
Experience an award-winning, story-driven sci-fi survival game. Help Jan Dolski, the survivor of an ill-fated space expedition, create alternative versions of himself to escape a hostile planet and tackle personal turmoil with his unconventional crew.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Sep 1 → 18.29/day in the week after.
About
You have crash-landed on a lethal, radiation-soaked planet, and you are running out of time. A scorching sun that burns everything in its path is coming your way. Your only hope of survival is a massive mobile base too complex for one person to operate. You are forced to make a decision no human has ever faced: creating a crew of alternative versions of yourself.
But your solution may just become your biggest problem.
You crashed. You are entirely alone. The sun is a death sentence, and your mobile base must keep moving to outrun it. With no rescue coming, you must find a way to operate it, or you’ll die.
When the planet itself is your enemy, every second spent standing still brings you closer to ash.
To survive, you must move. To move, you need help. Forced to use the base’s advanced quantum technology and the planet’s unique resources, you must create The Alters: alternative versions of yourself. Brought to life by a supercomputer that turned your alternative life choices into reality, they are your only hope. They bring the specific expertise and capable hands you drastically lack, but they also bring their own human baggage.
A crew of ‘yourselves’ is a psychological nightmare. Every Alter arrives with distinct personalities, memories, and regrets. You aren't just managing resources. You are also a relationship manager to yourself, mediating conflicts and confronting your past choices lightyears from home.
As tensions rise, your Alters will clash over how to handle the mission. Keep them sane and keep them together, or your own egos will destroy your only chance of seeing Earth again.
Your rolling base is your lifeline, your factory, and your home. Customize and upgrade it to accommodate your growing crew. Research cutting-edge technologies, manage crucial life-support gear, and manufacture what you need to survive. Turn your base into a self-sustaining powerhouse capable of keeping both your crew fed and your systems humming.
You cannot hide inside the hull forever. To fuel your base and progress your research, you must step out onto the hostile planet's surface. Venture out into unpredictable anomalies and heavy radiation to mine essential resources.
But watch the clock, as every expedition is a high-stakes gamble against the oncoming burning sunrise.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 19.8Kreviews | 90% | — | $9.1M |
| $34.99 | 6Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1432 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game
Just entered the 2nd Act, and I'm liking it for the most part. The management systems work very well and can be changed on the fly no matter where you are, as things change and develop day by day. It's a negative just to state a very worrying bug I found, that could soft-lock your game, or even be game-breaking depending on the severity of it. This bug is in regards to the reserved portion of a resource being bugged, and not being able to lower it. What do you mean you can't lower it? Well, the "+60" or whatever you see for a resource, means it's been reserved for a scheduled, planned, or "uphold" craft you have set up, but even if you were to remove every planned craft in every production center, that reserve won't drop below whatever the bugged minimum it's set to. This can easily soft-lock you, as if the bugged reserve is high enough for the organics, then you could possibly not be able to continue the story by migrating and thus end the run. The only work-around for this, is to start deconstructing module pieces until you've lowered the bases' mass enough to be able to migrate. In my case, my bases' mass was 395 to migrate, and I had 390 organics, but I couldn't mine anymore because I was "at capacity" for organics for my tier 2 base. It said that I had +60 in reserve, but I couldn't bring it down no matter what. However, I was lucky enough to only have to destroy my recycler module to be able to move. This bug could get out hand where you'd have to start deconstructing multiple base modules just to continue the story, and then rebuild them over time in the next zone, after exploring and setting up each outpost again. Lastly, for the gameplay itself, you choose dialogue choices when interacting with your Alters, and for at least one of them, the miner alter, [spoiler]if you don't take his pain-killers away from him, he'll basically just spontaneously die from overdosing on them. When you reload the previous day's save, go through it and take his pain-killers away, he'll soon just chop his arm off, and be a burden until he's healed and you've regrown his arm[/spoiler]. You have to interact with and placate your Alters, by figuring out which of two dialogue options is more to their liking. Making choices they like more than they hate keeps them even happy, or at least neutral. Each Alter has their own side quest associated with them, and when you've completed it, you'll learn some attribute associated with them that'll give additional dialogue options later to resolve issues. For instance, the scientist gives [spoiler]pragmatism[/spoiler], the technician gives [spoiler]assertiveness[/spoiler], and the botanist gives [spoiler]reliance[/spoiler].
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best FR #92, worst RU #99 · 3 markets collected
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Turkish, Portuguese - Brazil, Ukrainian*languages with full audio support
| $34.99 |
| 4.2Kratings |
| 93% |
| — |
| not modelled |
| $17.49−50% | 189ratings | 88% | #198 | not modelled |
| $34.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Un jeu vraiment bien fait, tant sur le gameplay que l'aspect graphique. Le scénario + la narration sont vraiment prenants, y'a du suspens qui donne envie d'avancer ! Je recommande
Good game
游戏设定了一个充满紧迫感的生存背景(有死亡倒计时,有资源危机) 并设定了一种虚构的物质,使多维平行世界中拥有不同人生轨迹和记忆的“自己”聚在一起, 为了活下去“自己”们可以短暂的达成合作,但是意外和矛盾时刻都会爆发。 基地建设+资源管理+探索的玩法并不少见,但在本作在剧情设定上是非常有创意的。
好玩
zzz
Ich fands Klasse, musste selber wissen.....
created a guy, he instantly chopped off his arm, then the base exploded and we all died. 10/10
好游戏
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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