
Explore the haunted halls of the infamous Atlas Theater, a 1940’s era movie palace that played host to a shocking Hollywood tragedy. Solve intricate puzzles, discover startling artifacts, and evade sinister forces to uncover the twisted truth behind the theater’s dark history.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
We don't have enough vr puzzle games and this one is a treat. Plenty to investigate and solve with a great story behind it. Here is some gameplay Can I Solve the Atlas Mystery? - VR Puzzle game Meta Quest 2 https://youtu.be/TvEYBzu5HfY
Since this is an honest and reasonably competent indie VR game, I'll refrain from pushing the "Not recommended" button. But in reality, I don't much recommend it. I felt genuine frustration. After playing through this very short game three times (trying and failing to find all the notes), it's clear to me that the developers were mistaken to have The Atlas Mystery be a VR-only game. There aren't many interesting interactions using motion controllers. What's there is clunky as all heck. The player hands have collision. I don't think this adds anything to the game, and the hands sometimes get stuck inside objects. This game should have been released as playable with and without VR. https://store.steampowered.com/app/2674070/The_Atlas_Mystery_PC_Edition/ I found plenty of bugs, including teleporting off the level, and a showstopping glitch that blocked progression: While trying to figure out what to do with the organ, I rotated a pipe after already opening the keyboard cover, and this caused the cover to partially close. Nothing I did could move it again. The top keyboard, with the orange key, was now inaccessible. I had to exit and reload. The puzzles are pretty simple, as long as you know a bit of Latin. The story is basic, too. It's one of those games where nothing happens during the scenario, but we get to learn about past events through documents. After recently playing Control and reading hundreds of documents, I'm annoyed with this disjointed style of storytelling right now. The ending is fine for the fragile sensibilities of "modern audiences" in 2023/2024/2025/etc. I don't know where those last documents I needed are, probably in a drawer somewhere. But do I want to go back and fiddle around with the jankieass hands to find which drawers can be opened? ??
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Didnt enjoy it. Got a bit of sickness motion from it. Tracking was not good. Items kept popping into hands unexpectedly, very annoying.
There isnt much to say about this game as there isnt much to the game. Atlas has a neat premise and an interesting idea behind it but the entire experiance was completed in 2 hours and it only took that long because I didnt find the run button until the very last room. I turned all hints off too so there wasnt even any handholding. Atmosphere is fine and controls are functional but audio balance isnt great, the puzzles are very basic, the story is told to you almost entirely through pamplets and the environment is uninspired. I was tempted to refund the product because, even at the discounted $9, I felt kinda disapointed with the purchase. The game felt like a demo or tutorial. Like it was showing you some of the kinds of things you would need to do and now its time to get to the real thing. But, no, that's it, roll credits. Its not a bad or broken game (though I did have some trouble getting out of the first room as the tutorial triggers had trouble recognizing I'd done the requested action already) but that was the total of my woes. However, I cant recommend it for purchase. Buy it to support PC VR devs perhaps but if you're looking for a game to play, this isn't really worth it I'm afraid.
This was a delightful game full of puzzles to solve, just like many escape rooms I've tried with my family. Two thumbs up!
It is a pretty decent VR Escape Room set in atmospheric old cinema. Lasts 2-3 hours, which is reasonable for this genre. Most of its puzzles are original and fit neatly into the game's theme. They are not very difficult, but I've ended up stuck twice, due to not paying enough attention to the surroundings. Item handling is relatively smooth for a fully physics-based interactions, but there are still some minor jank going on. Visuals are slightly below modern standards: some parts look ok, but most are lacking HD textures and proper lighting. Overall I quite enjoyed the game and finished it in one sitting. Works on Reverb G2 with native OpenXR
Intriguing story, good puzzles that weren't too easy or too frustrating. The only issue I had was with some important items getting stuck (like a big container) My only gripe was the ending. Too clichey and tropey. Kinda offensive even in 2023
Great VR puzzle adventure game with varied puzzles, a good setting with a nice background story. Not the longest game ever but I still enjoyed it very much.
Vraiment intéressant, puzzles différents et accessibles. Beau décor.
Fun puzzle escape room game. I've only played a few puzzle games on Quest and this one definitely ranks up there with the better ones. The design of the theater was really cool and the music was amazing. I would say medium difficulty for the puzzles- some were familiar and some were very original. Never felt stuck though, all the clues you need to solve them are there. I played with Quest 2 airlink and didn't have any controller issues or weird hand physics. An enjoyable and immersive experience for sure.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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