
Jack Williams, a 26 year old hard-working man, is finally taking a day off after a long week at work. He decides to spend his day off at his quiet cottage for a weekend of relaxation. Little did he know what would happen during his stay there.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 1 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Terrors to Unveil is a series-based psychological horror game that immerses players in disturbing stories, each one unraveling the terrifying stories of those who lived to tell their experiences.
You're Jack Williams, a 26-year-old hard worker who after several days of work managed to get a day off. Without thinking about it, you decide to spend your weekend at your cottage in the woods with your dog as your sole companion. But you didn't know what your stay there would involve.
This game is primarily a first-person narrative walking simulator with exploration, and conversation mechanics.
Atmospheric environment and photo-realistic graphics.
2 Endings
VHS film aesthetic.
Interact with NPCs.
Player voice activity.
Genres
Engagement
Reviews
Themes across 240 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Doing the same boring tasks over and over, story is meh, game heavily relies on cheap jumpscares
lowk has pretty scary atmosphere, but its very short, i beat it in like an hour, which i would expect a little longer playtime for the cost, but i kinda enjoyed it, so i can recommend and its definetly nice to support the creator...
The same three jumpscares froms the first game, pure d*gshit. I can't recomend it, and I got it for free, a complete loss of time.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Greek, Portuguese - Brazil, Portuguese - Portugal, Russian
Hours played at review time, across 240 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
игра не страшная вообще, очень кривая и упоротая но в этом есть какой-то шарм, так что если игру получили как и я бесплатно но рекомендую один раз пройти поугарать с некоторых мест можно, а так задумка может быть не плохая но очень плохо реализована.
my butt were clenching the whole game. 9/10
игра вообще не оптемизирована
[EN] Starting off, I have to say it feels much more polished than the first "Intrusion". The jumpscares are those simple, nice jumpscares you’d expect from an indie game like this—I'd say they give you a quick jump since they’re quite sudden... (you'll get what I mean when you play it). It’s around an hour long (about 50 minutes), and especially in the second half, where the real meat of the game begins, it keeps you fully engaged. It definitely needs some work on the lighting—it has a few issues there—but it doesn't make it unplayable, it would just enhance the overall experience. Even the story could be improved, along with a few other minor things (animations etc). All in all, it delivers the horror element really well by the end, and a lot of hard work went into it compared to Episode 1, which is definitely worth noting! -------------------------------------------------------------------------------------------------- [GR] Ξεκινώντας να πω ότι είναι αρκετά πιο δουλεμένο παιχνίδι από το πρώτο, το "Intrusion". Τα jumpscares του είναι αυτά τα απλά, όμορφα jumpscares που περιμένεις σε ένα indie game σαν αυτό, θα έλεγα σε ταράζουν για λίγο καθώς είναι απότομα... (όταν το παίξετε θα το καταλάβετε). Είναι κοντά στην μία ώρα (50 λεπτά περίπου) και ειδικά στο δεύτερο του μέρος, εκεί που ξεκινάει το ζουμί του παιχνιδιού, σε κρατάει μια χαρά. Σίγουρα χρειάζεται κάποιες βελτιώσεις στο θέμα του φωτισμού, έχει αρκετά θεματάκια με αυτό αλλά δεν το καθιστούν unplayable, απλώς θα βελτίωναν τη συνολική εμπειρία. Ακόμα και το story του μπορεί να βελτιωθεί και αρκετά ακόμα πραγματάκια (animations κτλπ). Εν ολίγοις, το horror στοιχείο στο τέλος στο βγάζει μια χαρά και έχει πέσει πολύ μεγάλη δουλειά σε σχέση με το επεισόδιο 1, κι αυτό είναι αξιοσημείωτο!
Сыграл в это только потому, что раздавалось бесплатно: удивлён, что за это ещё могут требовать деньги. Перевод кривой и машинный, а часть диалогов даже так не переведена, что может сбить с контекста истории. Ну и хоррора в этой игре маловато: большая часть игры — это нестрашная, с парой "скримеров" в виде выпрыгивающих со спины людей, подготовка к тому, чтобы наконец перейти к части, изображённой на обложке игры, и там, кроме нагнетающей музыки, страшных моментов БУКВАЛЬНО нет. Всё, что вело нас к кульминации в виде маньяка, убившего нашего нового друга, лично на меня толком не оказало каких-либо эмоций, кроме: "наконец-то это закончилось". Если забрали за бесплатно — можете сыграть, хз, но покупать не рекомендую: игра проходится буквально за час, а оформлять потом возврат может быть лень.
this game makes my head hurt, everything from the obnoxiously tedious gameplay to the awful sounds, it just isnt good. Do not buy this game. Its so bad i dont even want to finish it.
←⇐⇚ ꧁ [b] Terrors to Unveil - Day Off [/b] ꧂ ⇛⇒→ Der zweite Teil von Terrors to Unveil ist im Vergleich zu seinem Vorgänger deutlich länger. Der Stil bleibt derselbe und auch die Atmosphäre mit dem VHS-Filter ist weiterhin erhalten. [h3] Gameplay [/h3] Das Gameplay bietet diesmal etwas mehr Story, allerdings nichts wirklich Weltbewegendes. Es bleibt weiterhin sehr träge und hält einen an manchen Stellen einfach nur auf – beispielsweise durch das langsame Essen, bis es weitergeht. Hin und wieder werden zwar Jumpscares eingestreut, deren eigentlicher Effekt jedoch leider ausbleibt und eher langweilig sind. [h3] Achievements [/h3] Die Achievements sind erneut sehr leicht zu holen. Insgesamt gibt es acht Stück. Drei davon erhält man automatisch beim Beenden des Spiels. Für die übrigen muss man: [list] [*] [b] Casual Clicks [/b]: Sammle alle Hasen im Minispiel am Computer. [*] [b] New Encounters [/b]: Antworte dem Nachbarn höflich und wähle die Dialogreihenfolge [code] 2-1-2-1-1-3-2-2-2 [/code]. [*] [b] Curiosity Killed the Cat [/b]: Gehe nach dem Fund der blutigen Axt hinter den großen Felsen, um vom Maniak getötet zu werden. [*] [b] Unveiled the Truth [/b]: Lies nachts im Nachbarschuppen die versteckten Notizen im Tagebuch, während der Hund den Hirsch anbellt. [/list] Für beide Enden: [list] [*] [b] Game Over [/b]: Lass dich vom Mörder während der Verfolgungsjagd am Ende schnappen. [*] [b] You have survived [/b]: Entkomme dem Mörder am Ende, indem du rechtzeitig ins Haus flüchtest. [/list] [h3] Fazit [/h3] Es ist ein solider kleiner Horror-Happen für einen Abend, den man im 100%-Sale gerne mitnehmen kann. Ich bin mal gespannt, ob der dritte Teil der Reihe die erhoffte Qualitätssteigerung mit sich bringt.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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