
The Artisan of Glimmith is a cozy, relaxing puzzle game about coloring stained glass and restoring the artworks of a kingdom above the clouds. Explore a world of handcrafted puzzles designed with intent, where simple rules lead to delightful surprises.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Sep 7 → 7.86/day in the week after.
About

You arrive in the lands of Glimmith, a kingdom above the clouds. Your newest benefactor has hired you, a famed stained glass artisan, to help him restore the area to its former glory. However, he has given you an unusual stipulation: use whatever colors you please, so long as you follow the rules!

A cozy hamlet, an enchanted forest, and a forlorn castle await. Keep your eyes open for hidden paths and secret puzzles nestled away for the most observant players.

Curated, Not Generated: Experience a journey handcrafted by human puzzle designers.
Variety: Discover over 20 unique rule types while you color, cut, and join beautiful stained glass artworks.
Mastery: Optional finale puzzles put experts to the test. These challenges require you to use every trick you’ve learned to pass.

Create your own puzzles and share them with the community using the in-game level editor.

Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 2.6Kreviews | 98% | — | $983.5K |
| $12.99 | 4ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 634 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super good puzzles! 5/5 There are just some I dislike, mostly because I lack a good strategy to solve them :( The over-world is cozy and gives a good sensation of progress! The game became even better after the latest additions of lower-quality settings for low-end computers. Sure, some parts looks a lot crappier, but now I can at least move the mouse in menus and puzzles :D (...why was this every laggy? was the whole world rendered all the time no matter what?)
This is too addictive!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $983.5K | 3.4K | 97% | $19.99 | |
| $983.4K | 2.3K | 93% | $19.99 | |
| $983.7K | 890 | 95% | $24.99 | |
| $983.9K | 3.3K | 96% | $6.39 | |
| $984.1K | 5.3K | 66% | $6.99 | |
| $982.9K | 1.4K | 85% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $380.1K | 972 | 95% | $19.99 | |
| $170 | 5 | 100% | $1.99 | |
| — | 0 | — | — | |
| $57.2K | 248 | 93% | $12.99 | |
| $49.5K | 143 | 96% | $14.99 | |
| $44.1K | 199 | 97% | $13.99 |
Reviews, worldwide (the counter carries no country): 8/day in the week to Jul 25 → 10.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Dutch*, Japanese*, Spanish - Latin America*, Filipino*, Simplified Chinese*, French*, Korean*, Traditional Chinese*, Turkish*, Italian* +4 more
Hours played at review time, across 636 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is full of amazing puzzles, I'm a little over 1,000 solved at this point and it is not enough If you like puzzles, this game is for you, you don't need to even rush it And there is in-game help if you ever get stuck and give up on a puzzle, you don't need to go hunting to the internet (I have used it on 2 so far)
Very well-designed game. Little design decisions like how regions automatically merge if you drag them together really make a difference. And there is a "check progress" button, to make sure you haven't based your progress on an early mistake. And you can make notes for yourself by drawing, as any minesweeper-like game should have. What you see is what you get: all you do is separate a grid into regions. There is no story. I suggest trying the demo, because you can continue from your save if you decide to buy the whole game. Despite some updates, a lot of difficulty icons are still very far off. There are level 7 puzzles which I would consider level 3. So don't be afraid to give the supposed harder ones a try. A few puzzle types are just inherently difficult unless you use trial-and-error, which is against the spirit of the game. I solved maybe half of the [spoiler]1225[/spoiler] puzzles without help, but then started sometimes marking squares I was only 95% sure about and using the check progress button. A last few I couldn't make any progress on so I pretty much cheated. 107 hours to complete everything.
Excellent puzzle game. ( I do not use arch btw, I use debian btw )
Stunningly beautiful, and absolutely mind-twizzling logic puzzles, highly recommend for anybody just wanting a fun logic game to relax with!
what a game. 10+ mechanics, nice graphics, 1000+ manually created puzzles, difficulty identification... And puzzles not ♥♥♥♥♥♥♥ "break ur head for 10 hours", quite intuitive, yet challenging and teaching. Pure joy
fantastic puzzle game
解压小游戏,不错不错,谜题也不至于很简单,目前感觉难度恰到好处。
Finally, after all these years, scientists from the Lunarch Studios have acquired thewitnessium, and they produced 10x more of it than Jonathan Blow ever did. It's insane how much content there is in this game, and how every puzzle (of some 1200+) feels completely fresh thanks to layered combinations of add-on rules and frankly ingenious puzzle design.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.