
Techtonica is a first-person factory automation game with a gripping mystery about mining your way out from the depths of an alien planet. Explore bioluminescent caves, mold destructible terrain, construct a massive subterranean factory. Dig your way toward answers & discover the secrets of Calyx.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 20 → 0.43/day in the week after.
About
Welcome to the strangely beautiful, bioluminescent, and mysterious sub-surface alien world of Techtonica. You’ll begin with only the basics for digging, mining, and resource production.
Full Story Campaign
‘Techtonica’ is the only factory automation game to offer a complete, fully voice-acted campaign to play through. Something unknown awaits you beneath the surface of Calyx, Groundbreaker. Untangle and revive the efforts of an expedition gone wrong with the help of cubic companions who have motives, personalities, and secrets of their own.
Build Machines
Discovering everything in Techtonica demands unique equipment, power, and resources. Build specialized machines to optimize gathering and production as you arm yourself with the tools needed to dig higher to the surface.
Explore & Discover
Exploration pays off in Techtonica. Tunnel your way to massive ore deposits, research-rich facilities, and hidden caves to find new technologies, scan aging artifacts, and learn more about the mysteries of this world.
Terraform Entire Caves
Obliterate stone walls with a black hole gun. Drain deserts of sand with towering pumps to uncover what lies beneath. Sculpt the world to fit your subterranean vision.
Create Beautiful, Sprawling Factories
Take your mining operation to new depths by constructing sprawling, efficient factories. Automate production lines with Conveyor Belts and Inserters and a wide cast of machines. Deck out your factory with Eco-Brutalist Base Building parts.
SCI-FI MYSTERY. A genre-first, unravel the mysteries that lie beneath the surface of the rogue planet Calyx.
FACTORY AUTOMATION. Conveyor belts and unique travel systems make sprawling, automated factories easier to build, connect, and traverse.
BEAUTIFUL WORLD. Explore the cavernous depths of Techtonica surrounded by bioluminescent flora in first-person.
REWARDING UPGRADES. Start small and get massive with gameplay systems that continually evolve with new challenges and solutions.
DIG ANYWHERE. Carve out the perfect home for your machines using the MOLE, a black hole gun.
AURAL NIRVANA. Techtonica arrives with a build-inspiring original soundtrack from Cityfires (20XX, Catlateral Damage: Remeowstered).
CO-OP. Techtonica is entirely playable alone or with up to four-player co-op.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.3Kreviews | 65% | — | $3.8M |
| $7.49−75% | 663ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 832 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You know what? I didn't play the game during its apparently absolutely MIND-MELTING MYTHICAL pre-1.0 phase. I'm playing the post-BEST CLIMAXES OF YOUR LIFE EVERY MINUTE YOU LOOK AT THE SCREEN version. I'm playing the 1.0 version. And it's GREAT. IT'S A GOOD GAME. All these people ♥♥♥♥♥♥♥♥ and crapping all over the game, I don't understand. Maybe it was better before, but please hear me: you NEED to shut up. This game is great. The company won't hear your complaints and do better -- people will just NOT GET TO PLAY this GREAT GAME. I've been playing consistently for ~70 hours as of now. I thought I noticed one bug, but it was simply a UI behavior I didn't understand. There is a late-ish game performance critical bug, read the edit at the end. The plot has continued to be neat, I'm nearing late game now (floor ~15, I want to reveal as little as possible) but the tech tree has been really cool, the quality-of-life touches this game does with things like building belts are great. I wish it had drag-building of buildings, and/or Blueprints/copy-and-paste of blocks of machines (mods DO add that! Read the edit) but I've been playing pure stock right up to here and I keep coming back. Honestly there are SO. MANY. neat little "why can't all games do that!?" features that I keep poking my room-mates about -- hey check it out, you can switch belt variants with V and turn with R and go back with Q and plan out an ENTIRE BELT without issues! If you're in the middle of building a long belt with lots of height changes and corners and need to erase something, you can just switch to Erase mode with F and switch back after deleting stuff and it'll JUST REMEMBER the hologram path for the belt you've been building! Check out this little UI overlay in the corner, it's SO HANDY. On and on, so many things to love. Understand two things; This appears to be the final version, and people are upset about that and some of the most recent changes in the last update. I expect my review and opinion of the game to change more over time than this game will. (Edit, it already has, twice, mostly for the better.) I'm not an Early Access player from this game; I'm ranking this game as a snapshot, at 1.0 -- FINAL. The way games were in The Before Times(tm) when you bought a game and that was it. I'm looking at this as a pressed disc game, on