
Farm, sell, learn, repeat. Terracards is a tactical roguelike-deckbuilder where you manage your own farm, You'll utilize animals, crops, and structures through cards, transforming them into valuable resources and wealth with each turn. But beware - deplete your funds, and it's game over.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very cute game and pretty addictive. Love making my little farm and watching it grow rapidly with multiple ways to make money. Takes a little bit to learn but has been worth it thus far.
I wish i liked this game more, just feels like total RNG
Adorable graphics and snappy gameplay. There's still places where the interface is not clear which makes it hard to make good decisions but this is still in development and hopefully those get ironed out.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Portuguese - Brazil, Spanish - Latin America, Japanese, Korean, Polish, Simplified Chinese, Turkish, Russian
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game has a lot of potential, it is very good but also full of bugs(which is normal for a pre-release). If I create a new world I can only play it once, because the second time it will crash.
This is a fun and deep game. However, I had some issues with it and I'm waiting for it to come out of early access before I play it again.
still very buggy :/ . I have just played 2 ~ 3 hours and faced 2 major bugs that froze the game. Also, one of the core game loops is to create complex prodction lines ( wheat -> flour -> bread, e.g.,), but it is not simple to view why some item is not being produced. If you just leave the default recipes on all buidings, lots of resources are used to created non-proftable items. One one to handler this is unselection all other recipes, but this is boring :/ . The game is fun in a way, and have potential, but still seems like an open beta. Also (repeating myself), the fact that in some hours of casual play the game crashed 2 times, shows that the developer still needs to clean up lots of important bugs
This game is such a fun little challenge! I love playing it and love experimenting with what combos to use. Very good game, 10/10 :3
The game is crashing as I'm trying to get the achievements. I figured out a setup with sunflowers and solar panels that should be netting me trillions but I get to a limit putting down Eolic sunflowers where it just crashes. Not sure how else to go for day 1000+ but after 30 minutes to trying to get around it I'm done. It was fun up until this point but not worth it if it's just going to crash in endgame.
quite adicting
Great cozy roguelike, deserves a lot more popularity
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7K | 32 | 84% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $3.6M | 11.5K | 93% | $9.99 | |
| $347.5K | 1.1K | 88% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $210.1K | 1.3K | 85% | $9.99 | |
| $210.1K | 354 | 52% | $14.99 | |
| $210K | 179 | 78% | $29.99 | |
| $210.2K | 797 | 81% | $9.99 | |
| $210.2K | 507 | 79% | $14.99 | |
| $210.2K | 175 | 70% | $29.99 |