
In 1980, you land a teller job at Kertasia Bank thanks to your distant uncle. But the bank follows bizarre rules set by a foolish government. Face strict policies, tough customers, and moral choices while saving for your mom’s medical bills. Your fate is in your hands.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 7 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

You’ve just started your first day as a bank teller at Kertasia Bank, thanks to a favor from your distant uncle, the branch manager. But this isn’t just a job, it’s your lifeline. With your mother’s medical bills piling up, every decision at the counter could shape your future in a country run by absurd rules and an even more absurd government.
But counting cash is the least of your worries.
You'll spot forgeries, calm irate customers, and navigate the bizarre, ever-changing regulations of a dysfunctional government. Each interaction tests your patience, your integrity, and your resolve.
As days pass, pressure mounts. Your uncle demands results, but the bank’s policies often clash with what’s right. Will you follow the rules to survive, or take risks for your family’s sake?

Step into the life of a bank teller, process transactions, verify documents, and uncover fraud amid absurd regulations
Encounter 100+ customers with unpredictable demands, ethical dilemmas, and satirical bureaucracy
Immerse yourself in a dystopian world with a vintage paper aesthetic inspired by old government documents

Shape your fate through moral choices that impact relationships, job security, and Kertasia’s future
Balance high-stress work with personal survival manage savings, meals, and your loyal cat companion
Why Play Teller's Duty?
Combines familiar simulation mechanics with a deeply personal and thought-provoking narrative. It’s not just about surviving your job but also about navigating complex moral decisions to secure a future for yourself and your loved ones.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 136 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I’m one of the developers of Teller’s Duty. Working on Teller’s Duty has been a meaningful experience for me. We put a lot of effort into creating a document checking game with its own story, characters, and increasingly challenging mechanics. As one of the developers, I’m obviously biased, so please consider this more of a personal developer note than an independent review. I’m incredibly grateful to everyone who has played the game, reported bugs, shared feedback, and supported its development. We are continuing to listen to the community and improve the game. Thank you for giving Teller’s Duty a chance!
SPOILER ALERT ok so i literally just finished this game after 20 hours of playing HAHA and yeah that's a lot but ngl it's bc i kept getting curious how every single choice would actually hit the story or change the characters later on (lowkey perfectionist lol) so i ended up trying almost every choice i could find, still don't have all the achievements tho but i'm 100% going back for them fr. ok but the story tho... genuinely so good, not flat at all like at ANY point. it tackles this whole corrupt government system thing and does it so well, and my empathy got played with SO much playing as the teller bc every choice is basically do i save myself or do i save the people getting crushed by this messed up system the government built. and the lore/research behind each character feels so thought out too, like it's not just generic fantasy stuff, it actually feels up to date which is why the story never gets boring even after 20 hours lol. the character that wrecked me the most is hasan mahmoud. like from the SECOND he shows up you already know he's just. so full of love. the whole way through he's thinking about his grandchild and everyone around him including the teller (mc), even when it means making choices that don't even help him at all. there's this one line that's still stuck in my head, "but if the rule kills the humanity within us, then what's the point of that rule existing? please keep that watch. every second it ticks, remember there's time that's stopped for my grandchild" and i swear that line SLAPPED. like a straight up slap to the face, esp bc i'm literally also a victim of the same kind of bad governance irl. yeah i cried. a lot. bc it hit way too close to home with the country i'm living in rn. visuals and bgm are also just chef's kiss, the artstyle has such a unique identity to it, character designs especially are so eye catching and full of personality. and the music???? SO CATCHY AND SO SOOTHING. i mean it. LOVE IT. overall 8/10, so recom u play this game fr
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Indonesian, Simplified Chinese, Japanese, Korean, Traditional Chinese
