
Start your journey in a dark fantasy world. Prepare to face challenging enemies with Swords, Bows and powerful Magics. Choose your path! Fight, Craft, Explore and find out the dark secret of The Altered Lands.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Yolculuğunuza karanlık bir fantezi dünyasında başlayın. Kılıçlar, Yaylar ve güçlü Sihirlerle zorlu düşmanlarla yüzleşmeye hazırlanın. Yolunu seç! Dövüş, El Sanatları Yap, Keşfet ve Altered Lands'in karanlık sırrını öğren.
Not bad. I really enjoyed the dungeon. I did not expect to get sucked in for 3 hours when i opened the game. The combat simple but challenging. Feels like if you dont dodge or parry you die very fast Bosses were a little weak, beat most of them after 2-3 attempts. Beat the whole dungeon first time around without anything but the standard gear. Loot was okay, mostly "Crafting" items but not much crafting available in first town or second. If you don't mind janky games and want to try it out. It is free.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game has alot potential and the Dev seems to be really trying. Combat aspects still need some work in my opinion. It's a bit rough around the edges. Though with bit more work and more gameplay elements. His game could develop quite nicely.
First off, let me just say—feel free to completely disregard those glowing positive reviews from people with less than five hours in the game and who clearly used an achievement unlocker. Yeah, sure, [i] very trustworthy [/i]. If that’s your standard for a review, great, but if you want a genuine opinion from someone who put in 20+ hours of legitimate gameplay, maybe stick around for this. It’s done. After searching high and low for the best grinding methods, I finally cracked the code. The early and mid-game were rough—I died a lot—but I managed to push through. About 10 hours in, I realized I could re-challenge the dungeon on a higher difficulty, and that changed everything. The loot was WAY better than what I had, and after beating all three dungeon bosses multiple times on MAX difficulty, I got what I’d call “end-game loot.” At that point, I was annihilating everything in sight with a single swing. Not to mention, I was making bank—30k per run, which is a TON of money. For reference, the most you'll get for selling stuff is like less than 10 gold per item during early/mid game, while healing mushrooms (4500 HP) cost 2k per shroom. That said, let’s not ignore the bugs. This is by no means a perfect game, and it looks like there won’t be any updates coming. But don’t let that stop you from giving it a try. I went Necromancer because, well, who doesn’t want to raise the dead in a fantasy game? Turns out, my ranged spell didn’t work and was completely useless. The talent tree? Don’t even go there—half the skills work, and the “high-level spells” don’t exist at all. Crafting is practically non-existent, and all the crafting items you find are useless. So yeah, I was basically a Necromancer without necromancy. But hey, I made it work. The 2x damage skill carried me through the entire game until I got end-game loot—it’s a must-have. And despite all the setbacks, I perfected my dodging game. Like every enemy has, they all have an attack pattern and once you learn it, it becomes a cakewalk. Now, here’s something a lot of recent reviews miss: the second half of the game. Once you beat the dungeon, you can take a griffon to a new open-world area with quests, gambling, and new bosses. A lot of people haven't played the open-world part because they either stopped playing before it was released or just never bothered to check it out, but there’s more content if you stick with it. It's not GROUNDBREAKING, but it'll keep you entertained for more hours. The bugs are still relevant, so don’t be fooled into thinking you’re safe from them. Now, to call out 99% of you (I’m pulling these stats out of nowhere based on the steam reviews): how dare you use an achievement unlocker and not fully commit to the grind! I could’ve hit level 20 faster, but I spent time experimenting with different grinding methods. I’m about 98% sure enemies give the same XP no matter where you fight them, but I still managed to