
Temple of Xiala is a smart puzzle game where you control the gravity, and have to move boulders in slots to clear a path to the next level.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is... okay. It is not bad puzzle game, but it isn't new or inspired in any way. Extremely short. "Early access" as in abandonware.
Fun but short
I would really like to recommend this game, but know that you are getting a very short puzzle game that has since been abandoned with no actual ending. The final stage does not even return to the menu screen, you have to quit out. It's misleading for it to still be labeled early access, because it's well past it's release date and there are no plans to finish it. Sound design is very minimal and no music to really speak. It's a smaller note, but the rooms all seem to only have one solution and the game by design only let's you move that many times per stage. So it would have been nice to have an option to turn that off.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Quick little puzzle game that is fun wish there was more to it.
Jeu très rapide avec peu de niveau à faire, mais les énigmes sont très costaud, par contre la direction artistique est simple. A conseiller pour ceux aimant le genre et ceux voulant avoir des succès facile.
Oh dear What could have been a hidden gem turns out to be shovel-were! Graphics: pixel art is OK, adds nothing to the game, but doesn't take anything away either. Audio: no background and basic movement sounds of the blocks and chirps for when level beaten. Story: LOL LOL LOL what story! Game-play: Game-play is good, and is were the game shines best. levels are well designed and can offer a challenge towards the end of the game. minimal replay value. Areas were the game needs improvement: (these are more for the dev then the player) A win screen to show after completing the final level. - game doing nothing looks like a bug at best, and it also means the no one will view the credits. More levels! - even freemium phone apps have more before the pay wall. A level editor with workshop level sharing. - use the player base for effectively more content (just force the players to beat the level before uploading) Final Verdict: Overall this would have been an easy thumbs up if there was more game and a proper ending. this will take less then an hour to 100% which places it as poor value
It's okay... Got it through Humble Bundle I wouldn't buy it though. Very short.
打完直接給我卡在那
Meh...
C'est un mystère pour moi de dire d'où je tiens ce jeu ... Mais que dire de ce dernier, si ce n'est que je suis ravi de ne pas l'avoir acheté ? Simpliste à l'extrême, on doit déplacer des cubes dans une direction pour combler les trous. Même si la difficulté est progressive, l'ennui s'installe vite, car 3 modifications de gameplay viennent améliorer notre expérience. Le dernier niveau fini, retour au menu principal, et c'est tout ? Bref, un embryon de jeu qui ne devrait même plus se trouver dans le magasin, car abandonné. Sans bug, mais sans saveur
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Players by region
Where this game's players are, estimated from review languages.
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