
Terminus: Zombie Survivors is a 2D turn-based survival roguelike set during a zombie apocalypse. Each journey is unique, and every decision can mean the difference between life and death. Can you brave hunger, cold, and the undead in order to reach the Terminus and find salvation?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 1 → 1.29/day in the week after.
About
Terminus: Zombie Survivors is a turn-based survival roguelike set against the backdrop of a zombie apocalypse. Weeks have passed since the zombie virus took hold of humanity, and most of the population has already been infected. As one of the few remaining survivors, you must finally venture out to join up with the other survivors at the Terminus. Battle your way through hunger, frigid temperatures, and ravenous zombies to make it to the Terminus—escape the city through whatever means possible, or even develop a vaccine!
Each journey for survival is different, as the very city you battle through to survive is procedurally generated. Over 150 different areas are generated, with numerous locations to discover, hundreds of items to scavenge, and endless zombies to evade or fight. No two games are ever the same, but the journey to the Terminus is uniquely challenging each time.
Choose your next move carefully! Every movement, action, and decision you make deducts from your Action Points (AP). Strategic management of your AP is key to survival. Use too little, and you might not find the resources needed to survive. Use too many, and you may leave yourself open to attack.
Maintain your condition to stay in fighting shape during this apocalypse. Surviving isn't easy—you'll need to eat, sleep, and stay warm. Scavenge for materials to craft tools and weapons, and cook meals to keep your energy up. Every action, from crafting to cooking, directly impacts your chances of survival.
Choose from a vast arsenal of tools and weapons with which to attack the oncoming zombie horde. Pick which parts of the body you want to hit, and experiment with the countless options on offer—if in doubt, remove the head or destroy the brain!
Survive the unending hordes of undead through one of multiple escape scenarios: reach the Terminus safe zone, escape by boat or helicopter, join a group of survivors, or even develop the vaccine!
Clawing your way across the city, you’ll occasionally encounter other uninfected survivors. Band together with them on your journey, trade goods, or steal their supplies and find your own way to survive the end of the world.
Soldier, police officer, firefighter, farmer—each one will fare differently in an apocalypse, but it’s up to you to discover which one stands the best chance of surviving. Pick from 15 different classes, traits to unlock, and stats to upgrade as you build the ultimate survivor.
Use sandbox mode to tailor your survival experience by adjusting settings like spawn rates and resource availability. Try surviving additional game scenarios such as Out of Stock, Crowd, and Frozen Zombies to discover new ways to play Terminus: Zombie Survivors.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Empty environments, always get the same items, repetitive gameplay... not for me.. may try again in the future and see if I change my mind.
dlc까지 조금만 쉬었다 해야지... 재밋어요
Excellent resource management game, excellent zombie game. There's quite a lot of replay value here, including some truly long and drawn out achievements (kill 500 in one playthrough is just a taxing proposition; you simply have to put in the time). Dynamically generated map with locations that will seem familiar and never quite be the same; randomized loot tables based on location, luck, and sometimes skills/traits that can affect the spawn; character archetype/skill and trait unlocks at the end of successful playthroughs; various difficulty levels and play scenarios - all of this gives excellent replay value. Different types of zombies (armored, helmeted, fast, crawling, fat, tough are all types) and skills to avoid or combat them makes any playstyle viable. Maybe you're a nerd who can read fast (gain skills, traits, stats quickly - or use the same skill book to read more than once, in the case of a student), or a construction worker/brawler who smashes his way through a crowd, or a skilled shooter who conserves ammo by doing extra damage are all legit coping strategies. If you get lucky enough to find a gassed up car in