
A brand-new action RPG from the creators of OCTOPATH TRAVELER and BRAVELY DEFAULT – The Adventures of Elliot: The Millennium Tales combines stunning HD-2D visuals and exciting action-adventure gameplay for the first time!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $44.99−25% | 2.4Kreviews | 80% | — | $2.9M |
| $59.99 | 3Kratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 947 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
게임자체도 무난하게 재밌고 스토리도 좋아용 모든 엔딩을 다보면 돈 안아까움
I adore everything about this game!
To be blunt, this game is a 6/10. Overall the game has everything you need in a Zelda-esque top-down adventure, with all the bits and pieces needed for a bite-sized adventure, just that none of the parts are all that exciting. I imagine this game is much better on a handheld device like the Steam Deck or Switch 2, but on desktop I zoned out playing this game. I love the aesthetic of HD-2D, and this game nails it in my opinion. The gameplay is fun but incredibly easy. The voice acting leaves a lot to be desired and the plot is surface level, to the point where none of the characters made an impression on me despite the avalance of voiced scenes in the game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 5.5K | 76% | $39.99 | |
| $2.9M | 2.5K | 95% | $39.99 | |
| $2.9M | 3.2K | 84% | $31.99 | |
| $2.9M | 7.4K | 91% | $19.99 | |
| $2.9M | 8.6K | 95% | $24.99 | |
| $2.9M | 7.9K | 89% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $10.4M | 15.5K | 88% | $34.99 | |
| $2.9M | 4K | 69% | $29.99 | |
| $5.5K | 61 | 98% | $4.99 | |
| $5.4K | 11 | 91% | $24.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 951 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
걸작: 스토리가 매우 준수하고, 본 제작사의 과거 턴제 시스템에서 큰 변화를 주어 만든 작품.
This game was pretty great. The repeated ages were not that big of a deal to re-explore and it never felt like it was a hindrance.
Love it. Lines are pretty bland like what most were saying. Hope they do more in the future
I thought this would be a JRPG when I saw that it was a Square Enix game, but it's more of a Zelda-like (not BotW). Which is honestly fantastic, because I love the older Zelda games. One of the best games I've played in recent years, and I've been having a ton of fun with it. Definitely check it out if you're a fan of the non-Breath of the Wild Zelda games. Update: After beating the true ending of the game, I can say with confidence that unless something amazing drops in the next couple of months, this is my favorite game of 2026. I love the exploration, the combat, the characters, and the story. Really, everything about this game. I hope to God that Square Enix makes a sequel at some point down the line.
I recommend ! If you liked 2D zeldas, you should REALLY try this out (demo is like 3-4 hours of content). I did not know what kind of game it was, except we got octopath traveller visuals, and some 2d action combat; I was not expecting to feel right at home with zelda-like movement and combat, but with smoother, better visuals, and good story. Just try the demo. While it's an enjoyable zelda like experience, and it has a decently complex story (starts simple, but has quite a few twists), it is a game for younger audiences, with how the dialogue is sometimes too cheery or simple. But it still does have some darker tones and themes here and there, it's just a bit clean so not to scar kids. I will say it's a great game for kids for sure - but also for anyone to enjoy, especially zelda fans. The combat is simple, but you get to equip two weapons that you can switch easily, and those weapons are upgradable with gems. Late game combinations are decently diverse and fun - it's awesome to do fast charge-attacks and switch to other weapon. Now, I like the story, but the game definitely has that dialogue catering to the young 10+ audience for the simplicity sometimes, yet it drops some dark ideas sometimes, and i appreciate the themes even though it has to be cleaned up a bit to not scar the younger audience. But I still found it fun. I will just say it's an excellent game for younger audiences. I kept at it more for the nostalgia of the type of game feel, and the story was intriguing. I have no complaints about the protagonist, Elliot, who's a charming and good-natured character, always volunteering his adventurer expertise to make sure people are safe (and you feel powerful playing the game for it, simple in combat as it is, the character type matches the scenario very well, consistently, for the entire game; and i never got bored of Elliot). Gameplay: simple zelda like combat, except it grows more complex with weapon upgrade combinations. Story: pretty good, simple premise at first, then complicated by twists later on in the story. Story has multiple stages, and right when you get to the end game, you realize there's more. I thought i was finishing the game like 3 times, and now i find out there's more story. That's awesome.
The Adventures of Elliot does justice to its obvious inspirations (older Zelda, Mana, Ys games and a bit of Chrono Trigger) and would be an instant classic had it been released 30 years ago. It does not revolutionize anything but the gameplay, especially combat, is satisfying even though exploration grows stale because of the four near identical world maps with fake dungeons all over the place. Lack of difficulty in the puzzle area is a bit disappointing (look to Crosscode for better puzzles) and most of the bosses are utterly non-memorable and will only take 1-3 minutes of total playtime apart from a very few exceptions (look to Hollow Knight for better bosses). I really recommend playing on Hard, even then it still felt the game was not really challenging enough and I never used magic except when mandatory, it really feels it's only there for a Co-Op experience. Overall, it's still an enjoyable game, but you will have to stick with it to the end to experience the full story, which only really starts in the (very) late game (it's a nice little fairy tale, don't quit before the (True) end).
轻松又细节丰富的JRPG,全成就也没什么难度。 虽然不同时代的地图内容略有相似,但属于能接受的范围。 主线剧情没得说,结局收束得太好了,让前面所有的善意都有了更圆满的意义。 支线任务不多,但每个都内容满满,更像是对主线的补充,也能在不同时代看到自己影响的因结出的果。 谜题全都不难,能感觉到用心的调整了挑战难度和过关体验的平衡,可以说是简单版的塞尔达。在舔全地图的过程中,众多谜题完全不重样,也基本没有卡住过,十分的按摩大脑了。 从demo玩后直接预购,到现在通关全成就,只能说这一个月的等待和这一周的游玩真的太值得了,如果喜欢JRPG的话一定不要错过(当然SE任何游戏原价还是不推荐的,等打折最好hhh
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.