
Discover the epic conclusion of the long-time clan warfare between members of the Mishima family. Powered by Unreal Engine 4, the legendary fighting game franchise fights back with stunning story-driven cinematic battles and intense duels that can be enjoyed with friends and rivals.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 3 → 9/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 68.1Kreviews | 83% | — | $46.1M |
| $49.99 | 40.6Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1152 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ЗАБУДЬ О МЕСТИ РАДИ ЧЕСТИ
juegaso para pelear sin fin
This one respects you unlike 8.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Portuguese - Brazil, Russian, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
exelent
More of a lukewarm review than anything. Characters like kuni are way too complicated and the gameplay isn't fluid like soulcaliber. I can climb pretty high up in rank with kuni but then you try the more difficult characters like xaoiyu and its just difficult to get anywhere even if you play offline every now and then with a friend as compared with the old games like tekken 3 even with easy characters you're going into training mode way too much and lacks real casual modes. Instead they are more interested in charging 120 USD for a couple of characters, barebones offline and extra costumes. Full price its a complete ripoff but on sale for like 20 bucks I'd get it. It is fun despite the issues but I wouldn't recommend online either. Netcode is serviceable but the ranking system can get on your nerves and make the game not very fun which honestly is true of any fighting game in my opinion. Online communities can be nerve grating and tekken 7 has a lot of people just rage quitting for the sake of doing so. Its full of this unfortunately or at least it was back when I played it. I wouldn't know now since tekken 8 drew a lot of the players away lol. Positives of the game though is that it is pretty balanced all things considering and they did make it play very well if you don't have the same hurdles as I do with it.
Отличное продолжение со своими минусами. Графон стал красивее, карты в духе Теккена, но музыка гавно. В сюжете музон ещё может тронуть, но почти все треки из арен дерьмо под которое нету желание набить лицо сопернику. Хотел поменять музыку зная что эта возможность должна быть, а потом узнал что это экслюзив для консолей Х У Е С О С Ы. Меня вас не остановить, я скачаю мод на удалённый вами Jukebox и буду с наглой рожей слушать треки из старых частей а не это электро убожество. Сюжет 50 на 50, ностальгия от затрагиваемых старых частей немного тронула, как обычно семейство Мишим мочат друг друга сбрасывая с гор и вулканов ради горячо любимой Мишима Заибацу. Гостевые персонажи тоже радуют глаз, чего стоит Акума из стрит файтера. Оффлайн режимов немного но их вполне хватает, кастомизация ГАВНО, Теккен 6 или хотя бы таг2 точно будут в разы лучше. В онлайн не играю, там обитают самые ужасающие твари, поиграть с друзьями или в соло игра Perfect.
cool game TBH
Обожаю эту вселенную файтингов. играл в неё ещё на пс2 в 5 часть. Сейчас вообще не пожалел что купил эту игру себе и другу. хоть здесь чють меньше персов и карт как в 8 части(8 очень дорогая) но всё равно ащюшения такиеже как и при певром запуске старой пятой.
very entertainment game
YES
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.4M | 76.8K | 90% | $9.59 | |
| $7.4M | 11.1K | 94% | $29.99 | |
| $2M | 3.9K | 94% | $24.99 | |
| $26.7M | 24.6K | 86% | $49.99 | |
| $24.9M | 60.9K | 86% | $19.99 | |
| $18.9M | 58.4K | 93% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.2M | 72.8K | 93% | $19.99 | |
| $45.6M | 128K | 84% | $19.99 | |
| $46.7M | 147.6K | 97% | $19.99 | |
| $45.6M | 109.6K | 85% | $19.99 | |
| $45.5M | 139.4K | 92% | $29.99 | |
| $46.9M | 108.4K | 90% | $29.99 |