find the most efficient farming route. I found this method at level 15, and in about 5–6 hours, I made it to level 20. The room I was farming in had eight skeletons and four pillars, with each pillar summoning two skeletons. If you die, the room resets, including the enemies. My method involved killing all eight skeletons, then dying to their AoE attacks so the room could reset, allowing for an efficient grind. Looking back at my recordings, it took roughly 22 seconds to kill all eight skeletons in the room, including taking damage from their AoEs and sitting through the "You Died" loading screen. That breaks down to about 2.75 seconds per skeleton (22 seconds ÷ 8 skeletons). With 60 minutes in an hour, or 3,600 seconds, that means I was killing around 1,309 skeletons every hour. So it took little over 30 minutes to reach half a level, you get the idea—compared to other grindfest games this isn't hard to do, but I worked with what I had. At this point, I’ve done everything—finished all the quests, beaten every world boss, and cleared the dungeon bosses so many times I’ve lost count. The loot you get from playing on the hardest mode is absolutely worth it. It turns you into a god [strike] max difficulty you'll still get one-shotted but your dmg is insane at least [/strike]. Most people won’t experience that, though, because they don’t stick with the grind. I want to mention that there is a bug where if you do the dungeon on <insert difficulty> the enemies in the outside world will get scaled to that also by like two-threefold and you will get no difference in loot/exp. Don't worry it'll reset to normal once you die. Overall, the game has so much potential if more time were invested in it. Like all souls-like games with a bit of jank, it’s frustrating but incredibly rewarding if you have the patience to stick it out. After about eight hours, the game really started to grow on me, and farming end-game bosses became genuinely fun. The Nameless [strike] King [/strike] Guardian? Absolutely obliterated. Let's not forget the game is FREE too, so why not install it? You're not spending a dime Here's a grindful vid I did if you're interested: https://youtu.be/CFgKKlj_PvU
Gra nic nie jest warto i strata czasu. Nie polecam! Plus: - za darmo grę Free-to-play (F2P) - ładnie grafika - średnio optymalizacje i śmiga - 4 klasy Minus: - bardzo dziwne gra - brak cel misję - sztucznie postać NPC dziwne - błędny gra - brak napisy polskie Ocena 1/10
This is the clipper game! Clipping thru your boat.. clipping thru the threes, clipping thru your walls, your fire, your people, your everything. That combined with bad controls all around. You guys are crazy for thumbing up this game. This game is the reason why you should not try out bad free games in your library. ⣴⣿⣦⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣷⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣿⣿⣿⣿⣦⣄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣤⣤⣶⣶⣿⣿⡗ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃ ⣿⣿⡇⠜⠙⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀Got a cat here ⣿⣿⣿⣶⣿⣿⣿⣿⣿⠋⡹⠙⣿⣿⣿⡇⠀ Friends passing ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣾⣿⣿⠛⠀⠀by can touch her ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠛⠁⠀⠀and click Like to pet ♡ ⣿⣿⡿⠻⠿⠿⠿⠿⠛⠹⠑⠀⠀ Award for good luck, Take My Points for infinite pets ♡ ⠟⠁⠀ "Don't waste your life, I did. Go home," -John Rambo
The game is really rough around the edges, but it's a passion project with a lot of potential and a lot of care put into it, and I want to see it succeed
[h1]Janky abandoned game that had promise, but not enough work to back it up.[/h1] This one just seems like a case of ambition overtook the dev and they bit off more than they could chew. Looks abandoned. Had some promise, with a bit of jank, but it's just not worth your time.
免费游戏,玩起来还不错,但是翻滚动作的无敌时间不是很及时,高难度挑战打完之后掉落的装备武器可以无双;但是,bug还是挺多.玩之前建议用弓箭手或者死灵法师,玩近战太容易被怪物卡位没法翻滚.boss外观和攻击手段挺不错,第二大陆里寻找吸血鬼的任务有巫师3那味hhh.第三世界雪地太白了,看起来模型完全没弄好,期待完善
Nurmal
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.5K | 23 | 83% | $19.99 | |
| — | 0 | — | — | |
| — | 14 | 50% | — | |
| — | 0 | — | — | |
| $14.8M | 20.8K | 59% | $29.99 | |
| $53K | 72 | 68% | $24.99 |