
Discover the epic conclusion of the long-time clan warfare between members of the Mishima family. Powered by Unreal Engine 4, the legendary fighting game franchise fights back with stunning story-driven cinematic battles and intense duels that can be enjoyed with friends and rivals.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 3 → 9/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 95.5Kreviews | 84% | — | $64.7M |
| $49.99 | 40.6Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1115 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of the best fighting games made in my opinion. The fighting mechanics are very smooth.
사서 연습해도 개같이 멘탈 탈탈 털리니까 이건 사지마셈 (맞으면서도 모르겠고 다방면으로 어지러우니 이거 살 바에 다른겜 사서 하십쇼 여긴 석유들 천지임 다른거 해 다른거 )
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $64.4M | 129.8K | 96% | $24.99 | |
| $64.2M | 32K | 26% | $49.99 | |
| $65.2M | 78.3K | 75% | $39.99 | |
| $65.5M | 88.4K | 88% | $29.99 | |
| $63.7M | 32.5K | 91% | $63.99 | |
| $63.6M | 117.1K | 93% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.4M | 76.8K | 90% | $9.59 | |
| $7.4M | 11.1K | 94% | $29.99 | |
| $2M | 3.9K | 94% | $24.99 | |
| $18.9M | 58.4K | 93% | $14.99 | |
| $10.6M | 20.1K | 86% | $19.99 | |
| $19M | 17.4K | 86% | $49.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Portuguese - Brazil, Russian, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogo possui umas jogabilidades mais incriveis da franquia indispensavel pra quem é fan.
Really fun game! The fights feel smooth, the combos are satisfying, and there are tons of characters to mess around with
jogaço, 60 porcento dos players sao argentinos, nada melhor q bater em argentino
jogo perfeito!!!!!
游戏不差,依旧不重视键鼠玩家。
какие-то аниме персонажи, че это такое? где вот эта брутальность, где кровяка? че за мультик для детей? мда... не то что мортал комбат!!! вот это уже по моему!!! э.. это.. как его там.. а! вот, сабзиро!! вот он крутой!! а тут.. а когда гта 6 на андроид выйдет? ну кстати минус игры теккен в том, что нельзя к примеру зайти к себе домой или к другу, а.. а воопще хочется что бы добавили ВООПЩЕ всю карту и.. и что бы можно было путешествовать ну знаете и еще что бы можно было на машинах кататься и на пит байке воооо вот этого прям не хватает советую 10/10 но если добавят машину бмв и питбайки будет 100 из 10!!! а без шуток теккен легендарная игрушка, но если компик тянет и денег не жалко лучше 8-ю часть конечно, онлайн там поживее будет. С вами был демон и андроид, и андроид, пофик. ээээээ ты что? зрителям на меня не пофиг!
10/10
I would have a hard time recommending any Tekken, but unfortunately I must especially recommend against Tekken 7 as Bandai Namco has simply left it to rot--there are slim options for offline content, and the online mode is not playable, at least not as a new player. Getting a match takes forever, and most other players have awful connections, awful computers, or are well above where new players are (whether trapped at low ranks, or intentionally smurfing). Finding a good match can take an hour or more. Rematching is inconsistent and incredibly slow. Maybe a decent option if you want to try Tekken with a friend offline, but for online players, I think you're stuck going with T8. Solo players might be better off with one of the Playstation titles.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.