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 136 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Regretfully, I bought this game, played it for 13 minutes, hated it, and tried to return it. I was outside the return window, so now I'm stuck with it. Now they're stuck with my review. The game is clunky, the story is odd, and the gameplay loop is incredibly basic. On top of that, at least for me, the buttons and the mechanics didn't actually work. The reject stamp didn't reject, and the accept stamp didn't accept.
消失的爸,生病的妈,上大学的妹妹,当柜员的他
[b]TL;DR:[/b] Teller's Duty is a subpar try at coming up with a compelling narrative on top of what [i]Papers, Please[/i] built once. I picked this game up close to its release and checked it again recently. It still has many problems and hasn't improved even after the patches, and I don't have any hopes left at this point for it getting better. Initially, I played the game for a little shorter than two hours and was thinking about returning it. Then, the game introduced a really charming character and hooked me, so I continued playing. I wish I hadn't, as the story was bland, the dialogue was shallow, and the game did not give any further reason to play except for a single character, whose storyline ended with nothing but a poorly written ending. Considering the gameplay, [b]it introduces maybe a couple of exciting investigation mechanics, but that's it[/b]. The pacing does not feel right; it feels too repetitive, with many filler levels, and you don't get to make hard calls when it comes to the narrative or the investigation portions. I don't know what the original language this game is in is, but [b]the English dialogues are absolutely horrendous[/b]. They haven't improved much since the game's launch, either. It feels like a high schooler has written a really subpar story as an unwanted homework assignment. The best thing about [i]Papers, Please[/i] was that it provided a lot of moral dilemmas, and you would get the feeling that even the most straightforward NPC has a reason to forge their papers or lie. With Teller's Duty, that is not the case. [b]NPCs are very straightforward with no depth[/b], and important characters are only shin-deep at best. In the end, [b]I can't suggest anything but to stay away from Teller's Duty[/b] if you don't want to exhaust every title in this genre absolutely. You would be better off with other options, especially considering a few promising titles in this sub-genre that I can't quite recall the name of will come out this year.
名字大小写有区别也是错误,一堆英文中间加了一点小字母,第二天的难度是给刚接触游戏的人玩的吗
看画质我以为是paper please的进阶版,没想到游戏关节比paper please做的差太多!就三个结局,艾米丽,中立,叔叔结局,而且每个结局最后都要被核弹炸死,没有任何悬疑翻转的感觉,纯打工,纯当牛马,谈个女朋友还是有目的接近你的特务;那个猫的作用和最后送走也是莫名其妙的,带出去逛街走到死纯属浪费时间,收到的道具没有任何作用纯摆设,我那个天天要死的哭穷的妈和要钱的妹妹也是废物,买这个游戏纯浪费时间,不着急赶死的可以下载来玩玩,但建议还是去玩paper please,比这个趣味性高,玩了这十几个小时跟没玩一样 p.s.到底谁能习惯退出证件页面点右键啊,不是很反人类吗?可以设置成esc吗?谢谢,但我不会再打开!
比较常规的paper plz类游戏,剧情目前看下来一般般,存档还是保持了某些并不优良的传统(一天只有最早上有一次),导致在祭典剧情那边卡死以后不乐意再继续了,打都没打完。 卡住的是那个可以选几个小游戏的地方,进去之后交了10块钱,但是这之后的那个对话点击进行不下去
Köydeki yaşantımızda işlerimizin iyi gitmemesi, annemizin çok hasta olması ve kız kardeşimizin okumasına yardımcı olmaya çalışmamızla; şehir merkezine yani Kertasia'ya gidip orada iş bulmamızla oyun başlıyor. Çalıştığımız süre zarfı boyunca iş hayatımız, kişisel hayatımız ve ülkemizde siyasi işlerin boyutunu kavramaya başlıyor; yaşam şartlarının getirdiği zorluklarla mücadele etmeye başlıyoruz ve oyun sizi farkına varmadan içine çekiyor bile. Gerçek hayattaki gibi siyasi işlerin arka planına baktığımızda ne kadar pis işlerin döndüğünü, siyasette parmağı bulunan insanların sadece kendilerini düşündükleri, acımasızca halkın sömürüldüğü, parası ve gücü olanının düdüğü öttüğü çok bariz bir şekilde oyunda işlenmiş. Oyunun görsel tasarımı kiminin hoşuna gider, kiminin gitmez; bunu bilemem ama benim gözüme hitap etti açıkçası. Türk oyuncu kitlesi tarafından bu oyunun çok görüleceğini zannetmiyorum çünkü oyun Türkçeye çevrilmemiş, tabii bu çok olağan bir durum ve oyundaki İngilizce herhangi B1 seviyesinde İngilizce bilen insanı zorlayacak cinsten değil ancak bazı insanlar İngilizce bilmelerine rağmen oyun oynamayı Türkçe olacak şekilde tercih ediyor olabilir; buna hiçbir lafım yok. Zaten indie ve yeni çıkış yapmış bir yapımın Türkçe olmasını beklemek biraz zor. Hikayesi üzerine düşünülüp çabalanmış olduğu aşikar, çok uzun saatler isteyen bir oynanışa da sahip değil. Eğer Papers Please tarzında oyunlar seviyorsanız bakabilirsiniz, öyle bayıla bayıla oynayacağınız bir oyun olup olmadığını söylemem ama pişman da olmazsınız.
ビジュアルが印象的な銀行窓口シムアドベンチャー。 書類を確認して、しっかりお金を数えよう。ディストピアな世界観好きにおすすめ。 猫を飼えます! 翻訳は改善してくれたら嬉しい。
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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