
Techtonica is a first-person factory automation game with a gripping mystery about mining your way out from the depths of an alien planet. Explore bioluminescent caves, mold destructible terrain, construct a massive subterranean factory. Dig your way toward answers & discover the secrets of Calyx.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 20 → 0.43/day in the week after.
About
Welcome to the strangely beautiful, bioluminescent, and mysterious sub-surface alien world of Techtonica. You’ll begin with only the basics for digging, mining, and resource production.
Full Story Campaign
‘Techtonica’ is the only factory automation game to offer a complete, fully voice-acted campaign to play through. Something unknown awaits you beneath the surface of Calyx, Groundbreaker. Untangle and revive the efforts of an expedition gone wrong with the help of cubic companions who have motives, personalities, and secrets of their own.
Build Machines
Discovering everything in Techtonica demands unique equipment, power, and resources. Build specialized machines to optimize gathering and production as you arm yourself with the tools needed to dig higher to the surface.
Explore & Discover
Exploration pays off in Techtonica. Tunnel your way to massive ore deposits, research-rich facilities, and hidden caves to find new technologies, scan aging artifacts, and learn more about the mysteries of this world.
Terraform Entire Caves
Obliterate stone walls with a black hole gun. Drain deserts of sand with towering pumps to uncover what lies beneath. Sculpt the world to fit your subterranean vision.
Create Beautiful, Sprawling Factories
Take your mining operation to new depths by constructing sprawling, efficient factories. Automate production lines with Conveyor Belts and Inserters and a wide cast of machines. Deck out your factory with Eco-Brutalist Base Building parts.
SCI-FI MYSTERY. A genre-first, unravel the mysteries that lie beneath the surface of the rogue planet Calyx.
FACTORY AUTOMATION. Conveyor belts and unique travel systems make sprawling, automated factories easier to build, connect, and traverse.
BEAUTIFUL WORLD. Explore the cavernous depths of Techtonica surrounded by bioluminescent flora in first-person.
REWARDING UPGRADES. Start small and get massive with gameplay systems that continually evolve with new challenges and solutions.
DIG ANYWHERE. Carve out the perfect home for your machines using the MOLE, a black hole gun.
AURAL NIRVANA. Techtonica arrives with a build-inspiring original soundtrack from Cityfires (20XX, Catlateral Damage: Remeowstered).
CO-OP. Techtonica is entirely playable alone or with up to four-player co-op.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.1Kreviews | 64% | — | $3.8M |
| $7.49−75% | 663ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 833 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is divided into floors, which isn’t a bad idea—it’s just different from the early access version. However, once you reach floor 12 and beyond, the rooms start filling with sand, which needs to be drained and exported. The main issue lies in transferring resources between floors, as it’s not done conveniently. Additionally, the character’s movement speed feels too slow. There are also technical problems, with frequent freezes and lag occurring. I don't recommend it. Besides, the project was abandoned.
j'ai jouer avant la 0.5 et sur la fin (a se moment la) ça ramer énormément depuis la 1.0 il on découpez la carte en étages avec un ascenseur. En moins d'un ans le jeu est sortie de l’accès anticipé et depuis la 1.0 plus de dev :). Le jeu est bien mais il existe encore des petit bugs qui seront jamais corrigé ... Si vous aimez pas cherché et creuser pour trouvez des coffres ou accès a des endroit caché passer votre chemin :)
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Dutch, Korean*languages with full audio support
Hours played at review time, across 833 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Petit jeu sympa en solo, mais en multi, plus on progresse dans les niveaux, plus le jeu devient lent, avec un framerate qui s'effondre et des lags de plus en plus longs lorsque un des joueurs pose ou dépose une construction. Les niveaux à sable ne sont pas très intéressants, le concept est sympa la première fois, mais répéter 4 fois (peut-être plus même, je n'ai pas encore été jusqu'en haut) le même truc des pompes à sable devient ennuyeux. Les sortes de petits trains monorail n'ont aucune utilité pratique, vu la petite taille des cavernes. Ca va largement plus vite de tirer un convoyeur MKIII qui offre un meilleur débit. Le jeu manque de types de machines, si la batteuse à végétaux est bien pour transformer des plantes en graines et fibres, ça l'est beaucoup moins pour transformer des lingots en poudre (essayez avec une broyeuse à végétaux, vous m'en direz des nouvelles). Même topo avec l'assembleuse qui fait tout le reste. A noter que nombre de pièces n'ont pas de modèle 3D sur les convoyeurs, mais un simple png transparent plat qui circule dessus. Manifestement le développement a été arrêté en plein milieu. Bref, je suis proche de la fin du jeu, ayant juste débloqué les boule de science jaunes au moment où j'écris ce commentaire. Je vais le finir parce qu'il ne me reste plus grand chose à faire, mais ce sera tout. Il n'y a pour ainsi dire aucune rejouabilité, entre l'histoire très linéaire, le petit volume exploitable et les énormes lags en multi, c'est in fine un jeu solo à usage unique, bien loin de ce que propose un Dyson Sphere Program, un Satisfactory ou bien évidemment un Factorio. Pour jouer en solo, à moins de 5€ le jeu, pourquoi pas. Sinon passez votre chemin.
PEAK
kann mich nicht entscheiden zwischen mir wirds zu viel und es macht spaß
bon
saweeeeet
Прикольна ігра , затягує
LEKKER OP GEMAK
Неплохая игра про автоматизацию, но как-то не то по мне. Графика явно слабовата, хотя разработчики очень старались сделать весь мир разрушаемым, но ценой графики - 4/10. Автоматизация неплохая, но пока до нее доберешься, пока по сюжету будеш ьвсе делать - уже устаешь. Мой вердикт в целом по игре - 5/10. Только для прожженных фанатов автоматизации.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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