one of the first locations, maybe you can finish the game in 3 days. If you never find a car or gas to fuel it, maybe you can't stop to read books at all and have to just keep moving since every location has to be cleared in order to make a place to sleep. There's an achievement for visiting EVERY location on a playthrough, and another for establishing a base everywhere, in order to retake the city. You can leave the city (and win) in several ways, including joining an NPC safe house, taking a helicopter or boat, and of course by reaching Terminus, the end point, where [spoiler]you can load up all your gear and travel quite heavy[/spoiler] while the NPCs lay down covering fire to allow your characters to gain entry to the safe building. Did I mention you can run into bandits (KOS, it's not worth trying anything else that I have found), negotiate with the NPC safehouse, and recruit NPCs to become part of your player party? This game hasn't shown me any glitch or technical faults at all in 41+ hours of play and a victory. Everything is smooth and apparently well thought out. Overall I give this game a solid 8+/10 and it may be higher than that once I unlock more traits and characters. It's just complicated enough to give variables to an interested player, without being too bogged down in the realities of (for example) fixing a car. You get the wrench, use it on the car, time passes, and then you can drive. Simple - you just need the tools for each circumstance. Fun game, resource management, party management, achievements, and choices matter, for there is no save other than quitting to the menu or shutting down the game. Well done, Longplay Studios - bravo!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, Russian, Spanish - Spain, Spanish - Latin America, Japanese, Simplified Chinese, French, German, Traditional Chinese, Portuguese - Brazil, Portuguese - Portugal +1 more
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
内容单一,属性点获取需要多次通关及完成成就,没有建筑系统,未开放创意工坊 作为一款生存游戏差强人意,作为一款丧尸游戏打的也不爽,不符合这个价位,建议30以下入
🏃♂️🏃♂️🏃♂️张雪峰🏃♂️🏃♂️🏃♂️ “当我开始跑步时,没有人能追上我” 4天5小时到达终点站
我很喜欢玩,但是我不想一把一把的冲向终点站,我也只想找个安全的地方度日,我希望加入搬家具的功能,或者自己可以制造一些储存家具,我不想再扔一地或者全部存车里了
6/10 Some interesting ideas, bad and unsatisfying execution. Couple days in my first run, I got the priest, which can buff my party so that I don't have to eat anymore. I don't know if this is even intended gameplay, but I doubt the devs care. It's super bothersome to play with the priest, he needs to buff everybody every 6 turns for it to work. Game lost it's fun as soon as party got too big and too bothersome to manage... and then the challenge was gone too. So I think this game is poorly balanced and not very well thought through.
ひたすら地味なターン制ゾンビサバイバル。1ランが短く、そこまで難しくはない。 何回かプレイするとゴールの場所も予測できるようになる。 しかし最高難易度アポカリプス+パーマデスからまったく別のゲームが始まる。 最初はゾンビが多すぎて、こんなの突破できるわけないと思う。 でも、絶対にクリアできないわけでもなく、 空腹で喉が渇いてぼろぼろの状態でも、ターミナル周辺まではたどり着ける。 結局はそこで死ぬんだけど、このバランスは絶妙。 死ぬときはだいたい自分の行動に原因があるので、言い訳できない。 次はもっとうまく立ち回れる。難しいけど理不尽だとは思わない。 良いゲームってのはこういうことだと思う。
Checked this game out on a whim as I am a sucker for anything to do with zombies. I'm not sure what I was expecting going into this, but I am shocked at how much I am enjoying the game so far. Haven't even touched the DLC yet, but I'm excited to get into that once I have some more runs under my belt. I didn't realize how much I wanted a roguelike zombie apocalypse game until it appeared in front of me. The game is a bit wonky to get into at first, but once you get over the initial learning curve it seems to smooth out a bit. I would recommend tweaking how long the turns take as a single turn eating an hour of your day feels a bit much to me, but that's down to personal preference I guess.
Всем Ok! Очень просто в наше время графонистых игр пропустить это творение, Terminus: Zombie Survivors цепляет прежде всего своим геймплеем и атмосферой. + Крафт, выживание и прокачка в открытом мире зомби апокалипсиса, можно нанимать спутников. + Много профессий на выбор а так же открываются новые постепенно. + Пошаговая система, рандомно генерируемая карта при каждом прохождении, разнообразные виды оружия и врагов. + Разные варианты спасения из ужасного мира, можно создать вакцину от вируса! + Красивая атмосферная музыка, подчеркивает безысходность. Если больше цените игровой процесс а не графику советую к покупке.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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