
Shape breathtaking worlds in Terra Firma 2, a vast simulation where your creations evolve through the forces of nature. Sculpt the land, then watch as weather, erosion, and life itself transform your world into a dynamic, living ecosystem- right down to every plant and creature.
Modeled estimate, not a reported figure. How we estimate →
About
Terra Firma 2 is a powerful simulation of natural forces, giving you the creative freedom to sculpt entire worlds to your liking. Use intuitive tools to alter terrain, adjust rainfall, change temperatures, and tweak tectonic activity.
Your changes set the stage, but the simulation takes over—generating lifelike rivers, eroding mountains, growing forests, and populating ecosystems down to individual plants and animals.
Harnessing the full power of modern GPUs, Terra Firma 2 simulates worlds at an unprecedented scale. Maps can span up to 16,000 km², simulating centuries of natural evolution in seconds, all while allowing you to zoom in to observe wildlife and terrain changes in real time.
Simulate the slow but powerful forces that shape continents. With full tectonic modeling, you can create convergent boundaries that build towering mountain ranges, divergent ones that split the land into rift valleys, and transform boundaries shift massive landmasses.
Life in Terra Firma 2 emerges organically based on the world you create. Plants and animals respond to local conditions such as moisture, temperature, and elevation, resulting in rich ecosystems that feel alive. From boreal forests to mangroves, deserts to alpine tundra, the variety is shaped entirely by your choices.
Take command of world’s climate with the ability to modify rainfall and temperature to create seasonal variations. Melt the snowcaps off the tallest mountain and watch the water flow down to raise the water level, or change the rainfall to see different biomes flourish.
Worlds created in Terra Firma 2 are able to be saved, loaded, and exported to other systems, either as heightmaps or via an exporter to your favourite voxel based game.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Italian, German, Spanish - Spain, Simplified Chinese, Polish, Portuguese - Brazil, Russian, Arabic, Spanish - Latin America +1 more
Engagement
Reviews
Themes across 88 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is cool for about a minute but there's just not a lot to do. I just don't know why I spent as much money as I did on this game.
I needed this. I needed this so much!
I put my mountain into this game and it melteded :c
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 88 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Let my friend play this game for 1 minute, 10000 meteor on my sceen 10/10 would recommend
Its a fun little game where you can create land and destroy it.
Great geological simulator that I've spent more hours than I thought I would just smashing tectonic plates together and then letting the weather and erosion do it's j=thing while adding natural disasters and new land masses here and there. Very calming and slightly addicting
not a bad simulation
It's a great game. Fun and interesting. And it has very nice quality. Overall, a 9/10. Could use some extra features, but for now it's totally worth it.
I've quite literally been looking for a game like this for years. It fits my flavor of nerd very well, and i cant wait to see what changes are added Edit to add: to be clear its already great and far better and more detailed than anything comparable, but the rivers tend to flow much straighter than they do irl. id love if we could get some oxbows, as they are one of my favorite geologic features
yeah
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $32.2M | 32.3K | 96% | $29.99 | |
| — | 0 | — | — | |
| $480K | 1.5K | 77% | $9.99 | |
| $12.8K | 271 | 43% | $1.99 | |
| $1.5K | 32 | 91% | $4.99 | |
| $1.3K | 11 | 82% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $170.5K | 391 | 83% | $14.99 | |
| $170.6K | 587 | 86% | $14.99 | |
| $170.6K | 392 | 83% | $14.99 | |
| $170.6K | 1.3K | 94% | $6.99 | |
| $170.5K | 160 | 90% | $24.99 | |
| $170.6K | 719 | 66% | $9.99 |