a platform which can't update. I'm ranking this game as a Finished Product(tm), not on some collective feeling over time, with weight on the past or future actions of the developers. I'm not ranking the developers, the publisher, or their current (in)solvency. I'm not ranking it on politics, or how their dog looks on social media. Right now. This game has lots of content. It plays well, it feels rewarding, and I very much intend to finish it. Digging and exploration is interesting, the voice acting is actually pretty great. I haven't gotten very far with the plot but I'm loving it. There are SO MANY little QoL perks I keep wanting in other games now. The world looks vibrant and interesting, unlike most factory games. The tech tree isn't "the usual" from bottom to top, it's interesting and does stuff I've never seen. Others have complained that the alternate recipes aren't valuable and that BLOWS MY MIND. I was having issues keeping up with SEVERAL production requirement increases, until I noticed that I could use this one new thing to make WAY MORE of the other thing, and faster -- and that kept happening. These people don't understand the value of these recipes because they're used to having Factory Calculator mods and UIs which expose per-unit and per-time production factors more clearly; they are NOT used to "doing it themselves" and they're very loud about that. Genuinely; IGNORE all the "it stopped solving world hunger post-1.0" people who can't get over changes to their favorite thing. PLEASE. If you enjoy factory games where you have to actually figure things out, give this game a chance! Especially if it's on sale. Sadly I have no idea where the money spent actually goes, but you'll still be trading the same currency for the same experience, and it really is pretty good. EDIT: Important mods, since patches won't ever be released to fix some issues: Late-ish game, during the sand stages, the Crusher machines you start using cause a performance problem due to computationally complex lookups done every tick. I was down to ~10fps, on empty floors. YIKES. There's a mod which caches that lookup, and a few others I suggest. With the mods, ~45fps on an empty floor. It's UNBELIEVABLE. STRONG recommend, find them on the Thunderstore -- Nexus is barren. Look for CrusherPerformanceBoost and CrusherPerformanceFix, they approach it from different and equally important angles. There are also mods to enable "virtual" processing cores, AKA cores which you can't see, aka cores which don't hurt your framerate, but they're broken currently. I tried both VirtualCores and BetterCoreManagement. RecipeBook is also VERY NICE. FlightFixes is another which fixes a bug where you "stumble" on ledges as you climb with the hoverpack (once unlocked) which has been the most frustrating gameplay bug I've run into. Blueprints is just what it says on the tin. I haven't felt need to do much more than that. Again. If you truly enjoy factory games, please, treat yourself and give this one a try. It's not perfect, despite reviews it never was. It's great though. Anyway - back to playing.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Dutch, Korean*languages with full audio support
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
interessante me ocupou algumas horas e provavelmente ainda ira me ocupar por um bom tempo
Интересная игра. Завод под землей. Немного мрачновато, всё же не хватает солнышка, но игра интересная. Есть сюжет (по мне, немного странноватый). Лучше строить на разных уровнях (этажах) иначе подтормаживает.
I have played the game in early access ant there lack of polish and not the best recipes balance. Game has change a lot science it, and it is much better now, i am on my second play threw, because my save is unfortunately lost after 1.0 release, but i recommend play.
factory game that feels like its trying not to be an automation game
Simply about this game: imagine the Deep Rock Galactic but with Factorio inside. I don't know why is everyone hate this game, the rating was mixed and lots of comments about that the project is an abandonware. I took it from Steam automation fest among few other games... these few games can't even entertain me for a while, the same time being more expensive, but this... I wonder why developers abandoned such a masterpiece.
Iritating Procress. Got stuck 3 times when i need Fiber. Read many Post coudnt find anything. Same for ingame Help. Well time to go back to satisfactory and factorio ig.
gros problème se jeux fait planter les pc donc impossible pour moi de jouer j'ai tout essayer mais rien y fait
An sich nettes Game. Aber die Konkurenz ist halt deutlich besser. Der Fortschritt fühlt sich einfach nur zäh an.
Начало было за здравие, а конец за упокой
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| $1.6M | 1.5K | 74% | $24.99 | |
| $326.3M | 279.7K | 97% | $39.99 | |
| $4M | 3.9K | 81% | $29.99 | |
| $1.9M | 2.1K | 80% | $20.99 | |
| $1.3M | 1.8K | 89% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 8.3K | 98% | $19.99 | |
| $3.8M | 925 | 36% | $69.99 | |
| $3.8M | 5.9K | 93% | $19.99 | |
| $3.8M | 13.1K | 96% | $14.99 | |
| $3.8M | 6.5K | 83% | $19.99 | |
| $3.8M | 10.7K | 94% | $14.99 |