
KR-17 is a 32-bit, story-driven, side-scrolling action puzzle-platformer which follows the story of a military robot on a mission to subdue a rogue agent operating out of an installation on the planet Valiant. It will be the first in a multi-genre series of games centered around the story of Terrius, KR-17's home.
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] Terrian Saga: KR-17 [/h1] [h3] Pros: [/h3] [b]🤖 Engaging Platforming and Action [/b] Terrian Saga: KR-17 offers captivating platforming gameplay combined with thrilling action sequences. Players control KR-17, a powerful robot, through challenging levels filled with enemies and obstacles, providing a satisfying gameplay experience. 🎮🚀 [b]🌌 Diverse Environments and Level Design [/b] The game features diverse environments and well-crafted level design, ranging from futuristic cities to hazardous wastelands. Each level presents unique challenges and visual aesthetics, keeping the gameplay fresh and exciting. 🏙️🏜️ [h3] Cons: [/h3] [b]🔧 Technical Issues and Performance Concerns [/b] Some players may encounter technical issues or performance concerns, such as bugs, glitches, or optimization issues, which can detract from the overall enjoyment of the game. Addressing these issues would improve the gameplay experience for all players. 🐞⚙️ [b]🕹️ Limited Replayability [/b] Despite its engaging gameplay, Terrian Saga: KR-17 may have limited replay value for some players due to a lack of additional content or alternative gameplay modes. Expanding the game with more challenges or features could enhance its replayability. 🔁🎮 [h3] Other Drawbacks: [/h3] [b]🎶 Soundtrack and Audio Quality [/b] While the game's soundtrack and audio effects contribute to the atmosphere, they may not stand out as particularly memorable or immersive. Improving the audio quality and variety could enhance the overall audio experience. 🎵🔊 [b]Good Points[/b] [list] [*]Engaging platforming and action gameplay. [*]Diverse environments and well-crafted level design. [*]Satisfying challenges and visual aesthetics. [/list] [b]Bad Points[/b] [list] [*]Technical issues and performance concerns. [*]Limited replayability due to lack of additional content. [*]Soundtrack and audio quality could be improved. [/list] [table] [tr] [th]Category[/th] [th]Score[/th] [/tr] [tr] [td]Graphics[/td] [td]⭐⭐⭐⭐[/td] [/tr] [tr] [td]Gameplay[/td] [td]⭐⭐⭐⭐[/td] [/tr] [tr] [td]Audio[/td] [td]⭐⭐⭐[/td] [/tr] [tr] [td]Replayability[/td] [td]⭐⭐⭐[/td] [/tr] [tr] [td]Average Rating[/td] [td]⭐⭐⭐⭐[/td] [/tr] [/table] [b]Personal Comment[/b] Terrian Saga: KR-17 offers an engaging blend of platforming and action gameplay set in diverse environments. While it may encounter technical issues and lack replayability for some players, its satisfying challenges and visual design make it a worthwhile experience for fans of the genre.
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Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Картофельная запеканка (пастушья запеканка) с овощами! Пастушья запеканка в оригинале готовится из картофеля и мясного фарша. Этот рецепт — вегетарианская версия, в которой мясо заменяют овощи и соя. Кстати, вместо соевых хлопьев или гранул можно использовать кусочки твердого сыра тофу. Продукты (на 4 порции): Картофель («многоцелевого» сорта, например, Золотой Юкон) среднего размера — 6 шт. Соль Масло оливковое (extra virgin) – 2 ст. л. Лук репчатый, крупный, мелко нарезанный — 1 шт. Морковь крупная, нарезанная кусочками по 1 см — 3 шт. Стебли сельдерея, нарезанные кусочками по 1 см — 2 шт. Турнепс молодой (репки), разрезанный пополам — 1 пучок Чеснок измельченный — 6 зубков Перец молотый Зелень петрушки (отделите листики от стебельков) — ½ пучка Соус Вустерширский — 1 ½ ст. л. Масло сливочное — 5 ст. л. Соевые хлопья — ¾ стакана Молоко (или сливки пополам с молоком) — 2/3 стакана Сыр Пармезан тертый (желательно) 1.Разогрейте бройлер. Картошку залейте водой, добавьте соль и варите под крышкой 15 минут. 2.Разогрейте масло в посуде для запеканки на умеренно-большом огне. Добавьте лук, морковь, сельдерей, турнепс и чеснок. Посыпьте солью и перцем. Готовьте 8 минут, чтобы овощи подрумянились. Влейте 1 ½ стакана «картофельной» воды. Уменьшите огонь и перемешайте деревянной ложкой. Стебельки петрушки без листиков свяжите бечевкой и добавьте к овощам. Накройте крышкой и тушите овощи до мягкости, около 8 минут. Вмешайте Вустерширский соус, 2 ст. л. сливочного масла, сою и прогрейте в течение 5 минут. Выньте стебли и добавьте нарезанные листья петрушки. Накройте овощи, чтобы они не остыли. 3.Слейте картошку и разомните со сливочным маслом (3 ст. л.) и молоком. Посолите, поперчите и выложите на приготовленные овощи. Посыпьте пармезаном и запеките под бройлером до румяной корочки в течение 5 минут. Приятного аппетита!
