
David Hopster, a 15-year-old high school student, has just been left home alone for the weekend while his parents head out of town. At first, everything seemed normal. He had no idea how quickly things would spiral.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

Terrors to Unveil is a series-based psychological horror game that immerses players in disturbing stories, each one unraveling the terrifying stories of those who lived to tell their experiences.
David Hopster, a 15-year-old high school student, has just been left home alone for the weekend while his parents head out of town. At first, everything seemed normal. He spent the day enjoying his freedom. But by nightfall, strange things started happening.
This game is primarily a first-person narrative walking simulator with exploration, and conversation mechanics.
Atmospheric environment and photo-realistic graphics.
2 Endings
VHS film aesthetic.
Interact with NPCs.
Player voice activity.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 110 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ADD A PAUSE MENU PLS...anything beside that It's a good game.
Мне не понравилось , во первых оптимизации нет , во вторых 70% игры я проходил с интернетом , так как из-за быстро исчезающего текста не понятно, что делать , и остальные 30% тыкал наугад. У меня не работала кнопка настроек и нет русского языка - это не уровень для такой игры. Day off по геймплею был намного удачнее.
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Hours played at review time, across 110 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Сырая игра в неё скучно играть и в ней совершенно нет атмосферы в отличи от эпизода Home alone от fears to fathom от которой данная игра сп@здила весь геймплей
🏆Оценка: 2 из 10 ➕Плюсы: ✔️ Неплохая атмосфера в отдельных моментах. ✔️ Проходится довольно быстро. ✔️ Бесплатная. ➖Минусы: ❌ Полное ощущение вторичности. ❌ Практически не предлагает ничего нового для жанра. ❌ Большинство событий легко предугадываются. ❌ Однообразный геймплей. ❌ После прохождения практически нет причин возвращаться в игру. 📜Итог: вместо попытки предложить что-то своё игра идёт по максимально безопасному и предсказуемому пути. Из-за этого пропадает главное для хоррора чувство неизвестности. Особенно обидно, что атмосфера местами действительно работает. Видно, что авторы старались создать напряжение, но когда заранее угадываешь большинство происходящих событий, страх быстро сменяется скукой. Сюжет также не смог заинтересовать настолько, чтобы компенсировать вторичность игрового процесса. В итоге игра оставила после себя ощущение очередного клона множества похожих проектов. Если вы никогда не играли в инди-хорроры, возможно, некоторые моменты покажутся интересными. Но если у вас уже есть опыт в жанре, то велика вероятность провести всё прохождение с мыслью: «Я уже играл в этот хоррор. Просто тогда у него было другое название». 🤞Разрабу респект! 💸Игра фри.
Игра ни фига не понятная сделали бы хотя бы норм меню
Terrors to Unveil: Intrusion is a short horror game that I found most effective when it was making ordinary situations feel suspicious. I play as David, a teenager left home alone for the weekend, and what starts as a normal evening slowly becomes something much more uncomfortable. I liked the decision to keep the story grounded in an everyday house because it makes the strange events feel closer to something that could actually happen. The gameplay is mostly focused on exploration, conversations and interacting with the environment. I move through the house, complete simple tasks and pay attention to what is happening around me while the situation becomes more unsettling. I liked the slower pace because it gives the tension time to build. Instead of constantly throwing scares at me, the game lets me spend enough time in the house that I start wondering what might happen next. The conversation system is important because the story is driven through interactions with the people around David. There are moments where what I say or do can influence how the story develops, and I enjoyed having some control over the direction of the experience. The game also has multiple endings, which gives the short campaign a little more reason to be replayed after I finish it. The VHS presentation works well for this style of horror. The grainy look and slightly distorted visuals give the game the feeling of an old home recording, which fits the late twentieth century setting nicely. I also liked the realistic environments because they contrast with the increasingly disturbing events. A normal living room feels much more uncomfortable when I know that something is wrong just outside the frame. My biggest issue is that the horror can be inconsistent. Some moments create a strong sense of tension, while others feel more like familiar walking simulator horror conventions. The game is also very short, so there is not much time for its characters or story ideas to become deeply developed. I sometimes felt like the experience was building toward something larger that the episode simply did not have enough time to explore. The player voice activity is an interesting touch, and I like that the game experiments with making the experience feel more personal. At the same time, some of the interactions and movement can feel rough, which takes me out of the atmosphere occasionally. The basic technical presentation is good enough to support the horror, but it does not always feel as polished as the strongest parts of the concept. Overall, Terrors to Unveil: Intrusion is a decent short psychological horror experience that knows how to make an ordinary house feel uncomfortable. I liked the grounded setup, the VHS atmosphere and the focus on exploration and conversation. It is too short and does not always deliver on the potential of its premise, but the core idea works well enough for a quick horror playthrough. Rating: 6.9/10
This might actually be the worst "horror" game I have ever played in my entire life. There wasn't anything scary about the game that's for sure. Most of the time you don't even know what to do especially in the store there are no labels to identify anything and you have to buy everything in order which is really dumb, in the part where I had to cover the front door the game said "storage room" which isn't even a real thing its just the attic. Wish I never got this game even though its free and if I could refund free games I would most definitely refund this dumbass game. If you are seeking entertainment this is NOT the game for you and I would recommend finding something else.
Euros are retarded
This one feels a bit half baked. I suppose it's fine for a free-to-play game. Localization isn't great, there's no escape menu/context menu whatsoever, and the game sorta just feels like a chore simulator. Additionally, the game is really short and it doesn't really do a great job at setting the tone. I really liked "Terrors to Unveil - Day Off", and I'm excited to see what Last Trace brings to the table.
Tooo bad
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $608.5K | 3.6K | 87% | $9.99 | |
| $94.2K | 1.2K | 52% | $4.99 | |
| — | 0 | — | — | |
| $0 | 276 | 86% | Free | |
| $0 | 181 | 90% | Free | |
| $1M | 6.4K | 92% | $9.99 |