios Los cuartos de atrás 1998 es una excelente entrega con un ambiente e historia magnifica El juego es simple y cumple muy bien su función, el diseño y ambiente son muy buenos con esos detalles y efectos que de hacen sentir atrapado Tiene bastantes Screamer pero no se preocupen tiene un modo donde los screamer se desactivan para bajar la tensión, aunque igual sus screamer son buenos, cada uno es diferente y no es el genérico "Buuuu *pantallazo de oso malo*" La historia es muy interesante, realmente no puedo hablar mucho de ello, pero es buena Es te poca duración, es muy buen juego esta bien hecho y si buscas algo de horror, terror y bizarro esto de encantara ándale proba un poquito que esta esquicito
好评的吃点好的吧
ilk yarım saat iyi kalanı sıkıyo
Кооператив отсутствует. Хереня
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