
The Advisor Series is a player-driven narrative where your choices & decisions, both in the game, and out of the game, determine how future episodes unfold. Play the role of villain protagonist Magnus the Magician, as he wreaks havoc across the land, one well-placed fireball at a time!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Looking at the "Overwhelming Positive" rating, I figured I'd give this game a try. Turns out, all this game amounts to is a king asking you ~100 questions (not an exagerration, I didn't count, but that is my best guess). The questions are ones like: "If you don't have enough food for all your men, do you feed the strongest troops, or the weakest troops?" and "Is it better to have a large, inexperienced army, or a small, experienced one?" I thought "this seems excessive, but maybe it will affect a lot later in the game or something". However, once you are done with these many, many questions, you get a text scrawl summarizing things like "percentage of troops lost vs. gained". Gives you a bunch of numbers that sound good, but don't really mean anything. Then you get one more cutscene that ends in a cliffhanger. The ending message says "post in the comments what you want to happen next!" That text, as far as I can tell, is what has at least contributed to this game's "Overwhelmingly Positive" review score. Some of the positive reviews are just people posting their "secret word" they get at the end game or telling the devs what they want to see next. Then that's the end. I beat this game in like an hour and a half, and I'm pretty sure I wasn't playing that whole time (got up to do something between answering all the questions). Thankfully, the game is so short that I was still able to get a refund.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As much as I love Randumb Studios, I hate it when there's no way to save. The game kept freezing on me and I've had to repeat the beginning five time, and I'm still not done.
i got this game as part of a personalized bundle that i got when buying the test games and it has only increased my interest in the dev team who made these games choice based games are some of my favorites while the test is much more a personalized experience this one offers a compelling story along with the choices impacting the ending secret word: defend
Secret word: bard Assessment of my advisory skills: magnificent This one is actually really well written, save for a few minor inconsistencies such as Magnus preferring ranged combat but also choosing "sword & board" over it, and as others have pointed out, "thrown under the bus" makes no sense in this context. An easy fix from bus to carriage, but still. As for my suggestion, I think Magnus should stick with Haralt. Something's fishy about the staff proposition, it seems they acquired it too easily and it's either cursed (hence why Haralt's been destroying them) or it's a fake.
My word is "Priestess." I received the Remarkable advisor ending. My previous words for the test trilogy were "power, closure, and fair" in that order. [spoiler] Magnus should not join the King's brother. [/spoiler]
secret word: Barbarian Assessment of my advisory skills: magnificent got to build a kingdom's military by answers some questions was nice and simple
Bard. Idk if Magnus should defect or not. There's not enough to go on.
My code word was Barbarian and I got the Magnificent ending, so as far as im concerned im a magnificent barbarian!
Secrate word: Mercenary Was somne very interesting moral choices! I want to play a full game of story around this so badly! Would recommend for a short interesting self evealuation.
My secret word was : Fortune. I would probably betray king Harald, as I said, I am not loyal but to myself, and also a liar. I did an excellent job with Harald, that's it. Game is underwhelming. 3$ feels a lot already.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.1K | 100 | 98% | $2.99 | |
| $5.1K | 19 | 74% | $6.99 | |
| $0 | 691 | 98% | Free | |
| $1.3M | 20.1K | 97% | $1.99 | |
| $410.7K | 5.9K | 98% | $1.99 | |
| $371K | 881 | 85% | $16.79 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $65.2K | 102 | 72% | $34.99 | |
| $65.2K | 199 | 69% | $9.99 | |
| $65.2K | 206 | 71% | $12.99 | |
| $65.3K | 151 | 66% | $14.99 | |
| $65.2K | 185 | 91% | $21.99 | |
| $65.3K | 472 | 58% | $4.99 |