
TerraTech Worlds is an open world, build-craft adventure game, set on an uncharted alien world. Play solo or with friends, explore your surroundings, craft unique vehicles, construct automated bases, and battle your way through hazards and enemies to harness the power of your environment
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 28 → 0.29/day in the week after.
About
TerraTech Worlds is an open-world, build-craft exploration adventure game, set on an uncharted alien world. Playing solo or with friends, you’ll explore your surroundings, craft unique vehicles, construct automated bases, and battle your way through natural hazards and challenging enemies to harness the power of your environment.

Expand your base with complex, automated production lines to refine minerals, scrap spare parts and keep you stocked with ammunition. Design intricate conduit networks to manage production, and scale up your power infrastructure to keep pace as the factory grows.

Create different Techs to meet different needs. From mining to combat, you can build the perfect vehicle for the mission! Visually customise your Techs and bases until everything is just to your liking, then optimise your Tech by taking advantage of powerful stat modifiers.

Expand and consolidate your planetary infrastructure by extracting exotic resources from the world around you. Resculpt the landscape to suit your needs with free-form terraforming tools - from flattening out a racetrack to creating peaks and valleys for base defence!

Explore a 300km² planet with no loading, no streaming and no limits, populated by rich and diverse environment biomes, with a day/night cycle, dynamic weather, dangerous plant life, hostile enemy factions and bases, and more. Venture deep into strange Woodlands, traverse the acidic Swamps, dodge lightning storms and enter the snowy Arctic.

Encounter and overcome a diverse range of enemy Techs as you expand your territory, scavenging and researching new blocks to upgrade your combat capability. Face down dangerous opponents, experiment with ever-more powerful and specialised combat builds, and team up with your fellow Prospectors to raid enemy bases and push back the frontier.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 80 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
RUNS GOOD AND IS FUN EASIER TO PROGRESS THAN NO MANS SKY IN MY OPINION
I loved the original, this is just a breath of fresh air.
Vale a pena pelos gráficos e novas mecânicas, mas vai ficar enjoativo à medida que o tempo passa. Ainda falta bastante conteúdo e atalhos importantes, como a opção de fixar ou não o movimento da câmera junto com o mouse, opção de remover blocos com mais facilidade e aumentar a distância de interação dentro da área da base. Acima de tudo, falta mais liberdade: missões secundárias ou simplesmente poder bater nos inimigos do mapa inteiro. Outra coisa bem chata é só poder comprar uma peça específica em um único lugar, mesmo se eu já tive acesso a ela antes de alguma forma, além de faltar uma forma de ganhar dinheiro infinitamente e ver os inimigos se atacando entre si. Também sinto muita falta da liberdade de pintar os blocos e de uma variedade muito maior de blocos de construção. Resumindo: precisa melhorar muito para conseguir trazer o pessoal do clássico para o novo.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3M | 4.8K | 87% | $19.99 | |
| $2.3M | 3.5K | 85% | $29.99 | |
| $2.3M | 12.3K | 94% | $6.74 | |
| $2.3M | 1.9K | 73% | $29.99 | |
| $2.3M | 4.4K | 87% | $17.99 | |
| $2.3M | 727 | 57% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 2.7K | 85% | $19.99 | |
| $0 | 7.7K | 91% | Free | |
| $326.3M | 279.6K | 97% | $39.99 | |
| $45.5M | 139.4K | 92% | $29.99 | |
| $380.9K | 1K | 80% | $14.99 | |
| $57.8K | 77 | 70% | $19.99 |
Reviews, worldwide (the counter carries no country): 53/day in the week to Jul 16 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Korean, Russian
Hours played at review time, across 81 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
espectacular, va por un camino excelente
걍 재밌
bloks.
mükemmel... alın aldırın hocam düz terrateche göre grafiksel falan çoğu şeyde daha gelişmiş
안해보고 만든 티가 너무 나는 게임. 미사일이나 유탄 한대라도 맞으면 10여톤의 차량이 300m를 족히 날아가서 한번 올라가기 힘든 언덕 등반을 싸움 내내 해야되는 게임 식물한테 뭐 한대라도 맞으면 10여톤의 차량이 300m를 족히 날아가서 갔던 길 다시 등반하게 만드는 게임 지뢰처럼 숨어있다 펑 하는 공기정 식물이 있어서 잘 가다가 톡 하고 부딪혀서 멈추더니 300m를 날아가서 갔던 길 다시 오게 하는 게임. 근데 그게 3~4개씩 밀집해있음. 원자로 제한 때문에 기본 모드로 할 생각이면 곱게 접어라. 무한모드나 최소 2배 모드 이상 이여야만 저 위 억까를 아주 조금이라도 버텨내는것이 가능하다. 그러니 얌전히 무한모드를 추천한다. 제작자가 뭘 만들려는건지는 알겠는데 그럴거면 일반 모드 켠왕을 한번이라도 해봐야 했었다. 수시로 차량이 날라가고 맞고 터지는데 원자로 부하 때문에 그걸 견딜 차량을 못만든다. 심지어 CPU 겁나 갈궈대서 수시로 게임이 뚝뚝 멈추거나 픽하고 튕길수도 있다는건 덤(내가 성능이 살짝 안좋은것도 한몫함)
good
its a really good game. I thought it would like be like a new version from TerraTech. But its not I still like it, but I like the old game much more than this. it seems there is much more possible, maybe because of all the mods which exist through all the years
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.