
A turn-based tactical RPG. Experiment with the talent trees of 23 heroes. Combine abilities with equipment. Defeat 17 terrifying bosses and uncover the secrets of the planet Tenebris!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Sep 15 → 22.5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Tenebris: Terra Incognita is a challenging turn-based RPG set in a gloomy science fiction setting. Take command of the best fighters of humanity and save the expedition of the Solaris starship, which crashed on an uncharted planet infested with terrible monsters!

We are big fans of series like Darkest Dungeon, X-COM and Disciples, and we want to give players a similar experience through deep hero customization and career progression. Having 5 basic classes with easily recognizable roles at the beginning of the playthrough, the player will be able to choose character development branches from 17 advanced classes as they gain experience. Each specialization has separate talent trees, allowing the player to create unique characters within the same class.
The game has a full inventory system. Found or purchased items - weapons, armor, special equipment - can not only improve the basic characteristics of the characters, but also influence their talents or give new abilities.
Experiment with the talent branches of the characters.
Combine your abilities with equipment items.
Create your own unique build, and conquer the world of Tenebris!
The damaged hull of the ship turned out to be the least of the expedition's problems: the people, not having time to recover from the heavy landing, were immediately attacked by huge bugs. The size, speed and aggressiveness of the enemy would not be such a problem if not for the amazing organization of the swarm. These bugs, through chemical signals, are able not only to coordinate, but also to strengthen and accelerate each other. The more there are, the more dangerous each individual enemy is.
If you manage to defend the starship and gain a foothold in the insect-infested Misty Wasteland, your troops will be able to open other areas where the bug scouts do not dare to go. And if you learn from the swarm, you will understand: there, beyond the borders of the wasteland, you will need new abilities, different combat tactics and, most likely - bigger guns.

The Solaris starship is your base and the only relatively safe place on the planet. Here you can purchase weapons and armor, awaken new recruits from cryo-sleep and send wounded heroes for treatment. The resources found in missions will allow you to improve the ship's bays and expand the capabilities of your squad.
In addition to the expedition commander and the head of the security service, together with whom you will solve the main task of escaping the planet, you will be assisted by the chief doctor, leading engineer and warehouse manager. Each crew member will have unique tasks for you, and solving them will allow you to obtain additional resources and technologies that can increase the chances of survival of the expedition.
Be careful - the ship's supplies are scarce, and you will have to fight for the planet's resources. You have to carefully choose what to spend the little you can get in battles.
Will you be able to conquer the dark planet and save the expedition?
The crew has left all the decisions to you - proceed at your own risk!
Engagement
Reviews
Themes across 162 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A desenvolvedora Phantasmica Studios fez uma aposta certeira quando decidiu investir em um estilo gráfico que combina simplicidade com impacto visual. Em Tenebris: Terra Incognita, toda a exploração e os combates acontecem em um plano 2D com progressão lateral, o que dá ao jogo uma estética única e ao mesmo tempo funcional. O jogador avança pelo cenário com controle total da equipe, mas sempre dentro de limites bem definidos.