This retro style/32 bit platformer is alright. My biggest praise I have for the game is the amount of content. It took me about 14 hours to complete. This game does get extremely difficult especially towards the end. It's important to time your jumps and avoid instant kill blocks. My biggest criticism is the dash ability. It's the same button as your movement key so it's easy to accidentally dash right off a cliff. Overall for the amount of content this game provides, it's worth it if you enjoy platformers.
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Задумка в игре интересная, но реализация оставляет желать лучшего. Подземелья и пещеры слишком просты для мира, который называется фентезийным, на самом деле это просто каменные коридоры с убитыми монстрами. Игра как-то так не получилось в плане графики - все слишком шероховато, будто нарисовано кистями. Вроде бы было бы неплохо, но насколько плохое оно выглядит... Игровой процесс можно описать одной фразой: просто суйтесь и убивайте. Бои в игре бессмысленные, монстры слишком хилые или слишком сильные. И игра не подсказывает вам ни о чём. Никаких сюжетных линий нет, никакого развития персонажей. У игрока есть выбор между двумя персонажами и их навыками. Оставшееся время вы потратите на сражение в том же месте, что и перед этим. В общем, если я буду спрашивать себя, такую игру хоть раз в жизни бы попробовать? Нет.
Honestly, the fact that this game seems to enjoy eating my jump inputs during the race that is the Spider Guardian causing me to have to redo the thing well over two dozen times because no checkpoints and the fact that the caverns feel almost unplayable because they decided that moving platforms don't carry you with them, but instead you have to keep moving forward on them, which is horrible because double tapping makes you dash off them and they actively hide the platform from you in at least one screen, is enough to make me give it a thumbs down. It also caused me to make a run-on sentence, which is just not cool. Might update later, assuming I get back to playing the game, because what I just listed has burned most of my goodwill for this game out.
I am a 43 yo father, probably one of the oldest people playing this game. I am a single father to my Son, who is 14 now. My son got this game for Christmas from his uncle, so we installed it on his computer and he started playing. By the end of the week he had 24 hours on this game. This was horrible for me, as it was already hard for me to find ways to spend time with my son, as he is always out with his friends or just, watching YouTube. So i decided to make a Steam account and get this game to see if I could maybe play alongside him. loaded into the game, made my character and world and started playing but I was stuck on what you were supposed to do. I asked my Son for help and he helped me. Loved it as it was the best time had spent with my Son since my wife had died. This game has ever since brought me and my son closer again and now we actually spend time together outside the house together as well. This game reminded me that there's fun to be had in everything, and it has brought both me and my Son many happy memories.Thank you <3
Oyun eski nesil oyunları andırıyor ama gayet başarılı ,sadece bosslar zorluyor.
It was ok...
I quit shortly after world 2 where you have to ride a barrel for the entire level. You don't move automatically while riding on an object (except some platforms) so you have to constantly adjust your position to stay on the platforms. However, you have a dash move and if you tap a direction too quickly you will dash off the platform and die. This is only one example, but there's a lot of garbage like this. Maybe had potential, but it's ruined for me by the awful level design and clunky controls. Hard pass.
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