(...) Ainda que o jogador seja guiado por uma série de tutoriais que tentam explicar as mecânicas de combate, Tenebris: Terra Incognita rapidamente mostra que não é um jogo simples de dominar. As opções são tantas que, inevitavelmente, o jogador se sente perdido nos primeiros momentos. Logo de início, você recebe uma variedade de buffs e habilidades que podem ser usados em combate, mas a quantidade de informações e ícones na tela pode gerar confusão. É perfeitamente possível sair atacando e as coisas vão funcionar, por algum tempo. (...) Ademais, você ainda terá de gerenciar diversos recursos, habilidades e acessórios dos seus personagens no que podemos chamar de Centro de Comando do jogo. O sistema de gerenciamento de base em Tenebris: Terra Incognita é um dos elementos que mais reforçam a pegada estratégica do jogo. Em vez de ser apenas um ponto de descanso entre missões, cada instalação da nave Solaris desempenha um papel crucial na progressão da equipe e na forma como o jogador enfrenta os desafios do planeta.(...) Logo que comecei a jogar, imaginei imediatamente como Tenebris: Terra Incognita se comportaria no Steam Deck e, por consequência, em outros PCs portáteis. A ambientação em 2D, somada aos gráficos pixelados, realmente ganha vida na tela menor: os cenários sombrios, os efeitos de paralax e os detalhes grotescos dos inimigos criam uma atmosfera envolvente que parece feita sob medida para o formato portátil. Nos primeiros minutos, a experiência é agradável e até imersiva, já que o estilo visual combina bem com sessões rápidas de jogo.(...) Com uma proposta enraizada na estratégia e no gerenciamento de personagens Tenebris: Terra Incognita é um legitimo RPG tático por turnos que exige conhecimento, estratégia e muita experimentação. Ainda que tenha uma progressão lenta, o jogo oferece combates complexos e profundos, em meio a gráficos bem construídos e um clima de ficção e terror muito bem construído. A dificuldade elevada pode afastar alguns jogadores mais precoces, já que o jogo exige um aprendizado que pode levar um tempo considerável. Entretanto, qualquer um que tiver um pouco de paciência e perseverança terá uma experiência divertida e gratificante. (...) 🎮 NOTA 8.5 / 10 Pontos positivos👍. Pontos negativos👎. Gráficos 2D bem detalhados. Dificuldade elevada exige muita atenção do jogador. Diversidade nas estratégias. Inimigos repetitivos. Alto nível de gerenciamento e customização. Progressão pode ficar cansativa. ANÁLISE COMPLETA EM: https://gamesever.com.br/tenebris-terra-incognita-review/
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Hungarian, German, Spanish - Spain, Simplified Chinese, Polish
Hours played at review time, across 162 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Неприятно играть,потому что нет плановости раскачки и продуманного гейминга. Разрабы ввинтили механику принудительного убийства твоей пачки.Вот это бл.ть молодцы. Ты заходишь одетыми ОДЕТЫМИ персонажами 11 - 12 лвл на миссию 7-9 фул составом и тебя разносят в мясо.Тут и постоянные промахи,1-2 НЕЕЕЕЕТ - 5 подряд не хотели? Тут и ваншоты от мобов 7-9 уровня персов после мутации в средней броне 11 уровня.И это еще не все,потому что волна не одна.Тебя опустили за первую волну, а еще и вторая,что бы трупы мои осквернить что ли??? Сделали это разрабы,что бы создать сложность мотивирующую ковыряться на одном месте, якобы слишком простая игра быстро приедается.Ваша идиотия приедается.Я обязан убивать 11 уровневыми персонажами 9 уровень сложности или на.уя вы уровни тогда рисуете! Пишите тогда на миссиях - мы сами не знаем наваляют тебе там или нет,так будет честно!А и чуть забыл ,тут есть магазин с дерьмом. Планировалось завозить туда оружее и броню но завозят телеги дерьма. И да я НЕ забыл прокачать шанс появления более ценных предметов,просто завозить туда нормальный шмот и не планировалось. Вы должны страдать,посыл такой.Скачайте себе дисайплс,любую часть,поиграйте хотя бы пару дней и вам станет понятно на какую букву у вас получился продукт.
не плохо на самом деле. и довольно хардкорно
游戏类型是我喜欢的,但翻译内容的质量实在很难受,官方大概什么时候改善下吗?
十分有趣,科幻風的暗黑地牢 技能機制十分有趣,可以玩出許多不同的玩法
Прокачка юнитов как в дисцайплс. Бой что-то берет у даркест данжена с его привязкой с к положению цели. За эти денги бейте жуков.
As a guy who insisted he would hate Darkest Dungeon... I can't stop playing this ATM.
Куча сомнительных механик, баланса нет
Уровень денди, лет 25 назад было бы интересно играть
pros : - procedural generate stage? but not a roguelike - enemies too difficult? you can grind experience - killing bugs has never been this fun cons : - ambush is super deadly .... - need balance? ... venomous ball is super OP - cannot use all skills ... you can only choose limited quantity of skills to be brought with you
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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